Something something reap what you sow
Suicide Squad Cost Warner Bros. $200 Million In Revenue
Submitted 6 months ago by simple@lemm.ee to games@lemmy.world
https://insider-gaming.com/suicide-squad-cost-warner-bros-200-million-in-revenue/
Comments
simple@lemm.ee 6 months ago
Alteon@lemmy.world 6 months ago
Yeah, they really went in hard with Suicide Squad, to be perfectly frank, the only good thing to come out of suicide squad was the Peacemaker show on HBO.
BossDj@lemm.ee 6 months ago
Best intro EVER
BertramDitore@lemmy.world 6 months ago
DO YA REALLY WANNA DO YA REALLY WANNA TASTE IIIIT!
I just watched it twice in a row, thank you very much.
Sphks@lemmy.dbzer0.com 6 months ago
And Barbie. What a spin-off !
Cruxifux@feddit.nl 6 months ago
Yeah. Sucks they aren’t even planning on starting production on season 2 till 2025
Etterra@lemmy.world 6 months ago
If only every live service game and technology suffered the same fate. Also p2w.
Protoknuckles@lemmy.world 6 months ago
So far.
Stovetop@lemmy.world 6 months ago
Lesson learned: there can be no good Suicide Squad title unless prefixed by “The”.
GlitterInfection@lemmy.world 6 months ago
Fun fact, The Suicide Squad (2021) was a box office flop, whereas Suicide Squad (2016), the only academy award winning DCEU film, was a box office smash hit!
Stovetop@lemmy.world 6 months ago
Well, hard for it to succeed at the box office when movie theaters were still closed/avoided in the midst of the pandemic.
lowleveldata@programming.dev 6 months ago
And what’s 200M to Warner Bros? Nothing
Bdtrngl@lemmy.world 6 months ago
Womp womp.
Thcdenton@lemmy.world 6 months ago
MamboGator@lemmy.world 6 months ago
borth@sh.itjust.works 6 months ago
They were getting $400 million+ year-over-year, and now, for only the first quarter of 2024, they got only $200 million year-over-year 🤔. Damn, times sure are tough for the rich these days.
VanHalbgott@lemmus.org 6 months ago
What, are they some sort of…Suicide Squad?
sirico@feddit.uk 6 months ago
That’s the way business go
AmidFuror@fedia.io 6 months ago
This doesn't line up at all with what Insider Gaming wrote. I don't think they know how to interpret company financials.
Costing revenue itself is a questionable phrase. A game can miss its revenue target, but that's not the same thing. Here it looks like earnings were lower by $200M due in part to more than $400M lower revenue comparing to a Q1 2023, which had the Hogwarts Legacy release.
Itsamelemmy@lemmy.zip 6 months ago
So basically the single player offline game made bank, but they keep pushing this live service crap thinking it’s going to be the next GTA online and not what 90% of the live service crap ends up being.
BigPotato@lemmy.world 6 months ago
You miss 100% of the shots you don’t take. One in ten isn’t bad odds.
slaacaa@lemmy.world 6 months ago
Good demonstration of the current quality of journalism. Cost X in revenue” doesn’t make any sense, as cost and revenue are the exact opposite things, the difference of which (if I simplify) make up the EBITDA that the quote from the company actually referenced for the 200 M USD negative impact.
I’m not expecting a game journalist be an ACCA certified accountant, but should be at least able to write an accurate title based on the available quotes and information.