brsrklf
@brsrklf@jlai.lu
- Comment on New AI system paves the way to AI videos with no time constraints, by eliminating drift in generative video, which is what causes sequences to become incoherent after a handful of seconds. 1 day ago:
Depicted : The Ouroboros of Slop.
- Comment on DEAD OR ALIVE New Project - Teaser Trailer 2 days ago:
Exclusive look at DoA7’s steam page :
Content For This Game : [Browse all (16777216)]
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- Comment on Day 578 of posting a Daily Screenshot from the games I've been playing 2 days ago:
Been so long since I started my island, I’ve mostly forgotten how the early game looks like.
Though you’ll probably have a slightly different (and mostly better) experience, because we early players had to wait for a lot of content to be patched in. And you’re starting with all the QoL stuff from 2.0 and 3.0, which is great too.
- Comment on OpenAI has deleted the word ‘safely’ from its mission – and its new structure is a test for whether AI serves society or shareholders 2 days ago:
“Safely” was already an empty promise to begin with, given how LLMs work.
So someone just thought “our investors don’t value safety, let’s get rid of that on the blurb”. They are probably correct.
- Comment on Rayman: 30th Anniversary Edition out today 2 days ago:
PC Rayman had a level editor released for it a couple years after the main game, the 120 new levels were shipped with it (at least I assume these are the same).
- Comment on Rayman: 30th Anniversary Edition out today 2 days ago:
Did they include the level editor from Designer/Gold or only the new levels? it wasn’t clear in the description.
- Comment on Games you fell out of love with. 2 days ago:
I think I would put Super Mario Maker 1 and 2 here. At least, the online run part. The course editor is fantastic, and if you know some good builders or have a way to find curated courses. it’s great.
However despite how much I’d like to be able to jump into a hundred-course run of Mario platforming (believe me, I would), it’s almost entirely shit. Not even entertaining shit most of the time. It’s either absurd enemy spam, empty courses, trap pipes/doors that lead to either instant deaths or inescapable dead-ends, invisible blocks over pits to trip you when you jump…
And a favourite of mine, the course that would be almost impossible except there’s an invisible secret shortcut to the end right at the beginning. The infamous “dev door”. Because you have to be able to complete your course before you upload it, and the worst kind of trolls obviously don’t want to engage with their own crap.
- Comment on DoorDashers are getting paid to close Waymo's self-driving car doors 2 days ago:
Now I’m imagining the car shaking off like a wet dog to shut its doors.
- Comment on DEAD OR ALIVE New Project - Teaser Trailer 3 days ago:
They can hardly top themselves, they already did infinity.
Remember when they made people pay for changing a character’s hair colour? No, not even unlocking colours, but actually paying every time you change it, even to a colour you had previously?
- Comment on AI spurs employees to work harder, faster, and with fewer breaks, study finds 4 days ago:
A co-worker not long ago had AI (fucking copilot in this case) randomly trying to analyze a spreadsheet report with a list of users.
There wasn’t any specific need to do this right now, but, curious, he let it do its thing. The AI correctly identified it was a list of user accounts, and said it might be able to count them. Which would be ridiculously easy to do, since it’s just a correctly formatted spreadsheet with each row being one user.
So he says OK, count them for me. The AI apologizes, it can’t process the file because it’s too big to be passed fully as a parameter in a python script (OK, why and how are you doing that?) but says it might be able to process the list if it’s copy-pasted into a text file.
My co-worker is like, at that point, why fucking not? and does the thing. The AI still fails anyway and apologizes again.
We’re paying for that shit. Not specifically for copilot, but it was part of the package. Laughing at how it fails at simple tasks it set up for itself is slightly entertaining I guess, thanks Microsoft.
- Comment on Discord roll out global age verification system, including an "age inference" model that runs in the background 4 days ago:
The point is the first step in getting assistance is checking you’re not asking something that has been solved one hundred times before.
And you don’t even need to be registered to do that in a forum. in fact you don’t even need to know the forum exists, because search engines can find them for you.
You’re just counting on people having nothing else to do than help people by repeating the same basic stuff forever.
- Comment on Riot Games lays off roughly 80 employees from 2XKO team 6 days ago:
I was quite surprised when Terry Bogart was announced for Smash.
Lots of people were like “is he even notable enough to get a spot as a DLC character?”, and I was not far from thinking that too. KoF is basically that niche series only a couple fighting game nerds care about where I live.
And then there were the South American people, etc coming into the thread saying “Are you crazy? of course he is! Who the fuck is Ryu anyway?”
- Comment on Discord roll out global age verification system, including an "age inference" model that runs in the background 6 days ago:
Discord is terrible for assistance.
Search is ineffective, you have to actually fight the UI to go back to older messages, depending on the device there are still somehow cases in which you can’t go back to the beginning of a thread.
Oh, you’re trying to scroll down through old posts? Let me suddenly refresh the list for no reason and bring you back to the most recent ones. Everything past the third screen might as well not exist anymore.
And of course, there is the slight problem of every useful info written there being completely invisible to the rest of the internet.
- Comment on The new Microsoft copilot key is impossible to properly remap. 1 week ago:
So to be clear, this key sequence is just how windows interpret the key, the hardware is exactly the same and any other OS can still use it as the context menu key?
- Comment on What digital indie games would you like to see at libraries? 1 week ago:
If we go with educational value, the full Zachtronics library.
I mean, really they should install those in all schools.
Along Baba is you that was already mentioned.
- Comment on Meta progression in roguelites was fun for a while, but it's starting to feel unrewarding 1 week ago:
I like Shiren 6 (Serpentcoil Island)'s take on it. Shiren the Wanderer tends to be more roguelike than lite, but there’s always been some meta progression.
In 6 instead of making you directly more powerful, it’s mostly about unlocking new mechanics and alternate routes to choose from in new runs.
There is another bit of meta progression I am not much a fan of, and that’s kind of inherited from older episodes, which is ways to save your items and retrieve them in next runs. But it was mostly the previous game Tower of Fortune which had this ultra easy and exploitable, kinda ruined the flow of the game for me.
- Comment on What is the definitive way to play certain games? 1 week ago:
Well I was trying to run OG with HD, the original game already had a French version (it’s the one I’ve always played, even back in 2000). But I just learned that the HD mod was not directly compatible with it, though there might be workarounds. As is, it crashes as soon as I start a map.
Honestly even though I’d heard of the project before, I had competely forgotten about VCMI, so thank you for reminding me of it (very good timing too). If VCMI let me do what I am trying to do, really there’s no point messing with the OG install. I’ll try it when I can get back to it.
- Comment on What is the definitive way to play certain games? 1 week ago:
Does VCMI includes the ability to play the original campaigns with everything they had, on whatever language they were installed? It’s not clear in their FAQ.
I tried installing the original with HD mod through lutris on a PC I am converting to linux, only to discover HD mod just doesn’t support the French version of the game.
Lutris apparently passes down the system language to the installer with no option to change it. I’m sure there is a way to change the install script, but I haven’t really looked into it yet.
If there’s a way to pass down the French version in VCMI and get about the same improvements HD mod provides, and get all that to run natively, maybe I won’t have to.
- Comment on Gaming market melts down after Google reveals new AI game design tool — Project Genie crashes stocks. (A.K.A . Investors panic because they don't understand what "real" videogames are) 1 week ago:
Some of them tried to make video games, and that’s how they ended up with web3 and play-to-earn bullshit. Remember those? Barely? Yeah, same.
- Comment on Gaming market melts down after Google reveals new AI game design tool — Project Genie crashes stocks. (A.K.A . Investors panic because they don't understand what "real" videogames are) 2 weeks ago:
Your turn will come, gen AI. It’ll be a total shitshow because of the monster you’ve created, but it needs to happen anyway at this point.
- Comment on Exposed Moltbook Database Let Anyone Take Control of Any AI Agent on the Site 2 weeks ago:
The power of vibe coding, everyone. Deploying shit with minimal effort at the cost of total incompetence.
- Comment on Meet ‘Amelia’: the AI-generated British schoolgirl who is a far-right social media star 2 weeks ago:
No idea, I know nothing about it except what’s in the article. Though ciming from the UK, if that was part of a government campaign like I’ve heard since, that would not really surprise me.
- Comment on 'Go Back and Play Morrowind and Tell Me That's the Game You Want to Play Again' — Former Bethesda Veteran Delivers His Verdict on Potential The Elder Scrolls Remasters - IGN 2 weeks ago:
Morrowind was a terrible action game, and a fantastic hand-crafted world to explore.
Oblivion felt like a huge step back to me. Sure it looked a lot better, it was technically bigger, it was entirely voiced over, and its physics… err… existed.
But it was so bland. Completely generic environments, copy-pasted dungeons and buildings everywhere, almost any encounter a leveled rando with no personality.
And then everything they did to make the game more modern only made it more boring. Voiced over? Sure, enjoy everyone having one sentence of dialogue. Looking for stuff? Nobody’s got time for that, just follow the magic compass.
I understand why they did those. But despite how janky Morrowind could be in some aspects, nobody can convince me Oblivion was the better game.
- Comment on Day 562 of posting a Daily Screenshot from the games I've been playing 2 weeks ago:
Depends, at some points you need enough to progress. I might have been a little too controlling of my cult’s population for my playthrough, because there were several times I struggled a bit to meet the requirement.
Haven’t bought the latest DLC yet. I might return to it.
- Comment on Duke Nukem 3D 30th Anniversary Tribute | The Voice, Creators, and Legends Behind the King 2 weeks ago:
Seems like they technically went a bit farther than mocking game footage (but barely). A 2001 demo of sort, that’s probably close to what they showed at E3 that year, was leaked in 2022.
It’s “playable”, in the sense there are quite a few maps you can explore and player physics and weapons are functional. But there is basically nothing to do, in particular no enemies at all.
Anyway, DNF has been a fun ride all these years, and the best part is you didn’t even have to play it. The pathetic attempt from gearbox to salvage it just gave a final punchline to the whole joke.
- Comment on ...is this retro? 2 weeks ago:
Bullshit, my 80’s electronic device just went from 464 to 6128 (plus). You know, logical progression.
- Comment on ...is this retro? 2 weeks ago:
OK, that definitely counts.
Congratulations, would totally accept a shady surprise burger from you.
- Comment on ...is this retro? 2 weeks ago:
I’ve heard the reason for the name of XBox 360’s successor was that some marketing geniuses heard that most people called it “the three-sixty” for short, and thought “Great! Let’s call this the XBox One, and it will be referred to as The One! Like Neo!!”
And then, everyone collectively agreed on “XBone” 🦴
- Comment on ...is this retro? 2 weeks ago:
The tweet was slightly off then, Gamecube was just released at the end of 2001 and Wind Waker is 2003.
Ocarina of Time and Majora’s Mask were 1999 and 2000 though.
- Comment on ...is this retro? 2 weeks ago:
I mean, if NES was retro in 2006, XBOX 360 can be retro in 2026.
though I have no idea what counts as classics on 360