kuberoot
@kuberoot@discuss.tchncs.de
- Comment on 7 years later, Valve's Proton has been an incredible game-changer for Linux 3 days ago:
It does seem to go a step further, Fedora seems to not only require you to install them, but also not provide them in the official repositories, requiring you to use unofficial repositories. Most software in a distro’s repositories doesn’t come preinstalled, but it’s generally as simple as running the package manager.
- Comment on 7 years later, Valve's Proton has been an incredible game-changer for Linux 4 days ago:
I think I was using an NVidia GPU up until about 3 years ago, when I switched to AMD when upgrading, so my knowledge on that front is a bit outdated.
The arch wiki has more information if you’re curious, but I’m aware of official proprietary drivers, official partially opensourced drivers, separately packaged legacy drivers, and the unofficial opensource Nouveau drivers which weren’t really usable back then.
What you’re describing sounds odd to me, but looking it up, sounds like Fedora doesn’t package official drivers? I’m having trouble finding proper information on this, but it could be for ideological reasons, since those drivers are proprietary - so the default drivers might be Nouveau, which might be rather broken, both because of lack of workforce and NVidia blocking unofficial drivers from using their devices properly.
If that’s the case, it’s basically a conflict between ideology and usability within that distribution - it might seem like a great distro for users, and it might be competently made, but when somebody doesn’t care about the ideology and just wants their device to work, they’ll end up with confusion and work to do.
- Comment on 7 years later, Valve's Proton has been an incredible game-changer for Linux 4 days ago:
I will remark that that sounds like a distro issue - I use Arch and the drivers are just in the official distros, no need to add external ones. Just look up what you need on the wiki and install it.
That said, AMD will still probably be a better experience.
- Comment on Codeberg: army of AI crawlers are extremely slowing us; AI crawlers learned how to solve the Anubis challenges. 1 week ago:
I think the issue is that text uses comparatively very little information, so you can’t just inject invisible changes by changing the least insignificant bits - you’d need to change the actual phrasing/spelling of your text/code, and that’d be noticable.
- Comment on YSK There's a campaign to replace the distorted Mercator world map with the fairer Equal-Earth projection 1 week ago:
If it’s already distorted, switching to a different distortion that’s area-preserving can still be an improvement.
- Comment on NO! I don't want to download your app and set up an account. Leave me alone 4 weeks ago:
I don’t think it’s a joke, though it’s not universal, but many services probably either don’t process the image, or use libraries that support webp, and naively limit formats before feeding them in - in those cases, renaming the file can bypass those crappy filters, and other software will probably figure out the filetype based on the actual data.
- Comment on Ukrainian hackers destroyed the IT infrastructure of a Russian drone manufacturer: what is known 5 weeks ago:
All information on the manufacturer’s servers has been destroyed, including 10 terabytes of backup materials.
The numbers might not add up, but it’s possible the hackers had access to the (insufficient, and badly secured) backups to delete them too.
- Comment on 7,818 titles on Steam disclose generative AI usage, or 7% of Steam's total library of 114,126 games, up from ~1,000 titles in April 2024 5 weeks ago:
What? It shows up as a footer under the description, and inside is the game developer’s description of how they used AI. Look at Stellaris for example, I remember they claim to use it minimally (in very vague words), but they certainly get to say their piece.
- Comment on Dik Piks 1 month ago:
Obligatory Tom Cardy
- Comment on Scifi question about time travel: 1 month ago:
I would assume they sent them after the number was drawn, to before the number was drawn, which means the future self doesn’t need their own message to learn the numbers.
- Comment on Statement on Stop Killing Games - VIDEOGAMES EUROPE 1 month ago:
Sure, but the point is to be realistic and not put undue weight on the developers, right? Binaries can generally be much more permissive than source code when proprietary dependencies are involved, and easier to release “clean” than source code.
- Comment on The "standard" car charger is usually overkill—but your electrician might not know that [32:26] 2 months ago:
Not the same person and cba to get a timestamp right now, but it’s the 80% rule - the electrical stuff isn’t designed to deliver the rated amperage continuously for hours on end, so for car charging, you’re apparently supposed to limit it to 80%. Now, 80% of 50 isn’t 42 but 40, so not sure if it’s a case of 80% not being a precise number or a mistake here, but it roughly checks out.
- Comment on Tunic is awesome and I wish more people talked about it 2 months ago:
I’m not sure which puzzles you’re referring to - do you mean stuff to reach an ending, or the obscure, very much optional, deep secrets?
It’s been a while since I played it, but I don’t remember grindy puzzles in the main content, bar the big one, but that one felt exhilarating to figure out and solve.
As for combat, it is difficult, but I remember beating the whole game without turning down the difficulty (which I remember being a thing), so it seemed fine to me… But yeah, people misrepresenting a game is always a risk.
- Comment on Tunic is awesome and I wish more people talked about it 2 months ago:
I will point out that (IIRC) Tunic does have significantly more mechanical progression than some other examples, like Outer Wilds or Toki Tori 2, but they’re all lovely games
- Comment on You have my consent to kill me 2 months ago:
I believe the idea of eldritch is in being able to comprehent the true form - but only temporarily, since our minds cannot hold that knowledge, only to be left with a frayed hole in our thoughts
But also as people mentioned, there’s some cursed geometries. Hyperbolic and parabolic geometry is interesting (see Hyperholica and Hyperrogue), but things get worse with Nil and Solv
For a more plain existential horror also see Fractal Block World, pretty fun seeing the sense of scale as you shrink yourself ever further revealing detail you couldn’t perceive before, and also the sense of scale, as a tiny room becomes an incomprehensibly vast space you cannot hope to cross in your lifetime.
- Comment on Hell 2 months ago:
email is high bandwidth
I don’t think the reasons you stated are about bandwidth, and considering writing an email is IMO more effort than explaining on a phone call and will take me longer, I’d argue phone calls are higher bandwidth than email - at least in one on one conversations, since things change when you want to inform multiple people.
Though of course what you listed is important, and it sucks when people refuse to write out basic details that you could come back to later or forward to somebody else.
- Comment on Fortnite returns to iPhone app store in US, ending exile imposed by Apple 2 months ago:
Yes, apple should allow that, and Sony should allow that. Your “gotcha” seems pretty stupid, because “allow” doesn’t mean “facilitate” - it’s not Apple’s responsibility to make those things work on their devices, but Apple is going out of their way to prevent individuals from making those things happen on their own.
- Comment on [Open question] Why are so many open-source projects, particularly projects written in Rust, MIT licensed? 2 months ago:
If you license your project under GPL, and somebody submits some code (like through a pull request) that ends up in the library you use, you are now also bound by the GPL license, meaning you also have to publish the source of any derivatives.
The way to avoid it is to use something like a CLA, requiring every contributor to sign an agreement giving you special rights to their code, so you can ignore the GPL license in relation to the code they wrote. This works, but is obviously exploitative, taking rights to contributions while giving out less.
It also means if somebody forks the project, you can’t pull in their changes (if you can’t meet GPL terms, of course), unlike with MIT, where by default everybody can make their own versions, public or private, for any purpose.
Though it’s worth noting, if you license your code under MIT, a fork can still add the GPL license on top, which means if you wanted to pull in their changes you’d be bound to both licenses and thus GPL terms. I believe this is also by design in the GPL license, to give open-source an edge, though that can be a bit of a dick move when done to a good project, since it lets the GPL fork pull in changes from MIT versions without giving back to them.
- Comment on SteamOS finally released by Valve 2 months ago:
Is it? Or did they choose Arch because of the ease of setting it up with all the latest software the community was already packaging?
- Comment on [deleted] 3 months ago:
Doesn’t change the voting situation. Since your votes need to be seen by other instances, Lemmy needs a mechanism for federating votes. Since instances are untrusted, there needs to be some way of preventing manipulation. Thus, AFAIK, Lemmy simply shares your votes across instances, letting each one tally them up. As a side effect, any server admin of an instance you can interact with can also get a list of all your votes.
- Comment on DRM-Free OnlyFans Downloads See Widevine Project Nuked From GitHub 3 months ago:
Git exposes a lot of internals through odd commands, so I suspect you could manage synchronization by sending changes over email or something.
Bonus fun fact: there’s a
git bundle
command that “dumps” the repository into a single file, that can be interacted with as a remote. So if you’re ever working with a local repository and want to put it on a server over ssh or something like that, you can just create a bundle, scp it over, and clone from that on the server. - Comment on DRM-Free OnlyFans Downloads See Widevine Project Nuked From GitHub 3 months ago:
Fundamentally, the repository you have on GitHub is the same thing as the repository you have on your computer when you clone it. Pulling and pushing are shorthands for synchronizing commits between the two repositories, but you could also synchronize them directly with somebody else who cloned the repository. As somebody mentioned, you can also just host the same repository on two servers, and push to both of them.
The issue is that git doesn’t include convenient features like issues, pull requests, CI, wikis, etc., and by extensions, those aren’t included in your local repository, so if GitHub takes them down, you don’t have a copy.
An extra fun fact is that git can be considered a blockchain. It’s a distributed ledger of immutable commits, each one representing a change in state relative to the previous one. Everybody who clones a repository gets a copy of its entire history and fast forwards through the changes to calculate the current state.
- Comment on 3 months ago:
Not sure about other languages, but in polish the thumb is “kciuk”, while the rest are variants on finger - “palec wskazujący”, “palec środkowy”
- Comment on 3 months ago:
I don’t think that’s right? I know polish has a separate word, and sampling in Google translate seems to show separate words in German, french and Spanish. Maybe I got lucky and hit the exceptions, but it seems to commonly be a separate word.
- Comment on Philosophy moment 3 months ago:
I have a suspicion most networking hardware would be affected by that
- Comment on I should wash my hair. 4 months ago:
If it brings people comfort to not use the same towel, it’s probably not worth trying to push them away from that habit. It’s one thing to know it intellectually, and another to feel off-put by the idea.
- Comment on Should we boycott games with loot boxes? 4 months ago:
As for android games… If you like puzzles like sudoku, check out Simon Tatham’s Puzzle collection. Simple ad-free online experience with a varied collection of puzzle games.
- Comment on Please choose one 4 months ago:
I’m pretty sure it is a wrapper in the way it looks up game-specific information to apply specific tweaks to how the game is ran and how the prefix is set up… But it is also true that it does also include a modified version of wine, so the terminology is difficult to pin down.
That said, I don’t mean it in a disingenuous way, at least I don’t think it is such. I do believe valve is often attributed excessive credit for proton’s creation, but I don’t think they did anything wrong, much less “just nab it”. Open-source is open-source, and I’d imagine people who put work towards making wine viable are happy that Valve brought it to the mainstream.
- Comment on Please choose one 4 months ago:
also literally wrote proton
It’s getting weird how often I find myself saying this… But Valve mostly took already existing software and built a wrapper around it, integrated into their platform. I love what they did, but the credit for literally writing it goes to all the people who spent years building wine and related software.
- Comment on If you're still on Reddit... 4 months ago:
You should probably start by washing your hands though, and maybe touching less grass