The Wizard lied to me for 2 hours about that useless piece of plastic.
Comment on I rented many games solely based on their covers, only to be mildly disappointed when I got home.
Anticorp@lemmy.world 2 months ago
As someone who lived through that era, let me tell you, the gameplay graphics were never a disappointment. In your mind they looked as good as graphics today. The only thing I can remember being disappointed about was the Nintendo Powerglove. Man, what a collosal, non-working, over hyped advertising lies, piece of shit that thing was!
AngryCommieKender@lemmy.world 2 months ago
Kolanaki@yiffit.net 2 months ago
Dude, the guy who introduced it in the movie straight up said “it’s so bad!”
madjo@feddit.nl 2 months ago
Which meant “it’s really really really good” at the time.
AngryCommieKender@lemmy.world 2 months ago
Which was late '80s early '90s slang for “it’s the best.” I had to double check the scene, but yeah, that was slang.
stupidcasey@lemmy.world 2 months ago
But if you would have saved it until today you could resell it foe a whole $25 more (of course accounting for inflation it’s actually $105 less)
…
Wait is that true? Did a rare Nintendo product depreciate in value???
altima_neo@lemmy.zip 2 months ago
It was a mattel product
aciDC14@lemmy.world 2 months ago
I’m gonna press X to doubt on that one.
Hawke@lemmy.world 2 months ago
No, he’s right. The power glove was garbage from the get-go. Really cool cyberpunk thing on paper but … hell, we still aren’t there today!
skulblaka@sh.itjust.works 2 months ago
We absolutely could be “there” today but the lingering aura of the Powerglove is still so powerful that nobody has tried to make a better one. It got clowned on so hard the first time that the echoes of that are still rippling through our global subconscious 35 years later.
Also, Nintendo would probably try to sue you if you sold a glove-based controller, even 35 years later.
Overshoot2648@lemm.ee 2 months ago
I’d argue that haptic gloves, valve index controllers, and hand tracking are there, but the hardware for VR isn’t quite cheap enough for it to be mainstream.
ouRKaoS@lemmy.today 2 months ago
We’re beyond that today…
The power glove was essentially a Wiimote. It has a 3 point sensor bar you had to hang on the TV, and used audio signals to get the location. Technology improved & we ended up with the Wiimote and the Kinect, then decided that the motion controls were dumb unless VR was involved and that’s where all the innovation went.
altima_neo@lemmy.zip 2 months ago
Even if it worked well, the idea was bad from the start. No one wants to control a game with motion controls.
Hawke@lemmy.world 2 months ago
I dunno, Wii seemed to manage it just fine.
AngryCommieKender@lemmy.world 2 months ago
No X button on the controller. Just A and B.
aciDC14@lemmy.world 2 months ago
Touché.
zerofk@lemm.ee 2 months ago
Box art back then was more akin to book cover art: an artist’s interpretation of the content. It never disappointed me. I even miss it sometimes. I used to collect images of box art even without the games, because it really was art.
Kelly@lemmy.world 2 months ago
PriorityMotif@lemmy.world 2 months ago
Mario 3 was the most mind blowing leap in graphics I think I’ve ever experienced.
kalpol@lemmy.world 2 months ago
The game in the example is Bad Street Brawler which is every bit as terrible as portrayed. I have it somewhere still. Could never get past like thr second level.
ipkpjersi@lemmy.ml 2 months ago
Nah there were definitely games that had disappointing graphics relative to what I was expecting lol
Although it’s true, we generally were more forgiving about graphics back then than we are these days.