Do people use this with Luanti?
GitHub - scallyw4g/bonsai: The procedural generation voxel engine
Submitted 1 day ago by warmaster@lemmy.world to games@lemmy.world
https://github.com/scallyw4g/bonsai
Comments
supersquirrel@sopuli.xyz 10 hours ago
Amoxtli@thelemmy.club 1 day ago
Not many games use voxels extensively.
I_Jedi@lemmy.today 7 hours ago
Foundry.
londos@lemmy.world 1 day ago
Teardown
mx_smith@lemmy.world 10 hours ago
Enshrouded
a_non_monotonic_function@lemmy.world 1 day ago
I bet this will be good for the games that do.
cole@lemdro.id 1 day ago
space engineers does
deltaspawn0040@lemmy.zip 16 hours ago
82 + 12 is 94
Gork@sopuli.xyz 1 day ago
Last one I remember that used voxels was Delta Force 1, released before 2000
seathru@quokk.au 1 day ago
Minecraft? Second only to Tetris in sheer number of sales.
Agrivar@lemmy.world 1 day ago
Jumping Jesus on a Pogo stick!! That’s impressive.
bernhoftbret@lemmy.world 15 hours ago
Agreed.
IMO people often forget how far gaming has come over the last 30 years. These kinds of stats help put that all into perspective.
SharkAttak@kbin.melroy.org 9 hours ago
That's true, but as we have seen several times a huge world isn't enough, you also have to put something interesting in it. Anyway I don't want to seem a Negative Nancy, it's incredible that this engine can create such a huge world without requiring hundreds of GBs.