For anyone who hasn’t yet checked out the Nexus since the game’s release, an inventory UI replacement mod has already been out for some days. It gives you a way more compact and useful inventory interface with clickable columns that you can sort by, and most importantly the value per mass column. The most important item stat in Bethesda games.
Another thing you can do is add temporary columns of many different stats to compare your items. It also shows that quantity of an item you already have while shoping. And probably other things.
WarmSoda@lemm.ee 1 year ago
Pretty sad that they worked on this game for years, and a core part of the game was fixed in days.
Potatos_are_not_friends@lemmy.world 1 year ago
First time?
Oblivion, Skyrim, Fallouts… all of them had extremely basic UI inventories that were fixed by modders.
I’m starting to think they do it on purpose because they work close with modders already.
themeatbridge@lemmy.world 1 year ago
I was going to say, has Bethesda ever made a good inventory management interface? It feels like they produce a minimally viable product because they know they can crowdsource a variety of options from modders.
Aganim@lemmy.world 1 year ago
Don’t forget Morrowind. Being able to resize the UI to suit your needs was pretty handy, but in the end inventory management also was very basic. You could filter items on Weapons, Apparel, Magic and Misc, but that was it. Good luck finding that specific potion in your endless ocean of flasks and bottles after a good Alchemy session. 😁
WarmSoda@lemm.ee 1 year ago
Hence the need for new dev leadership.
dylanTheDeveloper@lemmy.world 1 year ago
Todd Howard has an alien brain so he thinks differently when it comes to UI design
BloodSlut@lemmy.world 1 year ago
Oblivion actually had a functioning UI, at least in relation to the others, it just had the UI elements at a size that you could see them from a mile away.
originalfrozenbanana@lemm.ee 1 year ago
Standard Bethesda
Design the whole game so that it’s equally bad on all platforms then rely on modders to make it functional on PC
Silverseren@kbin.social 1 year ago
And by standard, you mean bad. Bethesda doesn't get away with QOL improvements that every other major game company figured out years ago.
WarmSoda@lemm.ee 1 year ago
I really wish this was Howards swan song instead of Elder Scrolls 6. Bethsoft is in dire need of new leadership.
GreyCat@lemmy.world 1 year ago
The mod came out on the 5th, I wasn’t expecting anyone to make a similar mod THIS fast.
I went on to the Nexus to try to find a mod that wouldn’t at least improve the inventory UI a bit, specifically one that adds value per mass stat. I couldn’t believe my eyes when I saw someone had made SkyUI/FallUI type of mod already. The mod author is fucking insane for being able to make the mod that fast.
Potatos_are_not_friends@lemmy.world 1 year ago
Seriously! Either Bethesda gives modders a sneak peak, or the UI code for Fallout & Starfield are pretty similar since they’re on the Creation engine.
Neato@kbin.social 1 year ago
I don't remember how long it took but I had SkyUI on my first playthrough at launch of Skyrim.
Jax@sh.itjust.works 1 year ago
There’s a reason why people said things like “are you ready for the new modding platform from Bethesda!?”.
It’s actually very similar to Reddit and their mods, well former mods anyway. Profiting off of free labor.