From the gameplay footage, it looks like a studio that’s only ever made walking simulators before is making their take on Dishonored. Maybe that’ll be pretty good, but I’d be surprised. What it certainly isn’t is an RPG that’s anything like Bloodlines 1, lol.
TheAlbatross@lemmy.blahaj.zone 3 hours ago
That’s largely what the pre release reviewers said, too. It’s light on RPG elements but feels like Dishonored. They didn’t say it was bad, just unexpected and a different kind of game than the first.
natecox@programming.dev 3 hours ago
It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.
Like, what’s left of Vampire without the RPG elements?
ShaggySnacks@lemmy.myserv.one 1 hour ago
Character stats is just something DnD came up with and everyone goes “character stats = RPG”. DnD had character stats because Gary Gygax and Dave Arneson all played table top war games before creating DnD.
Some of my favorite TTRPGs, don’t have character stats; looking at you Under the Autumn Strangely, Dread, 10 Candles, For the Queen, and that one game were I play tested characters playing Truth or Dare.
At the end of the day, playing a TTRPG is about telling a story. If the Chinese Room can tell a great story with light character customization. I will take that.
natecox@programming.dev 1 hour ago
I don’t think I follow. Are you thinking that I’m saying Vampire needs character stats? Because I’m not.
I just think a game based on a TTRPG—a concept built around putting role playing first and foremost—should probably be pretty strong on the role playing aspect.
Peruvian_Skies@sh.itjust.works 1 hour ago
My brother in Christ, you’re the only one who even mentioned character stats.
lath@piefed.social 3 hours ago
The vampires, probably.
NoForwadSlashS@piefed.social 2 hours ago
If there's no roleplay, it's just a bunch of people with big teeth.
shani66@ani.social 3 hours ago
Well, some of them anyway. Half are still missing.
alphabethunter@lemmy.world 2 hours ago
If it has a solid enough story, I’m probably fine with it. If you’ve ever played the TTRPG of Vampire, you probably know that it has always been the weakest point of the game, while the lore and stories of that world have always been the highlight.
Onyxonblack@lemmy.zip 15 minutes ago
Dude, its yet another of these inner companion-along-for-the-ride games. Likely with the annoying snark and flippancy that goes with these backseat exposition-dumping secondary characters. Let’s say I’m doubtful of the results.