kuberoot
@kuberoot@discuss.tchncs.de
- Comment on the game "Horses" now barred on Steam, Epic and Humble Bundle 2 days ago:
I’m on the fence about the topic, but you’ve gotta be dense to believe CSAM has nothing to do here. The accusation is one of CSAM, so the argument is whether the scene is CSAM or not.
In a perfect world the question would be simple, but in the reality we live in, you have to consider if the art will be misused - and that’s assuming the artist is honest about their intentions in the first place.
- Comment on I dunno 1 week ago:
I did not flip any signs, merely reversed the order in which the operations are written out. If you read the right side from right to left, it has the same meaning as the left side from left to right.
Hell, the convention that the sign is on the left is also just a convention, as is the idea that the smallest digit is on the right (which should be a familiar issue to programmers, if you look up big endian vs little endian)
- Comment on I dunno 1 week ago:
Arguably, there is no objective truth, since the symbols and rules of mathematics are assigned arbitrarily, and are basically a social contract, just like language!
…Wait, that means there’s no objective meaning of “objective”, crap
- Comment on I dunno 1 week ago:
If you have a bunch of unparenthesized addition and subtraction, left to right doesn’t matter.
Right, because 1-2-3=3-2-1.
- Comment on 1 week ago:
Unless something changed, players who don’t own DLC can’t play as the DLC characters. I believe they can interact with all the rest of the content normally, just locked to the vanilla character selection (which is still broad and fun enough, and further expandable with mods).
- Comment on dating profile 1 week ago:
You literally used the word “should” in your previous comment 😉
- Comment on Finally a month that's relevant to me 3 weeks ago:
Chell?
- Comment on They even do Price Discrimination on video games now 4 weeks ago:
That’s how taxes work, yes, and I consider them valuable. There’s a lot of work in actually deciding what work needs to be done, finding the people to do it, negotiating prices, things like that. So yes, I do think “the Lord” is adding a lot of value and making the whole operation possible in a way that probably wouldn’t work if you had everybody just trying to agree on how to spend the money and split the costs.
I will also point out Valve provides not just the platforms, but also some libraries for game development, including a networking library with NAT punchthrough (which is why on steam you can right-click a friend and join them, even on small indie games, without the game devs hosting their own servers for that) and a library for input handling (though less mandatory, but if used it makes input remapping in steam better integrated).
Another thing to note is that the value provided can be experienced more directly - if you want to try a great website/store that, to my understanding, doesn’t take any cut while providing hosting, try playing some games from itch. Depending on your gaming habits you might not notice much of a difference, and more of your money would go to the devs, but you might sorely miss some features like cloud saves, steam networking, steam input, proton, automatic delta/incremental updates.
- Comment on Nearly 90% of Windows Games now run on Linux, latest data shows 4 weeks ago:
I think most of the work is in the fact that there often isn’t an “equivalent call”, and it can be quite a lot of code to make it work. One funny thing is the whole esync-fsync-ntsync issue, where synchronization is done differently on Linux and on windows, and translating it was a big performance hit, and difficult to do accurately. If I understood correctly, esync, fsync and ntsync were a series of kernel patches implementing additional synchronization code in the kernel, with ntsync actually replicating the windows style.
- Comment on A hypothesis 4 weeks ago:
Framework let you swap everything
I think there’s still a pretty big asterisk on that, because laptop parts are generally not built to be swappable… So I don’t think you can swap the CPU without the rest of the mainboard, and some parts like the CPU cooler are probably tied to the specific variant of mainboard and need to be swapped together if you want to switch CPUs.
They do let you swap out parts that are reasonably swappable, so it’s pretty much a guarantee you’ll be able to upgrade storage and memory, and even where you can’t swap to different parts they make sure you can replace broken parts more granularly, so it still seems like a good deal.
- Comment on Nearly 90% of Windows Games now run on Linux, latest data shows 4 weeks ago:
I might be wrong, but I don’t think proton is either? It’s running x86 instructions either way, wine just provides a way to load it from the windows executable and library formats, and together with proton they provide implementations of windows libraries for those executables to use.
- Comment on Indiana Jones and the Great Circle, now on GOG 5 weeks ago:
I’ll add Luck be a Landlord as a game that’s surprisingly fun, has no time pressure, and lets you save and quit anytime.
Also worth noting is that FTL has a great mod, Multiverse, adding new features and lots of new content. I’m not sure how well FTL works when you have little time, but if it works, there’s a lot of unique content to see.
- Comment on Fictional 5 weeks ago:
Yeah, in history we’ve really been ignoring the experiences of the sunwalkers, but thankfully society is leaving those prejudices in the past now.
It’s all arbitrary one way or another, but the meter was (seemingly) chosen for a specific purpose, creating a unit based on a good and verifiable frame of reference (though probably not as absolute as people thought back then), while also having 1 meter be a convenient and useful measure on a human scale.
- Comment on Fictional 5 weeks ago:
That’s still an arbitrary number to pick, and the choice of cesium oscillation seems pretty arbitrary in the grand scheme of things.
- Comment on Fictional 5 weeks ago:
Because people weren’t traveling around the moon, mars, or the sun back then, they were traveling around the earth :V
- Comment on X is now offering me end-to-end encrypted chat — you probably shouldn't trust it yet | TechCrunch 1 month ago:
Are you sure that site is trustworthy? It kinda reads like an LLM being told to explain the difference between two names for the same thing and basically rephrasing the same thing. I’d imagine it might just be a different name to get rid of a male-coded word.
- Comment on Just answer the question you fuckin' nerd 1 month ago:
Or is it? We don’t know what’s going on inside the singularity, it might as well actually be a hole in spacetime.
- Comment on Games with Text-based Interaction? 1 month ago:
This is certainly an odd suggestion, and not what you’re really asking for, but makes me think of Space Station 13. It’s a janky round-based multiplayer roleplay/social intrigue game. It’s free, and the game is opensource (though not the engine), which also leads to there being many servers with unique variations. It’s cheating to suggest a multiplayer game when talking about single player natural language processing games, but using actual players is probably the easiest way to pull it off.
The reason it reminds me is because on a roleplay server, you’ve got something like 20 people, each with their job to do, talking to each other, talking on common radio, etc. - and if you’re lucky, a player playing as the station AI, complete with a (modifiable) lawset they have to follow, Asimov’s laws style. And of course, a few antagonists that have objectives to do.
If you’re curious, I personally recommend BeeStation, though there are a lot of fine choices for the server, just maybe stay away from the 18+ ones.
- Comment on When you say you don't like linux on Lemmy 1 month ago:
Eh, there’s plenty of community for projects like XLibre where that seems more likely, what with the “anti-woke” ideas.
- Comment on Dazzling! 2 months ago:
I, for one, value even this mundane history of low importance, and appreciate knowyourmeme for documenting the origin, development and variations of memes.
It’s a shame peoples’ creations and ideas are stolen with no credit under the excuse of memes just being like that, but that’s not a fight I could win, so trying to document that information seems like the best we can do.
- Comment on proportional reaction 2 months ago:
The issue with Lua’s and/or in this context is that they don’t work if false or nil are valid values. In
a and b or c, ifb = false, the result is alwaysc.I also love null-related operators like ?? and ?. for this, since they explicitly check for null, letting you handle any non-null values for optional/default values. The syntax can get a bit cursed, like
maybeNull?.maybeMethod?.(args)in JS, but I still prefer that to writing out multiple field accesses in an if condition… And arguably the code is only less readable if you aren’t acclimated to it.All that said I do really appreciate Lua’s simplicity, as a language that provides tooling to create the features you want instead of building them into the language, though I wish it had some conventional regex instead of its own patterns.
- Comment on Invest 2 months ago:
What the fuck did I just witness? No, really, can somebody explain?
- Comment on 2 months ago:
That actually sounds like a fun SCP - a word that doesn’t seem to contain a letter, but when testing for the presence of that letter using an algorithm that exclusively checks for that presence, it reports the letter is indeed present. Any attempt to check where in the word the letter is, or to get a list of all letters in that word, spuriously fail. Containment could be fun, probably involving amnestics and widespread societal influence, I also wonder if they could create an algorithm for checking letter presence that can be performed by hand without leaking any other information to the person performing it, reproducing the anomaly without computers.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 2 months ago:
I disagree, runbacks are as much difficulty as having to recover your currency after death, or even having to recover your items after dying in Minecraft. It’s a punishment for dying, and a way to make you treat it seriously.
It can incentivise the wrong things, punish experimentation and make players stick with what they know, even if better options exist. You’re free to dislike it, and it has downsides, but dismissing it as “not difficulty” is just dishonest.
- Comment on Plex got hacked. 2 months ago:
I’m not a security expert, but to my knowledge that’s the point - even a unique salt global to your site/service can help. Worth mentioning are rainbow tables, which are databases of hashes for known strings, so you can take a hash and look up the string, and very easily defeated by salts.
- Comment on Plex got hacked. 2 months ago:
If the password is securely hashed, and the attack only includes data exfiltration, then there’s theoretically no risk of breaking into users’ accounts anyways. However, the issue is that if somebody can log into your Plex account, that means they got your password somehow - and if they did get that password, they can use it elsewhere. So if there’s any reason to change your password on Plex, then there’s just as much reason to change that same password elsewhere.
- Comment on Plex got hacked. 2 months ago:
I do think they missed a bit about password reuse, since they tell you to reset the password on their site, you should be changing the password on any other sites where you reused it. But yeah, not arguing about it being good otherwise.
- Comment on Well, shit. 2 months ago:
I’m curious - was it also a checkbox that immediately applied when toggled, instead of not actually applying until you press save?
- Comment on New Valve trademark for 'Steam Frame', looks like we're getting new hardware 2 months ago:
I really hope not, that feels like crypto all over again, with inconsistent payouts and varying electricity prices… And on top of that probably awful service since people tend to have the weirdest internet connections.
Though if you remove the part where it’s used to stream games to other players, that sounds too niche to be viable, but could be cool. If going in that direction, I’d imagine it more likely to be gaming servers for businesses, like VR gaming spots, where they have multiple gaming computers hooked up to headsets.
- Comment on Hollow Knight: Silksong is out now on Steam - and it broke Steam servers for 15 minutes and counting now 2 months ago:
I’m not a soulslike fan myself, but I don’t think hollow knight is very soulslike - the combat is very snappy, avoiding locking you into animations or making you consider your momentum, and I have the impression soulslikes also tend to be way more environmentally lethal, so to speak.
It might have some of that visual/lore/exploration vibe though.