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The Console That Wasn’t: How the Commodore 64 Outsold Game Consoles

⁨59⁩ ⁨likes⁩

Submitted ⁨⁨22⁩ ⁨hours⁩ ago⁩ by ⁨monica_b1998@lemmy.world⁩ to ⁨technology@lemmy.world⁩

https://slicker.me/retrocomputing/c64_vs_consoles.htm

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Comments

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  • jerkface@lemmy.ca ⁨48⁩ ⁨minutes⁩ ago

    until it didn’t

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  • DFX4509B_2@lemmy.org ⁨21⁩ ⁨hours⁩ ago

    I wonder if history will repeat with PCs, and especially handheld PCs, in the present day while Nintendo, PS, and Xbox crash and burn should there be a second Video Game Crash.

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    • Goodlucksil@lemmy.dbzer0.com ⁨20⁩ ⁨hours⁩ ago

      Nintendo will not change, maybe they will get out of the US.

      Sony may sack their console departments and stick to everything else.

      Microsoft is already getting over with Xbox.

      Steam Deck and clones will become the new handhelds, along with (possibly) Android gaming phones with controllers.

      PC architectures will displace console ones.

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    • FreeBooteR69@lemmy.ca ⁨17⁩ ⁨hours⁩ ago

      In a world where you have a choice other than a walled garden, are you surprised people pick an open platform? Exclusives are never a good thing for the consumer, it is a way to control the user and deprive them of choice. About time people started wising up.

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    • monica_b1998@lemmy.world ⁨21⁩ ⁨hours⁩ ago

      great question. i think it would be super difficult to predict the future of gaming technology at this point

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  • Krudler@lemmy.world ⁨20⁩ ⁨hours⁩ ago

    Oh my beloved C64! I made my first “real” games with it, my buddies were artistic and made the music, sprites, animations, etc. I programmed the tools to make them!

    The worst aspect of the C64 was that the hardware was a mostly undocumented mystery zone. As an early teen, I had the C64 programmer’s reference manual checked out of our library for 2 years!!! Doing any kind of advanced graphics meat PEEKing and POKEing random addresses and registers to see what would happen. A nightmare!

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    • Buffalox@lemmy.world ⁨50⁩ ⁨minutes⁩ ago

      The worst aspect of the C64 was that the hardware was a mostly undocumented mystery zone.

      This is simply false. The C64 was the most open computer at the time, everything was open, including how you programmed the special hardware directly. Even the included documentation was pretty good to get started, and included examples on how to program audio.

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