Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks
kuberoot@discuss.tchncs.de 2 days agoI disagree, runbacks are as much difficulty as having to recover your currency after death, or even having to recover your items after dying in Minecraft. It’s a punishment for dying, and a way to make you treat it seriously.
It can incentivise the wrong things, punish experimentation and make players stick with what they know, even if better options exist. You’re free to dislike it, and it has downsides, but dismissing it as “not difficulty” is just dishonest.
_stranger_@lemmy.world 1 day ago
The crystal boss that you first encounter sitting on the save bench though, that’s was just evil 😆