Warner Bros, famous for such hits as Multiversus, Suicide Squad, and that harry potter quidditch game has decided that 99% of gamblers quit before they hit big.
Good luck!
Submitted 7 months ago by simple@piefed.social to games@lemmy.world
Warner Bros, famous for such hits as Multiversus, Suicide Squad, and that harry potter quidditch game has decided that 99% of gamblers quit before they hit big.
Good luck!
who is actually buying these? I thought having disposable income would preclude someone from thinking a live service grind that’s dead in a couple of months is a good use of time
dear warner brothers games,
what is the end of life plan for this game?
sincerely, everyone
Thinking of picking it up a month after release?
At this point, I’m convinced that most developers have forgotten how to make a multiplayer game that isn’t live service. Larian still remembers, but you’d think some people who make action games would remember too.
What, you mean like a game you only buy once and just play online for free after that? Why would anyone want that?
Idk… I just played Phasmophobia yesterday with friends and had a lot of fun. 🤷🏻♂️ So its only about people decision for what they want to spend their money.
I don’t think the developers have forgotten, they just can’t get permission from management to make one because management demands MRR (Monthly Recurring Revenue) as part of the business model because that is valued at 7x EBITDA.
No, that’s not it. Single player games still get made. You can monetize multiplayer much the same way, but basically no one makes a multiplayer game that you just sell once, maybe with an expansion or two, like they do single player games. Naughty Dog threw their hands in the air and said, “These are the only two options, and we choose single player!” instead of just selling a Last of Us multiplayer game for a single purchase.
Still needing an excuse to fire more people?
The statistical possibility of hypothetical profit is worth hemorrhaging millions of dollars and ruining thousands of lives.
Because “capitalism is the most efficient economic model” or some shit.
Everything needs to be “Always Online” in order to feed the beast that is Big Data.
You’d think with all that data on gamers they would have learned how to make good games 🤷
In order to be efficient, it assumes people will act at least mostly rationally. It’s one of those things where it’s both true and false at the same time, somehow.
it assumes people will act at least mostly rationally
People generally do act rationally, just not optimally. The difference is rooted in availability of information and accumulation of priors.
“The Marshmallow Test” is a great example. People who are predisposed to distrust authority figures and experience chronic hunger will “fail” the test, because they rationally assume they better take the marshmallow now rather than put their trust in a second marshmallow later. This same group happens to underperform long term, not because they are short-sighted or dim-witted, but because they continue to experience the same psychological reinforcements - unreliable social services, inconsistent access to basic necessities, predation by private industry and law enforcement, notably higher rates of social murder - that lead them to take what’s in front of them rather than waiting patiently for a bigger reward.
The next big market crash will produce this kind of person in spades, just like 2008 and 2001 and 1987 did. As people experience retirement accounts as a scam and schools as a prison pipeline and professional careers as economic dead ends and police as occupying invaders, they stop engaging with these institutions innocently and start dealing with them adversarially.
Yet they constantly create products that require consumers to be irrational enough to fail to see through their greedy ploys. Almost like it’s all BS lies the greedy fucks tell themselves…
other_cat@lemmy.zip 7 months ago
You mean “Warner Bros. Games is working on another tax write off.”