a_non_monotonic_function
@a_non_monotonic_function@lemmy.world
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- Comment on Update: I turned my old Motorola E5 Play into an actual WordPress server 3 weeks ago:
I had to look it up. I didn’t realize they have been around for that long.
- Comment on Remote work increases sleep and reduces physical activity—sedentary behaviour ca 5 weeks ago:
I’m actually good with more sleep.
- Comment on Joe Morton On Star Trek, A Life In Science Fiction, And His Pivotal ‘Terminator’ Role 5 weeks ago:
SiFi
- Comment on Puberty Blockers Temporarily Slow Bone Growth, Recovery Seen With Hormone Therap 1 month ago:
Is your plan to let them be miserable and die from suicide shortly afterward?
Claiming that this is about some sort of diversity is pretty fucked. You got to talk to some trans folks one day.
- Comment on Trump tried to curb clean energy. It’s booming anyway. 1 month ago:
It’s a shame. All we can do RN is return the rights to teach the civil war wrong to the states + hurt kids in need.
- Comment on Trump tried to curb clean energy. It’s booming anyway. 1 month ago:
At least the USA can learn some geography?
- Comment on Wyoming ranchers want to transition to solar. The state stands in their way. 9 months ago:
Could these whiny millionaire-ass bitches start voting better or something?
- Comment on Wyoming ranchers want to transition to solar. The state stands in their way. 9 months ago:
It never works out.
- Comment on Valve makes almost $50 million per employee, raking in more cash per person than Google, Amazon, or Microsoft — gaming giant's 350 employees on track to generate $17 billion this year 10 months ago:
Going to take a metric fuckton of work to vet.
Better: Tiered system like unreal or whatever:
- Below a certain threshold no %
- After the next mark 5%
- Next go to 10% . . . Repeat up to 30%. Sony will cough up immediately. Smaller devs may never get hit or may get hit pretty easily for a while.
- Comment on Valve makes almost $50 million per employee, raking in more cash per person than Google, Amazon, or Microsoft — gaming giant's 350 employees on track to generate $17 billion this year 10 months ago:
Yea, ton of things marketed as indie don’t fit the bill.