snugglesthefalse
@snugglesthefalse@sh.itjust.works
- Comment on Please let Pillars Of Eternity's surprise turn-based mode spark a wave of turn-based updates for all other games 1 week ago:
I personally enjoy real time or real time with pause more than turn based. Some turn based games are great but turn based games frequently feel like converted boardgames.
- Comment on Israel publicly announces genocidal intent 2 weeks ago:
The first thing I saw was that it was deleted and I’d already blocked them, looks like they’re even worse than I thought.
- Comment on Athena spacecraft declared dead after toppling over on moon 3 weeks ago:
Depends on how long it sits there, the lunar surface has a pretty wide range of temperatures that cause wear, lots of radiation and the regolith is quite abrasive. But realistically by the time something gets there that could put it back it’ll probably not be worth it from anything but a historical standpoint.
- Comment on Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer 3 weeks ago:
It’s not bad but I personally couldn’t get into it, too much dnd.
- Comment on YSK: Gas stoves cause cancer 5 weeks ago:
As other people have said, induction is alright. Way better than traditional electric anyway.
- Comment on No means no 5 weeks ago:
See, I actually found OneDrive really useful with the whole integrations and coming with every Windows. The thing I don’t appreciate is how pushy they are with it. Like holy shit michaelsoft, just let people do their thing.
- Comment on Are mods usually confusing as hell or am I just an idiot? 1 month ago:
Yeah, the main reason doom can be considered more friendly is because the whole engine’s been taken apart and rebuilt by half the game industry by now
- Comment on Are mods usually confusing as hell or am I just an idiot? 1 month ago:
It’s more that most games aren’t made with consideration for modding, this means you can have core gameplay elements hidden in encrypted packages and modding is limited by what you can actually get access to. Sometimes the devs/publishers will actively make mods harder though. Really depends on the game, the company, how determined people are to mod it, how long the game’s been out for, the engine and probably a bunch else that I haven’t thought of right now.
- Comment on Are mods usually confusing as hell or am I just an idiot? 1 month ago:
Some games are super easy, press a button and it’s done (steam workshop and things like that), most games are pretty easy but it varies (drag and drop some files to a specific place, maybe do a load order) and then there’s the games that aren’t made in a mood friendly way and require a 50 step ritual to add a minor graphics update that probably won’t work the first 3 times because you forgot to add a patch on step 7b. Mass effect is definitely not a game designed to be modded, bg3 hasn’t had full official mod support that long afaik so some stuff is likely still hacky
- Comment on Elon's Death Machine (aka Tesla) Mows Down Deer at Full Speed , Keeps Going on "Autopilot" 5 months ago:
Yeah, lidar and radar don’t need an external light source to work
- Comment on Conversations like this are why I want more people, especially "normies", in the Fediverse 5 months ago:
Yeah, one nice thing is that you can remove the problem communities and you see a lot less of them
- Comment on bitey 5 months ago:
I wish it was a Wendy’s then at least there’d be some food
- Comment on Nintendo Targets YouTube Accounts Showing Emulated Games 5 months ago:
I mean at this point my attitude on Nintendo stuff is fuck em, I’ll play their games without paying (if I even feel like playing any of their games) because they deserve it.