TalkingFlower
@TalkingFlower@lemmy.world
- Comment on What is immersion to you? 3 hours ago:
I kinda know what you mean, but I come from Cataclysm: Dark Days Ahead, not Zomboid. I lost my first character when I was happily siphoning gas from cars. At the same time, I was too relaxed and bumped headfirst into a gang of giant wasps, can’t fight or run because I was carrying a steel jerrycan, RIP. That was a month of work with this character. xD
- Comment on What is immersion to you? 3 hours ago:
I am actually surprised that shooters and chill game people are not in this thread. You are the first one to bring up shooters. The rest are quite within my guess.
- Comment on What is immersion to you? 3 hours ago:
Yeah, old stalker here, I stopped playing just before GAMMA came out. Still biding my time to return to the zone someday, still waiting for GSC to fix the second game. Meanwhile, I will miss my hunting trips at Darkscape until a blowout starts when I am in the middle of nowhere and crap my pants.
The mod sounds nice, sounds like it will give more flavour to companions, will Hip get more dialogue? xD
- Comment on What is immersion to you? 18 hours ago:
“bound to world logic”
Have to agree, that’s why I’ve spent quite some time in Deus Ex bars. xD
On the other hand, if a game is deep in its subject matter, and I am knowledgeable of it, then I can really appreciate the bound to world logic philosophy, and I can see the effort of modelling it in the game according to that world logic.
- Comment on What is immersion to you? 19 hours ago:
The soundtrack of Caves of Qud really does it for me, so alien and immersive, the graphics weren’t much of a problem.
- Comment on What is immersion to you? 19 hours ago:
Same here, Vicky 2 was my old love, and I love the loop of looking after politics, economy and military. These days, I am playing Aurora 4x, and there is SO.MUCH.TO.DO.
- Comment on What is immersion to you? 20 hours ago:
Stalker is great, I have some good stories in EFP with some rando NPC have a journey together, but he died to a Monolith trap in a The Red Forest meat grinder, and I barely got out alive, that was one of the most terrifying battles I’ve had when there are mutants from the south, and they are advancing from the North, seemingly shooting from every direction.
- Submitted 1 day ago to games@lemmy.world | 32 comments
- Comment on 2 days ago:
People are complaining about the map size and its 3 vs 3 format, mostly negative on steam, not sure if they are going to come back from this.
- Submitted 4 days ago to games@lemmy.world | 8 comments
- Comment on New Fable game removes feature core to franchise's DNA 4 days ago:
“We all have our heroes. And when we watch them fall, we die inside. She made a choice once… and I did not.”
“It is such a quiet thing, to fall. But far more terrible is to admit it.”
With dialogues like these binary morality system just seems dumb.
- Comment on New Fable game removes feature core to franchise's DNA 5 days ago:
Yep, the first game was ok, nothing special, didn’t feel anything afterwards. I am feeling the same now.
- Comment on New Fable game removes feature core to franchise's DNA 5 days ago:
Then Kreia came and deconstruct the entire morality of Star Wars…
- Comment on Halo: Doom Evolved is a consistently updated mod project 5 days ago:
Looks cool, Halo is not my thing though.
Really wish that Doom mods could try to do immersive sim someday with interactions like Selaco, that would be really cool… Strife demonstrated a barebone already.
- Ubisoft initiates colossal restructure to become a more 'gamer-centric' companywww.gamedeveloper.com ↗Submitted 1 week ago to games@lemmy.world | 48 comments
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 1 week ago:
It’s a satire :)
I get that you are upset with AAA games. Honestly, I’ve managed to avoid them for a long time. But I think Hello games is not an ideal studio either; Murray did lie about the feature at release, the updates have only met minimum of professional standards, and 10 years later it is still a bland tofu of a space game, wrapped in years of technical debt, while NMS being a test bench for LNF as a fanbase look to the other way…they are doing ok…
I just find it funny that in a sea of garbage (not as a puddle), people will grab anything shiny and call it a diamond, while ignoring the gem cave by the shore and then ask, “What is wrong? Why are you laughing?”
The good devs never needed a redemption arc; never needed a cultural reframe to be good.
- Comment on Ubisoft has cancelled 6 games, including the Prince of Persia: The Sands of Time remake | VGC 1 week ago:
Why do I feel like Beyond Good and Evil is on the list…
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 1 week ago:
Thanks :)
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 1 week ago:
“They have updated the game, for free, and still have no microtransactions”
These are the good practices in a sea of bad actors, but that’s how the fans use Hello Games to attack the AAA industry. Not to mention, NMS fans have a habit of constantly misplacing and comparing it with AAA games. Once you recalibrate your perspective, you will see that long-term developments and updates are normal in indies, maybe that’s where it belongs?
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 1 week ago:
Oh no, Hello Games didn’t steal any limelight from anyone, they have been keeping their head down. That’s on the fanbase, the myth and the hype by inflating their achievements. I can respect the perseverance without mythologising it. Hello Games did right by continuing to improve their game — but that doesn’t erase how the industry and fan culture turn necessary professionalism into legend, nor should they turn a blind eye to the state of the game. Secondly, one strike and you’re out is a bad approach. Who on earth is going to fix the mess? This is why we diverge – we should support them if LNF is a good game, all roads lead to Rome, I don’t think they need another redemption arc from us, right? :) It is a simple remedy; do right by where they failed, namely, launching LNF without shenanigans, and let the work speak for itself; that’s the real redemption.
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 1 week ago:
Now you understand the reality, sometimes you just have to get the words out somehow. XD
And that’s ok, sneer all you want, i dont expect a change to anything, this is an extremely unpopular opinion: I still think the redemption arc is bullshit, HG has achieved the minimum professionally, and now HG being crowned as the beacon of the industry is a kneejerk reaction to the action of the industry: expensive DLC, abandoning games, scam early access…
While ignoring the true indies/open source games that work for nothing but pure passion.
Thanks for your time to respond.
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 1 week ago:
Agree.
- Comment on Ubisoft Randomly Gives Far Cry 3 A 60FPS Current-Gen Upgrade 1 week ago:
This along with Blood Dragon, are the best Far Cry games for me, that was when Ubisoft was still the good guys…
- Comment on Life is Strange: Reunion officially announced, will conclude the Max and Chloe saga | VGC 1 week ago:
I don’t know how they are going to salvage this…
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 1 week ago:
Yes, but Hello Game is an indie game company, not a triple-A developer. Indies have a long history of long development of the game after release/public beta. The post is about the state of the game and the fanbase irrationality. It would probably inspire a revolt in some communities.
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 1 week ago:
Ah shit, yes, sorry about Cities Skyline 2, I liked Paradox when they were still small.
At the same time, Hello Games surely looks like a saint compared to AAA games. But coming from indie and open source games with long open betas and demos before they commit to commercial, the redemption arc looks…dramatic.
Those games don’t cost and are purely driven by passion as well.
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 1 week ago:
That’s totally what ad hominem is, you need to read the wiki page.
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 1 week ago:
Ah, yes, I knew about the divergence of this analogy. Let me add the drama.
Yet, it’s not even following the original blueprint, where the property owner simply speculates what the next move of the builder will be. Some think this property is hot looking from the outside, some think there is a redemption arc going on, some think there are too many leaks in the wall, some thinks the water pressure and the heater are not working well enough, some think it’s just ugly from the inside, some think there is the builders is not communicating at all, some homes vanished, some moved out and gone.
That’s a nice sitcom.
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 1 week ago:
I mean, calling me a dick is already an Ad hominem. You are a jerk because you are a jerk is just circular reasoning, so there is just nothing but insults and ad hominem. xD
- Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc? 1 week ago:
Ain’t that the absurdity? It is a silly analogy, and they are asymmetrical; if the same action applies, would it have a different reaction in the other place? Would Hello Games have the reputation as they have now?
“Why would you force other industry terms on the gaming industry?” Judging from the reply here…well, you tell me…