Comment on Nearly 90% of Windows Games now run on Linux, latest data shows

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kuberoot@discuss.tchncs.de ⁨1⁩ ⁨week⁩ ago

I think most of the work is in the fact that there often isn’t an “equivalent call”, and it can be quite a lot of code to make it work. One funny thing is the whole esync-fsync-ntsync issue, where synchronization is done differently on Linux and on windows, and translating it was a big performance hit, and difficult to do accurately. If I understood correctly, esync, fsync and ntsync were a series of kernel patches implementing additional synchronization code in the kernel, with ntsync actually replicating the windows style.

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