Already did with Unity.
Zero change since then.
Submitted 16 hours ago by commander@lemmy.world to games@lemmy.world
Already did with Unity.
Zero change since then.
Ah man, not now that I’ve already deleted my account!
Let it burn
Ubisoft is probably still rooted from that Christmas mongo hack. I look forward to forking Rainbow 6 once their backup server leaks
Tone deaf as always.
I guess they can’t bankrupt fast enough.
Honestly I hope they don’t. There are still talented people working and creating games, not always the best ones, but still. And they own lot of beloved franchises. Bankrupt would be the worst case. If they go down, then I hope another company (Tencent?) will buy Ubisoft.
Them shutting down would be one of the best things that could happen to gaming. They wouldn’t be able to screw up their IPs any more.
Huh? Haven’t they already been doing this the last decade+? Did I jump back in time?
Bye Ubi
Just beautiful, I love a nice corporate self-immolation.
Ubislop 2.0
Pretty sure these guys want to make an Assassins’ Creed gacha game.
Ezio limited banner is up for the next month! Soft pity (odds increase) at 80 pulls! Hard pity (guarantee pull) at 160 pulls! Pull for Ezio today! Ezio will not go to standard when his banner ends!
lol
Fucking exhausting
I never really got into the Assassin’s Creed series, but I did enjoy Saboteur, which I understand is somewhat similar, albeit getting a little long in the tooth these days. I don’t think that there are going to be any new games in that series, though. Users might consider taking a glance at it.
On another note…the live service elements going in also highlights one major concern I have with games purchased on platforms like Steam or on console download services or whatever. Publishers can push updates. So, normally you sell a game once, and there’s no future revenue from it. But…if you go out of business or just want to sell the rights, you can sell it to someone else, who now has the ability to push updates to the software to the computers of people who own the game, and can include, say, ads, data-harvesting, live-service stuff, microtransactions, or whatever else might generate money.
Traditionally, that’s not how games worked. A player buys a game on physical media, he can always use that game. It won’t be worse in the future.
Or they can go the No Man’s Sky model, with slightly lower quality updates in a 4-months dev cycles, where one sprint could be a major update. Bug testing and marketing could be outsourced to the fanbase as an unwritten contract.
But since it is the developer’s only significant income, they have to keep the game going. Now, the game is quite bloated, so it becomes your problem to ignore it.
That’s why I don’t play live service games; the product is never finished.
One of the reasons to make gog your primary platform. Download the installer, even older versions if you prefer. Voilà.
It’s the most friendly platform for consumers at the moment.
Water might also be wet.
Water is not wet, water makes wet.
Unless they can beat something like trackmania in terms of playable new content, i don’t see a way this would succeed.
TheSeveralJourneysOfReemus@lemmy.world 45 minutes ago
youtube.com/…/UgkxlEpXKSUuWG9kW6HdqTT6VcH3Ml5AxP_…