monica_b1998
@monica_b1998@lemmy.world
- Submitted 1 day ago to retrocomputing@lemmy.sdf.org | 0 comments
- Submitted 2 days ago to retrogaming@lemmy.world | 2 comments
- Submitted 3 days ago to technology@lemmy.world | 2 comments
- Submitted 6 days ago to technology@lemmy.world | 0 comments
- Submitted 1 week ago to technology@lemmy.world | 0 comments
- Submitted 1 week ago to retrocomputing@lemmy.sdf.org | 0 comments
- Comment on The Console That Wasn’t: How the Commodore 64 Outsold Game Consoles 2 weeks ago:
Your percentage of legal games was probably still higher than average 😉
- Comment on The Console That Wasn’t: How the Commodore 64 Outsold Game Consoles 2 weeks ago:
good old times. those “starter animations” are called “intros”. this one has my favorite SID music: www.youtube.com/watch?v=j069Eve63iY
- Comment on The Console That Wasn’t: How the Commodore 64 Outsold Game Consoles 2 weeks ago:
I beg to differ. They just asked for a book that explains “how to do pretty much anything” (admittedly pretty vague). i’m assuming they mean things like browsing the internet, composing simple music, editing photos etc. You can do that without knowing any of the things you mentioned - they are part of most operating systems today, so the book would just need to go to that level.And when it comes to programming, the book could just explain how to code simple stuff for example in JavaScript in the browser’s “developers tools” (or equivalent).
- Comment on The Console That Wasn’t: How the Commodore 64 Outsold Game Consoles 2 weeks ago:
…and a high percentage of those were copied illegally. I’m not judging, just stating a fact
- Comment on The Console That Wasn’t: How the Commodore 64 Outsold Game Consoles 2 weeks ago:
you’re right. nowadays a beginner would have to sift through a bunch of websites to figure out how to do it.
- Submitted 2 weeks ago to technology@lemmy.world | 33 comments
- Submitted 3 weeks ago to retronet@lemmy.sdf.org | 1 comment
- Submitted 3 weeks ago to retrogaming@lemmy.world | 7 comments
- Comment on The MP3 Revolution: How a German Innovation Changed Music Forever 3 weeks ago:
interesting theory. i’m afraid we’ll never find out if it’s true
- Comment on The MP3 Revolution: How a German Innovation Changed Music Forever 3 weeks ago:
and all the great Winamp skins…
- Submitted 3 weeks ago to technology@lemmy.world | 10 comments
- Submitted 4 weeks ago to technology@lemmy.world | 33 comments
- Submitted 1 month ago to retrogaming@lemmy.world | 0 comments
- Submitted 1 month ago to technology@lemmy.world | 1 comment
- Submitted 1 month ago to retrogaming@lemmy.world | 0 comments
- Submitted 1 month ago to retrocomputing@lemmy.sdf.org | 0 comments
- IBM CEO says there is 'no way' spending trillions on AI data centers will pay off at today's infrastructure costswww.businessinsider.com ↗Submitted 1 month ago to technology@lemmy.world | 44 comments
- Preserving code that shaped generations: Zork I, II, and III go Open Sourceopensource.microsoft.com ↗Submitted 2 months ago to retronet@lemmy.sdf.org | 2 comments
- Submitted 2 months ago to [deleted] | 9 comments
- Submitted 2 months ago to technology@lemmy.world | 0 comments
- Submitted 3 months ago to retronet@lemmy.sdf.org | 1 comment
- Submitted 3 months ago to retrogaming@lemmy.world | 4 comments
- Submitted 3 months ago to retrocomputing@lemmy.sdf.org | 4 comments
- Comment on The Console That Wasn’t: How the Commodore 64 Outsold Game Consoles 3 months ago:
great question. i think it would be super difficult to predict the future of gaming technology at this point