It turns out Squadron 42 is NOT vaporwave. Nice!
It turns out Squadron 42 is NOT vaporwave.
that is a very bold statement. I would wait until release before I make any conclusions.
Submitted 1 year ago by simple@lemm.ee to games@lemmy.world
https://www.youtube.com/watch?v=IDtjzLzs7V8
It turns out Squadron 42 is NOT vaporwave. Nice!
It turns out Squadron 42 is NOT vaporwave.
that is a very bold statement. I would wait until release before I make any conclusions.
It’s an absolute joke that fans of SC say ‘when you get a clear server it runs perfect’, because it doesn’t. I’ve been in a brand new, freshly populating, rebooted server. The game runs like ass, the bugs are still everywhere. it’s just a badly made game and the design ethos is “we added more time wasting for realism!” (when they’re pretending not to just be ship salesmen)
Also, haven’t they STILL not decided on the final flight model for the game?
Also, haven’t they STILL not decided on the final flight model for the game?
oh, so there is still hope
Yeah in theory this sounds awesome. But given the shoddy state of the multiplayer alpha, I wonder how/when this will release.
Still, if they actually bring this out in a year or so, I would definitely check it out (given 1-2 years for bugfixes, learning from CP2077).
No comments until it’s released. I just hope it doesn’t take more than a year.
Spoiler: it will
I ain't falling for it again, I will believe it once it's actually out and playable, until then they can fuck off.
Says their game is feature complete then starts talking about new features they’re adding and improving. Not sure these guys know what feature complete means.
Alienate a shitload of gamers in favour of whales and shovel cute trailers. RSI is a joke. People that keep telling others to install and try it are the same people that bought RAGE and thought it was a full game.
Did they get Gillian Anderson for this fucking game?! lol
Yeah but I think they did it back in 2013. No clue whether the contract is still valid or it’s all old capture.
Answer the call 2016!
I’ll believe it when I see it.
This looks excellent and I can’t wait to see more.
The only thing we have is that they claim it’s “feature complete” which could mean anything based on how they use language in regards to their progress.
For all we know they mean all of the mechanics are done but the campaign and most missions still need created. It could still be years away from release.
SC has been almost 7 years overdue even based on the most distant projections for launch and it keeps just puttering down the road for as long as people keep buying ships I guess. The poster child of what companies will do when people keep giving them money for the pleasure.
They’ve turned game development into a live service business model instead of just making a product and selling it.
The trailer was beautiful. But I don’t believe shit until I see and play it myself.
Probably in 5 years.
SkyezOpen@lemmy.world 1 year ago
Nope. Nothing means anything until it releases. They had an hour of gameplay footage over 5 years ago. The only line these fucks are holding is the bottom line while they milk their players for hundreds of dollars whenever they release a fancy ship.
jws_shadotak@sh.itjust.works 1 year ago
Even worse is when they announce the future release of a fancy ship and sell limited hulls. Over $1k per ship with no actual release date, but the ships are all sold out.
AnyOldName3@lemmy.world 1 year ago
Between the two of you, you’ve complained they’re selling both too many and too few paid ships.
The claim they make is that they sell better ships because they want there to be late-game ships in the universe on launch day, and that they want the number limited so the game is properly balanced. If they weren’t trying to grab cash at least a little bit, they could have raffled them off or given them for free to the people with the most playtime in alpha, so there wasn’t a need to involve money, but their claim isn’t wildly inconsistent with their actions.
I think part of the reason there’s no set release date is that without shareholders breathing down their necks to release early to recoup their investment, they don’t see any advantage to releasing sooner rather than later. Maybe that means they’ll polish the game to a degree we’ve never seen before, but that could either mean a good game with no bugs on launch day, or a game that no one ever gets to play because some perfectionists working on it will never be satisfied.