I won’t lie, I’m kind of disappointed. Was expecting a lot more bears.
Project Rebearth (in development), an MMO city-builder, with a top-down map style view, where players repopulate a 1:1 replica of Earth, releases a demo on Steam.
Submitted 12 hours ago by Agent_Karyo@piefed.world to games@lemmy.world
https://store.steampowered.com/app/2871870/Project_Rebearth/
Comments
datavoid@sh.itjust.works 11 hours ago
FishFace@lemmy.world 11 hours ago
Intriguing. I wonder after what length of time the world will “fill up” and it’ll be hard to find anywhere to start fresh? I guess this is something that the dev tries to tune consciously. In a similar vein, I wonder whether it will be best as a single player to start near someone else (to trade with them) or far away from others (to avoid bumping into each other)
other_cat@piefed.zip 2 hours ago
If the dev does indeed allow for custom servers, I imagine if the ‘main’ server fills up, someone could join a fresh/empty server and start anew?
joyjoy@lemmy.zip 8 hours ago
It would be interesting if the way the devs choose to approach this is to implement some sort of decay and natural disasters to clear out old settlements and let other players move in.
Or we can just do what history did and start wars over land.
NuXCOM_90Percent@lemmy.zip 8 hours ago
Intriguing. I wonder after what length of time the world will “fill up” and it’ll be hard to find anywhere to start fresh? I guess this is something that the dev tries to tune consciously. In a similar vein, I wonder whether it will be best as a single player to start near someone else (to trade with
Basically never.
Using steamdb for concurrent steam users, there are currently 31M people online. Even if we take the peak for every day in October (assume it is about 40M each day),
40*31=1240
or 1.2 billion people.The world population clock says we are at 8.2 billion with vast swathes of uninhabited and low population density land. Yes, we have some ridiculously dense population centers but much of that is based on resources and human interaction which would be similar constraints in a video game.
So the “meme” places and whatever is defined to have the best resources will be full up. But they will never run out of space even if this becomes a global phenomenon where everyone connects so they can wank about how pop culture in the 80s was the best.
FishFace@lemmy.world 3 hours ago
I’m not sure what world population has to do with anything. It’s a city builder - players are building cities, not people.
meldrik@lemmy.wtf 11 hours ago
Sounds like a really awesome game!
ampersandrew@lemmy.world 12 hours ago
In case you care about the things I care about:
BlameTheAntifa@lemmy.world 11 hours ago
I’ll buy it just to support this ideologically. The graphics look like one of those old TTRPG map maker programs, which I love.
ampersandrew@lemmy.world 11 hours ago
I applaud the dev for having this plan, but talk is cheap, and my interest in this game can’t start until the private server is available. I get that you want people to congregate in the official server, but they’ll do that naturally anyway.
Zoomboingding@lemmy.world 10 hours ago
Yeah, it looks like a multiplayer Dungeon Draft, which is awesome. I hope people don’t just meticulously recreate major cities, but rather use the opportunity to reimagine what our settlements could look like.
Dionysus@leminal.space 7 hours ago
Plan to != Commits to
I’ll wait until the self server software is released
Agent_Karyo@piefed.world 11 hours ago
I wonder if it would be possible to make a single-player release for EOL.
ampersandrew@lemmy.world 10 hours ago
The single player release at EOL sounds like spinning up your own local server and connecting to it.