Cethin
@Cethin@lemmy.zip
- Comment on I dunno 1 day ago:
Technically not algebra, right? Algebra is where you move things around and solve for variables, and that kind of thing. This is just arithmetic.
- Comment on Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support 1 day ago:
Anti-cheat is not heading toward more support without the intervention described in the article.
I don’t know how many times I have to say this, but one more time: The vast majority of games work on Linux just fine! That number is only increasing.
Whatever that results in. Valve is talking about potentially a SteamOS-specific fix
Source? You say I need to provide sources. Where’s yours for this. This isn’t how Linux works. You can add and remove kernal modules at run time on Linux. This will not be OS specific, and it also won’t realistically address any actual issues that may exist and aren’t already solved.
It’s not most games, nor is it most publishers, but between those games and publishers, it represents most players, most dollars spent, and most time spent playing video games (at least non-mobile, anyway). It is an enormous hump to get over if you want to make a gaming device appealing to more customers.
It is not, on PC at least. The most played PC game is CS, and second is Minecraft, according to this. I’m not saying it’s nothing, but also it’s far from everything. The vast majority of hours played by people are on games that work on Linux.
Sure it does. As an example, let’s say there are X players for a game in a month, and 3-7% of those are on Linux. If, as Facepunch says, more than half of that 3-7% are cheaters, then including them is doing more harm than good to your cheating problem.
This number is bullshit probably. If their AC can detect cheaters then they wouldn’t have this issue in the first place. You’re trying to tell me you believe they can accurately count cheaters but are also incapable of stopping them? Yeah…
- Comment on Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support 2 days ago:
Their story doesn’t make sense. The one thing they always say is how few users are on Linux. If that’s true then most of the hackers can’t be. It doesn’t make sense. It does nothing to actually solve the issue. An actual fix wouldn’t matter what OS someone is on.
If you use Linux, and game on it, then why are you saying things are going the way of not supporting it. Clearly you must see what way the wind is blowing. Damn near everything works fine. It’s only EA, Riot, Chinese games, and a tiny number of other games. Everything else usually just works.
It’s going to prevent a more potent vector, which is exactly what they said.
It prevents exactly zero vectors on Windows, which is where the problem is.
- Comment on Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support 2 days ago:
Your explanation is bordering on conspiracy theory, so yes.
So the only thing that’s allowed to be speculated is that the companies are perfectly honest and never lie? Yeah, maybe you’re not that reasonable.
Rust cited why they cut support, as did Apex Legends, as did GTA Online.
They didn’t “cite” anything. They gave a reason, sure. It’s not honest though. If less than 5% of players were on Linux, how many hackers do you think they stopped? They didn’t cite any statistics or anything, and I’d wager that they increased the number of hackers as a percentage. All the script kiddies are on Windows, not Linux. Sure, they can’t control Linux as much, but it’s also not a significant source of their hacking issues.
The rest often don’t even bother with supporting it in the first place because of how it always plays out.
The rest support Linux. You’re obviously a Windows user. You don’t know what the hell you’re talking about. Damn near every game works flawlessly on Linux.
The existence of hackers at all doesn’t mean that Linux anti-cheat is equally effective, and you’d know that if you read the write up from the Rust team.
That is not what I claimed. I claimed their team hasn’t done shit to prevent hackers. The insane number of hackers in that game proves that most of them are on Windows. If they can’t stop the hacking on Windows then what the hell is blocking Linux going to do? No, they saw it was a small portion of users and decide to just block it to make a show. It didn’t solve anything so why did they do it? How is it that this game, with such a large hacker issue, has the problems but not the thousands of games that support Linux? It’s because Linux isn’t the issue. Teams that can’t actually build real anti-cheat solutions are.
- Comment on Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support 2 days ago:
I have to cite sources but you don’t? One example is Rust, a notoriously hacker filled game.
Of course they’re trying to make money. I literally explained that. The executives see Linux as not providing value, and it’s extra effort to support it. They’d rather instead use it as a symbol of how they’re actually trying really hard to fight hackers, but it’s a lie. It’s just a convenient excuse.
You haven’t heard an executive say almost anything. They run companies. They don’t publish their every decision. They are the ones making the calls. They’re the ones responsible. They’re also largely technologically innept. They probably don’t even know what Linux is. They just know what they’ve been told.
You’re only going to be surprised when this continues to happen even though the answer is right there.
There are like two major companies doing this. There’s EA and Riot. There’s a tiny minority of minor players, like Rust. There’s also a lot of Chinese companies doing it. (China is infamous for having hackers, so yeah, didn’t solve that problem did it?)
I can’t tell you the last time I booted up a western game and it didn’t work on Linux. (I think it was Squad44, which then added support, and support in the main Squad game has been in for a long time.) Everyone is moving toward supporting it, not away. The only places it’s an issue are large slow companies where the executives have too much control.
- Comment on Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support 2 days ago:
The reason they do it usually is because some executives hear the Linux is less secure and that it’s only a small segment of users. It isn’t because it’s effective. The games that blocked Linux are almost all some of the games with the worst hackers. Guess what happened when they blocked Linux? Nothing. The number of hackers that were on Linux were near zero.
The issue is they cant be bothered to put the actual money/work to create a solution that’s effective. Instead they signal to their audience that they’re doing something by removing Linux, which doesn’t cost them anything and makes a show that they’re actually trying. It doesn’t fix the problems, but they get to make a show out of it.
- Comment on Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support 2 days ago:
I would doubt it. I don’t even know if that’s a reasonable thing to do on Linux. I don’t see how it could work. Presumably they’re trying to work on something like they did for Easy Anti Cheat. That has a kernel module on Windows, but it doesn’t on Linux. I would assume they’re trying to work with EA, Riot, and maybe some Chinese companies to have their AC option work with Linux.
- Comment on Valve Addresses Steam Machine Anti-Cheat Concerns, Says It's Working Towards Support 2 days ago:
In case this is serious, kernel-level AC has been shown to not be particularly effective. There were people with hacks for BF6 before it released, for example. Them blocking an operating system doesn’t prevent cheaters. It only prevents consumers from having options.
- Comment on Gaming Pet Peeves 4 days ago:
I never pause cuscenes, not because I don’t want to ever but because I’m always afraid I’ll skip it instead.
- Comment on Feeling that groove 5 days ago:
An easier way to understand it, without knowing the math, is to know how it’s made. You play audio into a very similar device and it’s needle scratches the grooves. When you then have a needle pick up the grooves it’s moving the exact same way the needle was forced to move by the original.
It’s similar to how a speaker and a microphone are basically the same device. If you take a speaker and plug it into a microphone input, it still works (though they’re tuned differently so it’s not as good). A microphone has a crystal vibrate, which creates an electric signal. If you play that electric signal into a crystal it vibrates and creates the same sound.
There’s no math or anything being done for this to work. It’s purely mechanical. It’s just a copy of what the needle did when sound was played into it, so another needle running through it recreates the same sound. You can use math to represent it, but none is being done by the device (other than just the laws of physics).
- Comment on Microsoft finally admits almost all major Windows 11 core features are broken 6 days ago:
I get it, but maybe there’s a reason?
When I lost my faith in religion I was annoying because it had wasted so much of my time and effort, as well as causing stress and creating issues where none existed. I wanted other people to feel as free as I did, and it was obvious that it was more reasonable to switch after I had, and it was easy.
When I lost my faith in Microsoft I was annoying because it had wasted so much of my time and effort, as well as causing stress and creating issues where none existed. I wanted other people to feel as free as I did, and it was obvious that it was more reasonable to switch after I had, and it was easy.
Maybe just test your reasoning. Try Linux, or test the boundaries of your faith. See how it feels. Maybe other people have a point, as annoying as they may be.
Personally, I don’t push the religion thing anymore. I don’t feel like it does much good and is a waste of my time. Pushing Linux though? Yeah, that does do good, for the people switching and for the ecosystem. The more people move off of Windows and other closed platforms the more open things become, and the more choices consumers get.
- Comment on Microsoft AI CEO pushes back against critics after recent Windows AI backlash — "the fact that people are unimpressed ... is mindblowing to me" 1 week ago:
Either it’s bullshit (most likely) or it’s because he surrounded himself with AI-cock sucking yes men. Probably a bit of both.
- Comment on Police detonated a ‘stinger’ grenade at a Melbourne protest. Now two activists may sue over their injuries 1 week ago:
There is a reason to have them, for SWAT (or whatever regional equivalent). They are useful for non-lethal assault of violent targets. If, for example, some terrorists decide to take some hostages, that’s where they should be used.
They should not be bringing them to a protest though. That’s not the place for them, and the officers should be fired and the department investigated for misconduct.
- Comment on Valve's new hardware will NOT be loss leaders 1 week ago:
IIRC, the Deck, at launch, had a limit per Steam account, and it had certain requirements. There’s no reason they couldn’t do something like that here. Sure, it makes it harder to convert console players if they do the same technique, but it could be restricted sales based on something.
- Comment on Valve's new hardware will NOT be loss leaders 1 week ago:
Console manufacturers haven’t sold at a loss in a long time.
I agree, it won’t be huge gains directly for them, but even moving people off of Windows benefits them by removing control a competitor (Microsoft) has. I somewhat agree that it won’t be sold at (much of) a loss, but maybe at cost. I’m sure they expect manufacturing prices to go down over time, and engineering was a one-time investment, so sold just below cost doesn’t seem unreasonable to me at launch, which then becomes at cost or above in the future.
This all depends on if their goals for it are short-term or long. Historically, they seem to target long-term. That’s why I think it’ll be as low as they can make it, which they also said they’re doing by only having 8GB VRAM as cost savings. They want to drop the price as low as they can to compete. They won’t compete at $1k. I doubt they’d compete at $600-700. I suspect they’re targeting $400-500, which seems like a reasonable cost for the hardware too.
- Comment on Valve's new hardware will NOT be loss leaders 1 week ago:
It’s not particularly great hardware. It’s fine, but not great. The most obvious thing is 8GB VRAM, which is bare minimum for modern gaming really. Add in that they’re buying in bulk, that price seems reasonable.
- Comment on Montana Becomes First State to Enshrine ‘Right to Compute’ Into Law - Montana Newsroom 2 weeks ago:
I don’t think it says that a company can’t put restrictions on you. It says The government can’t restrict how it’s used —notably supported by AI groups so they can’t regulate that. A company can still prevent you from doing whatever the hell they want if they have the power to.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 2 weeks ago:
I started TTRPGs with Pathfinder (1e). Some people talk about it like some impossible thing to play. It does have a lot more detail than 5e, but it isn’t that bad. (I did play one character as a wrestler, who did grappling a lot, which is notoriously one of the most complex systems.)
5e sells itself as being simple, and it is in how little control it gives you. However, the rules are anything but simple. There’s so many contradictions and stipulations every player has to memorize. It’s a mess. For example, some spells can be used as bonus actions, but not if you’ve already cast a spell, except for some that can anyway. It’s stupid.
Pathfinder 2e seems to make things so much simpler for everything, while still giving players freedom. Actions are just actions. If you’ve got the points you can use them for anything. Movement, attacks, spells, etc. Pretty much everything just is what it says.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 2 weeks ago:
Yeah, I enjoyed a bit of 2016, but got bored a didn’t finish it. I think Doom Eternal I had from Steam Family Sharing (or other source I didn’t pay for) and just couldn’t get into it. I hate both of them forcing the melee kill thing that takes you out of the action to watch a cutscene, but Eternal just didn’t feel like it worked for some reason.
- Comment on It's OK to just like lemon water. 3 weeks ago:
I’m curious if it’s just additional labeling or new options? Are they just labeling things they already served as gluten free that didn’t have wheat, or are they making new options specifically designed to avoid gluten?
- Comment on They even do Price Discrimination on video games now 3 weeks ago:
I’ll still complain about them having the market cornered. Sure, right now they mostly only do things I agree with. If things change though we’re fucked, and there’s nothing we can do about it. If there’s competition in the market then we can choose to support whoever is doing things right (like Valve currently) and the others will be forced to follow.
- Comment on Nearly 90% of Windows Games now run on Linux, latest data shows 3 weeks ago:
I got Single Player Tarkov working, but it was a pain in the ass. I think vanilla multiplayer won’t, but it’s been quite a while since I tried.
- Comment on 3 weeks ago:
Anno is more city builder. Definitely not Grand Strategy, arguably RTS.
I wouldn’t say they’re “incompatible” but they aren’t synonyms. I haven’t seen a grand strategy that is also an RTS, but I could see them co-existing potentially.
Grand Strategy is generally: you control a nation and operate on a map of the world (sometimes limited to a region). You’re continuously progressing your nation, constructing permanent buildings, unlocking permanent technologies, and improving your economy.
Examples: Europa Universalis, Crusader Kings, Total War.
RTS is: you control an army and win a battle on a relatively small map, where individual people are a relevant scale. You build units during the battle, but very few to no resources come into the battle from anything before, and very little to nothing changes after the battle.
Examples: Command and Conquer, Dune II, Starcraft.
- Comment on Nearly 90% of Windows Games now run on Linux, latest data shows 3 weeks ago:
I pretty sure I wouldn’t have enjoyed it as much as EfT or definitely not ARC Raiders, but I still wanted to see what they decided to do differently. Yeah, they probably saved me some time.
- Comment on Nearly 90% of Windows Games now run on Linux, latest data shows 3 weeks ago:
They stated the obvious, which didn’t add to the conversation, and also was wrong. There are a number of older games that just do not work on modern Windows. Frequently they work through WINE/Proton just fine though.
- Comment on Nearly 90% of Windows Games now run on Linux, latest data shows 3 weeks ago:
I was watching a video about extraction shooters and it mentioned a F2P Chinese one. I wasn’t that interested in it, but I wanted to give it a try to see what it was doing differently. It didn’t run though, because almost all Chinese games have kernel-level AC. I figure it’s not a big loss. I own EfT, and I’ve got other extraction shooters to play, especially ARC Raiders now.
That was the last time, and the only time in a very long time, that a game I tried to play didn’t just work.
- Comment on Nearly 90% of Windows Games now run on Linux, latest data shows 3 weeks ago:
100% of games worth playing work on Linux!
- Comment on 3 weeks ago:
You aren’t someone when playing a video game besides yourself. A third person view doesn’t suddenly make people unable to feel as if they’re playing as that character any more than a first person view does. For example, people can have a similar feeling even from books, with no agency.
You’re making a weird argument based on some purity metric. Either way, you’re playing a video game and controlling a character in the game. Neither view let’s you be that character. Both let you be immersed and inhabit their role in the world.
- Comment on 3 weeks ago:
I was largely being sarcastic. Yeah, Outer Wilds might be the only game that pretty much does it’s own thing I’ve played in many years.
I’ve been playing The Finals a lot for quite a while now. I would say it’s incredibly innovative and unique. However, it’s still a first person shooter based on capturing an objective point. At its core, it’s derivative. The way everything fits together is unlike anything else though. Just listing features that are shared by other games does not mean it isn’t doing something different.
- Comment on 3 weeks ago:
For the PvE aspect, the third person is great. The AI are an actual threat, and having the camera to look around corners or see around the player really helps.
For PvP I think it’s a negative. It promotes safe play and gives an unfair advantage to certain situations.
Overall, I think it’s a wash. Personally, I’d slightly prefer first person, but they’ve made third feel very good. I think you need to try it before making a judgement, and try it with an open mind without an opinion already formed. I thought I’d be more annoyed with it than I am.