Given the contemporary examples, they weren’t wrong to think so. Everyone was trying to make a console in the 16/32-bit era.
- PC Engine/Turbografx
- Phillips CD-i (only sorta a console)
- Atari Jaguar
- Neo Geo
- Amiga CD
Some of these are better than others–I’m fond of the PC Engine–but none can be called successful. Neo Geo is somewhat of an exception because it was used as arcade hardware. Some others here are the butt of jokes. There’s also a bunch of Japanese consoles around this time that go nowhere, and are little more than fodder for retro gaming YouTube channels.
Sony took a big gamble and won.
bjoern_tantau@swg-empire.de 1 month ago
I mean, Nintendo believed in them, until that failed.
TachyonTele@lemm.ee 1 month ago
That was because Nintendo went behind Sonya back on the deal. They were trying to eat both pies.
altima_neo@lemmy.zip 1 month ago
But also because Sony was trying to claim a bigger slice of the pie form CD game sales. It’s both companies being shitty.