brsrklf
@brsrklf@jlai.lu
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 22 minutes ago:
In a way, yes, but it’s significantly better at what it kept from builders 2. DQB2 slows down to a crawl about 50 builds in, and can’t manage a tenth of that active NPC amount in an area.
It’s also designed to give you a lot more freedom. Instead of most story objectives being imposed blueprints and a tiny active building site, you’re dropped into large areas with lots of broken architecture and empty wilderness spaces, and what you do with it is your decision.
- Comment on Games with loot boxes to get minimum 16 age rating across Europe 2 days ago:
I don’t know how that’ll fit in PEGI ratings, but, IMO, this is jist a shady tactic to hide the same exploitation of gambling issues.
Then you just make it technically possible but completely impractical to get some stuff, and go hunt for whales while pretending it’s just about giving players choice. You know, for their convenience.
Just cosmetic is also not the defence game piblishers want it to be.These are games. There is no vital need here, everything you do in these is to get some satisfaction from it. Including, yes, collecting cosmetic elements. They know this works, and they don!t want regulators to know that they know.
What’s wrong with just letting players know how much they!re spending and exactly what they are buying? Other than, you know, it would not be manipulative enough and thus probably makes less money.
- Comment on Xbox just revealed Gaming Copilot is coming to "current-generation consoles" later this year 2 days ago:
Current-generations consoles? You know you can’t put copilot on switch 2, Microsoft?
- Comment on Games with loot boxes to get minimum 16 age rating across Europe 3 days ago:
“Paid random items”.
I’ve played many RPGs. I don’t remember one making me pay for every random battle. No, using a random number gemerator in a game isn’t the same as lootboxes.
- Comment on AI social platforms like Moltbook are potential accelerators of existential risk that should be regulated as critical infrastructure 3 days ago:
Sounds a bit like those Anthropic researchers who keep finding new ways Claude did something unexpected and scary every other week.
We don’t care whether you’re scared or amazed : TALK ABOUT IT.
- Comment on I am only now discovering the sheer addictiveness of Sid Meier's Civilization. 3 days ago:
FMV advisors best advisors.
Especially culture dude. Those anarchy councils were hilarious.
- Comment on Lutris now being built with Claude AI, developer decides to hide it after backlash 3 days ago:
I do have that between my 2 PCs. It works surprisingly well, definitely could be useful for stuff I can only get to run on the windows one.
Not too useful in that particular case though, since VR is already sort of streamed to the headset anyway, if I can do it from the windows server I don’t need the linux client in between. The thing that bothers me most is I’m still dependent on my meatier VR PC to stay on windows to keep using VR. For now, it’ll do, but with things going the way they are…
I also don’t have VD to experiment from my linux, but for now, it would just be nice to have.
- Comment on Lutris now being built with Claude AI, developer decides to hide it after backlash 3 days ago:
Thank you, I think at some point I’ll end up getting the Frame, or at least a newer headset that’s guaranteed to be supported by their API, so I certainly hope it’ll work on Linux.
Sure, they’ve done a lot to make the transition to linux easier, and that’s great. Especially right now with Microsoft going to shit harder than ever. To me it sounded a bit overdramatic around Win8 when they went all “Microsoft gaming is over” but they were definitely right to start working on it.
But specifically for VR I tend to think they should be held somewhat accountable because, they sell VR games. I bought games there with the expectation they’d work, and they did, for a while. The fact they suddenly don’t without anything changing on my end is bad. Especially since one solution would be letting us go back to the version that worked.
Unfortunately for now the only good workaround I know is VD, which is Windows-only proprietary software.
- Comment on Lutris now being built with Claude AI, developer decides to hide it after backlash 3 days ago:
For now I think the thing that I’ll miss the most will be Virtual Desktop. I haven’t tried my headset with this PC yet, I have a more recent one that’s still on Win11 for that, but I know SteamVR is completely broken for me and VD is what makes PCVR even possible for me.
- Comment on Lutris now being built with Claude AI, developer decides to hide it after backlash 4 days ago:
Interesting. I am mostly interested in running games. I’ll have a look into how Bottles work then.
I feel like for most if not all of my use cases that are not specific games, I can find some decent stuff running natively.
- Comment on Lutris now being built with Claude AI, developer decides to hide it after backlash 4 days ago:
I am very much a beginner, and until now lutris was kind of my default answer for “how the hell do I get that windows exe installer to spit its entrails so I can run it through wine” (or even native engines like VCMI, Daggerfall Unity and Creatures Docking Station).
For everything that doesn’t come from Steam, obviously.
What is the more direct way? Does Bottles do that? I haven’t tried it yet.
- Comment on Valve Sued By The Performing Rights Society Over Music Rights in Games Valve Doesn’t Make or Own 6 days ago:
So… this is still a ridiculous case, but they’re wealthy enough they aren’t too worried even if they lose it? All right.
- Comment on Day 599 of posting a Daily Screenshot from the games I've been playing 1 week ago:
I have never played platinum, but from what I gathered it is significantly improved compared to Pearl/Diamond. Those are really painful to play.
They’re really clunky and repetitve, but the worst part is mon distribution. There are barely any fire types in the games, to the point the Fire-Type elite 4 has only 2 in his 5 mon team. And one of them is the evolved fire starter. There is literally no other fire type obtainable at that point.
They decided to keep most of the diversity in the post game (lots of old species that get a new evolution mostly) so until you get there it feels like you’re meeting the same twenty different pokémon over and over again.
Bonus : Diamond has one dark-type easily accessible before psychic gym (which is already well into the game). Pearl doesn’t. Its only dark-type comes in very late game. It’s like nobody checked these games’ balance.
- Comment on Microsoft patents system for AI helpers to finish games for you 1 week ago:
I think those games that are made to be boring and absurdly grindy and then offer you to pay to skip the boring parts are even worse. And they’re not limited to phone, too.
“Pay to not play”, when we ensure our gameplay loop is so bad that you literally think your time spent in it has negative value.
- Comment on Day 599 of posting a Daily Screenshot from the games I've been playing 1 week ago:
It was just me being very stubborn really.
Technically I went a bit further since I got full Sun/Moon dex next (though if I remember correctly not Ultra, I was missing one or two of the new Ultra Beasts).
It probably was just the right time really. The DS gens (4-5) are forever compatible because they just need local wifi to transfer. But 5 to 6 (and 6 to 7) need the pokémon bank and thus 3ds e-shop. I am not sure, but unless there is a third party way to do this, I believe that DS-3DS link would be broken today. And it’s probably too late to transfer them to Switch through… Pokémon Home? I think? Is that still a thing?
And I did that right on time for that mythical pokémon distribution, because even in the past games they were only distributed in time-limited events. So I’d have no way to get most of these.
Except for Mew. Pokémon Ranch on the wii had a way to get a Mew if you had Diamond/Pearl and transferred ONE FREAKING THOUSAND POKÉMON from it. So, of course I did it, like an idiot.
- Comment on Day 599 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Back on Gen 6 I organically filled a full dex (650 mons at the time) through a combination of Pearl, Black, X and Alpha Sapphire, with occasional exchanges with my sister who had the counterpart games. Also a few spin-off exports like Pokémon Ranger and Ranch.
At that time there was a distribution for the mythical pokémon too, so with all that I had everything.
After that I played through Gen 7 (Moon and Ultra Sun), and then completely lost interest when I learned the next gen wouldn’t even let you use mons that are not in its regional dex (and then the reports of terrible performance. 3DS was already barely tolerable).
Of all I played, I’d say the most fun were Gen 5 (Black) and Alpha Sapphire. Pearl felt like a chore.
- Comment on Your Artificial Intelligence (AI) questions answered 1 week ago:
The second one is not really a way to check if it’s AI, only if it may be deceiving you, and the third one’s conclusion is not “yes” but “use responsibly”, like it’s in the power of the common person to even choose to use AI and like corporations aren’t the ones pushing it with no regard to impact anyway.
The problem is those 3 questions are very vague and would need complex answers, and maybe the guy vould have been able to give these, but in any case they’re not in the article.
- Comment on Tech industry is in tariff hell, even if refunds are automated 1 week ago:
Theoretically in the way some particles have been theorized to maybe exist according to physical models but have never been observed.
- Comment on Your Artificial Intelligence (AI) questions answered 1 week ago:
I’ll save you a click. that article asks 3 basic questions : is it dangerous, how to tell something is AI and is it bad for the environment.
They get only non-answers. Thanks, BBC.
- Comment on AI Translations Are Adding ‘Hallucinations’ to Wikipedia Articles 1 week ago:
Yeah, part of the usual “it’s not bad, you’re using it wrong” arsenal. Definitely not the clever hack they think it is.
This probably has as much potential to create new errors as to find old ones. LLMs are trained to be “helpful”, if you tell it with total confidence something is wrong, it will answer like there is something to correct, and anything will do.
So even if it had something about right to begin with, now it will thank you for your “insightful” question and output some bullshit to please you.
- Comment on Fully Modded Skyrim VR in Samsung Galaxy XR is Something Else 1 week ago:
My modlist is a mess, but I’ll try to list the ones I can think of right now.
The ones that really make VR worthwhile are VRIK (the body + holsters mod), HIGGS and PLANCK (body physics), Spell Wheel (gives you 2 hand-controlled radial menus, quick access to not just spells but really any power/item you want to put there). Weapon Throw VR is exactly what it sounds like and VR arsenal adds more stuff to yeet, very fun. Interactive Activators VR lets you manipulate levers/pull chains/etc physically too. In general everything made/maintained by Shizof is worth looking at.
Graphics mods are mostly a matter of preference, but for starters I use the Cathedral collection for plant replacers, and the static mesh improvement mod (SMIM).
For bodies I use oBody NG, that lets you configure different body frames depending on race and other stuff (with possible randomness on an NPC basis). Not sure I would recommend oBody though unless you want to spend a lot of time messing with stuff, because it requires Racemenu, and attempts to port it to VR still have a ton of issues. It can work, but it’s not easy.
I’ve tried several lighting mods, ended up on lux customised to be quite brighter, it’s a bit better than vanilla bit nothing I tried was a perfect fit. I suspect my headset doesn’t allow quite enough contrast for dark scenes to look good. I tried community shaders but never could get them to work. Broken shaders in VR tend to hurt the eyes a lot.
Lots of standard Skyrim SE mods work, but you’d better find some that are fully voiced, because though there is a VR version of Fuz Ro D-oh (the “subtitles on non-voiced dialogue” mod), it has the IMO major issue of forcing subtitles all the time, not just for missing voices. It’s very distracting in VR.
A mod like 3DNPC for example works very well.
- Comment on Fully Modded Skyrim VR in Samsung Galaxy XR is Something Else 1 week ago:
Base Skyrim VR feels like another quick and dirty “it just works” job from Bethesda, and is not that amazing.
Modded Skyrim VR though is pretty great. With some mods, instead of just being a floating weapon, you get a body that can physically interact with stuff, you can take weapons from holsters, have other move-based real-time shortcuts that greatly reduce your need to go through menus, throw your weapons, etc.
And some level of graphical update definitely helps too, especially plant replacers IMO. The very basic Bethesda models look terrible when they’re literally in your face.
Regarding motion sickness, I personally don’t feel any even in smooth movement and after long sessions, but that might not be for everyone. Like many open VR games there is a teleport movement style where you can just skip to a target. Skyrim is kind of a slow game, though, so even smooth doesn’t feel terrible. Probably best keeping fixed-angle rotation though.
- Comment on Windows 12 release date in 2026 possible, with AI features that may force CPU upgrades 1 week ago:
I may have been on lemmy for a while, but I only got seriously into linux for like 2 months. Part because I am fed up with the AI/advertising bullshit in recent Windows, part because of end of support for my hardware.
My previous personal desktop linux attempts were like early 00s and didn’t last long so I don’t think I’m officially part of the cult yet. I work with linux, I tinkered a bit with RasPi debians, but it’s the first time I am really considering it for my all purpose PC.
I still have a PC on W11. I am not in a hurry to convert it, because there is still stuff stucked on windows that I don’t expect will be easy to replace. Like Virtual Desktop.
- Comment on Windows 12 release date in 2026 possible, with AI features that may force CPU upgrades 1 week ago:
I think I’m too sober for this shit.
- Comment on Windows 12 release date in 2026 possible, with AI features that may force CPU upgrades 1 week ago:
One of my 2 PCs already switched to linux because of mandatory TPM 2.0 for windows.
It’s like they want us to leave their ecosystem. Requiring hardware changes in the middle of a major component crisis, one that they are in no small part responsible for, is certainly a choice.
- Comment on 2 weeks ago:
No actual date, but they said recently it was scheduled for “spring”.
- Comment on California introduces age verification law for all operating systems, including Linux and SteamOS — user age verified during OS account setup 2 weeks ago:
I am ready to believe those that allowed this law to pass were.
- Comment on Death by a thousand slops 2 weeks ago:
Well, another big hint is how the thing answered by addressing a username that wasn’t part of the exchange, twice.
If it’s even manually copy-pasted, the guy doing that didn’t allocate a single braincell to what was being discussed.
- Comment on Death by a thousand slops 2 weeks ago:
The great thing about asking gen AI to look for problems, is that it’s so helpful it will create new ones for you.
Like arguing for hours that if you were to remove safeguards from your code, it would become unsafe.
- Comment on Southern California air board rejected pollution rules after AI-generated flood of comments 2 weeks ago:
Oh cool, now there’s a new way of using AI to destroy the environment. Old one wasn’t deliberate enough.