nekusoul
@nekusoul@lemmy.nekusoul.de
- Comment on Steam games will now need to fully disclose kernel-level anti-cheat on store pages 3 weeks ago:
Yup. If it’s important enough that devs now have to add a disclaimer on the store page, surely devs shouldn’t be allowed to circumvent that by adding it later. Since SteamDeck customers are affected by this the most, it’s weird that this isn’t already a rule, particularly for games that are SteamDeck verified.
- Comment on Designed this coaster, because I wanted something tidy looking and dual color, without filament changes 4 weeks ago:
I’ve made similar coasters a while ago, just with a stone tile as the base. Despite having to endure hit tea every day, it’s holding up very well.
The PETG did minimally deform after months of using it, which is both good and bad. On one hand it’s now formed in a way that perfectly fits the specific cup I use, but that also means that it’s become a bad fit for every other cup or glass.
- Comment on Ryujinx emulator GitHub repository currently down 1 month ago:
Striking YT channels, expanding their Palworld lawsuit and now this? There’s no denying that they weren’t always litigious, but they’re picking up speed at an absurd pace. Did recently they hire some of Oracles lawyers or what?
- Comment on UFO 50 is a retro gamer's dream - I highly recommend it 1 month ago:
However, that was also my experience playing games like this back in the day
Exactly my experience as well. It’s very reminiscent of that time when I was given a GBA emulator with a bunch of US and JP roms without any explanation. I didn’t know what an emulator is, or that there were game consoles other than the GBC. I didn’t knew my way around English either and Japanese looked like some sort of bug to me.
There’s just something stumbling through a big library and slowly making inroads in your favorite titles.
- Comment on Who is your favorite video game developer? 1 month ago:
Under the constraint that I’m only picking from developers who already have multiple games under their belt, it’d be hard to choose between Zachtronics and Supergiant for me. Both of them have a perfect track record in my book. The only difference being that there most likely won’t be any new releases from Zachtronics anymore, whereas Supergiant is only becoming stronger with each release.
- Comment on Ladies and Gentlemen, the sate of AI. 2 months ago:
At the very least it failed in a way that’s obvious by giving you contradictory statements. If it left you with only the wrong statements, that’s when “AI” becomes really insidiuos.
- Comment on Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app 2 months ago:
Yes, you’re just explaining regular piracy here. This is a thing that’s already been possible for regular single-player games since the dawn of time and yet, there’s a constant stream of new single-player games releasing every day. Weird, right?
- Comment on Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app 2 months ago:
At least make an effort to understand what I write.
I said it’s their job to figure out how to do DRM if they want DRM. If they can’t figure out how to do that then answer shouldn’t need to be spelled out explicitly: No DRM.
- Comment on Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app 2 months ago:
If they want to keep some form of DRM then that’s not my job to figure out. This wasn’t a problem back in the day when server software being distributed was the norm, so it shouldn’t be a problem now.
Though personally I’d be in favor of abolishing DRM entirely, but that’s another story.
- Comment on Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app 2 months ago:
If they can play against bots, which already exist in the game, or band enough people together with access to the game to play on a server one player is able to host, then yes. That’s what I’d expect at a minimum.
- Comment on Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app 2 months ago:
nobody paid
That’s just blatantly false. People bought the founders pack were never refunded for example. Those people being entitled to the server software or a refund is anything but greedy.
- Comment on Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app 2 months ago:
The other answer from @ampseandrew@lemmy.world already covers most points, so I’ll just a few things:
- Most game servers out there are already built in a way to allow for easy deployment. After all, devs have to have way to test changes, so being able to run a small server locally for debugging purposes is hugely beneficial to development.
- I also can’t imagine that there’s any game server out there that shouldn’t be able to run on a single system. The heaviest one game I can imagine is Minecraft, due to the whole open world terrain generation, world streaming and physics calculations, and even that can be run off a Raspberry Pi for a small number of players.
- Comment on Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app 2 months ago:
Yes.
- Comment on Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app 2 months ago:
Hello, sole arbiter of a game’s worth.
- Comment on Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app 2 months ago:
Taking away a game you bought because the game was intentionally made to rely on a server is always scummy behavior.
- Comment on Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app 2 months ago:
www.pcgamingwiki.com/…/Category:Unplayable_games
And that’s only PC games.
- Comment on Commentary, behind-the-scenes features, bloopers: What did we lose when we said goodbye to DVDs? 2 months ago:
Considering the movie industry is currently at a point where it’s even punishing paying customers with low-quality 720p for daring to use the “wrong” browser, I don’t think the industry will figure out that there’s a market out there for high quality drm-free media anytime soon.
- Comment on Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app 2 months ago:
“A single company does this and the other 99 don’t. See? No intervention required!”
Bootlicker indeed.
- Comment on #StopKillingGames Update: Sweden and Poland pass threshold as initiative reaches 25% 3 months ago:
That’s one thing I checked first, but compared to Germany for example, the average age and percentage of people playing video-games is apparently just a few percentage points of difference. Though “people playing video-games” could of course mean anything and I’d wager that the average person playing casual games on their phone might not care as much.
- Comment on #StopKillingGames Update: Sweden and Poland pass threshold as initiative reaches 25% 3 months ago:
At this point I’d that say getting enough individual countries is almost inevitable in the process of getting 1M signatures. If the distribution between countries remains as it is, every country with more than 25% right now would reach the threshold by the end.
Seems to me like the individual country threshold is only added to prevent initiatives getting single-handedly pushed by a single big country and never be the blocker for regular initiatives.
- Comment on Google Says Sorry After Passwords Vanish For 15 Million Windows Users. 3 months ago:
Depends a bit on the clients.
- KeePass: Will ask you if you want to synchronize/overwrite/discard the database when saving.
- KeePassXC: Will autoreload the database in the background, so merge conflicts shouldn’t happen in the first place. Otherwise there’s ‘Merge database’ in the menu.
- KeePass2Android: So I mixed up the names and this is the client I actually use. This one does all changes to an internal copy of the database that is then synchronized on request.
- Comment on Google Says Sorry After Passwords Vanish For 15 Million Windows Users. 3 months ago:
Most amazingly, this setup is also unexpectedly resilient against merge conflicts and can sync even when two copies have changed. You wouldn’t expect that from tools relying on 3rd party file syncing.
I still try to avoid it, but every time it accidentally happened, I could just merge the changes automatically without losing data.
- Comment on FCC proposes ending cellphone carrier locks after 60 days 4 months ago:
Yup. I can get away with prepaid 1GB/month for 3€ because I’m almost always near Wi-Fi and don’t really need to use anything bandwidth when I’m not.
I also find it wild how some people will get an expensive contract that comes with a “free” phone, but then don’t switch to an equal but cheaper contract (without a “free” phone) when the contract term expires, or at the very least renew the term so they get a new phone.
- Comment on Rabbit data breach: all r1 responses ever given can be downloaded 4 months ago:
these keys allow anyone to […] brick all r1s
the rabbit team is aware of this leaking of api keys and have chosen to ignore it.
Assuming that’s true, then just bricking them all sounds like it might even be the ethically correct move.
- Comment on People want 'dumbphones'. Will companies make them? 5 months ago:
Some of the other comments show that off pretty well. When people say they want a dumb phone they usually want a “dumb” phone that also has X, where X may be their favorite messaging app but it can also be anything else really, like a good camera or support for NFC payments.
- Comment on Winamp has announced that it is opening up its source code to enable collaborative development of its legendary player for Windows 5 months ago:
… which is also not open-source. But yeah, really good music player and organizer.
- Comment on ‘My whole library is wiped out’: what it means to own movies and TV in the age of streaming services 6 months ago:
Looking into the metadata of the included PDF version reveals that it’s from 2004, so even a bit older than that.
- Comment on Glorious Victory 6 months ago:
Yup. At the very least, they shouldn’t have made it a requirement for TFT. If it were possible to cheat there that’d be more of a game design problem anyway.
- Comment on Glorious Victory 6 months ago:
I’d have a bit more symphaty if they at least tried to do the bare minimum before choosing the nuclear option.
Most notably, the PVE queues in LoL were infested with bots for years and you could tell them apart from real players before they even made their first move. Often times you’d be the only human player. If stuff like that wasn’t caught, I have serious doubts about their previous efforts to catch “real” cheaters.
- Comment on Helldivers 2 Players Express Frustration On Steam As It Will Soon Require A PSN Account 6 months ago:
That’s true. Personally though, it not being optional for any amount of time just shows that there’s no good argument to have it be mandatory in the first place.