Agent_Karyo
@Agent_Karyo@piefed.world
MJ12 Detachment Agent
- Comment on Video Game Websites in the early 00s 1 day ago:
I won’t argue against it being nostalgia driven (it’s a powerful thing), but most of those sites definitely did not use flash.
- Comment on Video Game Websites in the early 00s 1 day ago:
I’ve seen some neocities, sites they are pretty cool.
I just wish some of the larger websites (gaming or otherwise) would make something similar for their desktop website and make a simple (non-responsive) mobile version.
- Comment on Video Game Websites in the early 00s 1 day ago:
Is it just nostalgia or were the website designs from the 2000s more unique, playful and with character? Responsive design and mobile web are a necessity, but I feel like they annihilated all creativity in web design.
- Submitted 1 day ago to games@lemmy.world | 23 comments
- The excellent free Command & Conquer - Combined Arms gets more missions and co-opwww.gamingonlinux.com ↗Submitted 2 days ago to [deleted] | 0 comments
- With OD and Physint in the works, Hideo Kojima says Kojima Productions is heading towards its "Third Phase," with the creator to focus on "staying grounded and laying solid foundations" in 2026www.gamesradar.com ↗Submitted 2 days ago to games@lemmy.world | 3 comments
- Submitted 5 days ago to [deleted] | 2 comments
- Submitted 5 days ago to games@lemmy.world | 0 comments
- Comment on We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city" 1 week ago:
I am honestly surprised that so many people thought GTA2 was the best.
I understand that a significant portion of the Threadi demographic probably grew up on the first two games, but even wit that factor I wouldn’t have thought it was that popular.
- Comment on We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city" 1 week ago:
I also really that it was a straight up sci-fi/cyberpunk setting. It alluded to such themes, but it wasn’t all that explicit.
- Comment on Social media, not gaming, tied to rising attention problems in teens, new study finds 1 week ago:
This is not surprising, video gaming has been around since the 70s, the first gamers are hitting 70+.
I don’t use tiktok, but I was hanging out with brother and his gf and they showed me how they watch reels/tiktok. It was funny, I won’t lie, but man the format is slop.
- Comment on We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city" 1 week ago:
I think that was an expansion pack for GTA1?
I could be wrong, it’s been ~25 years since I played it.
- Comment on EU lawmakers to study ban 'loot boxes' and other addictive features in video games 1 week ago:
Less laws in general is better
Laws are important, but too many laws begins to speak about a general decline in intelligence.
Let me take a contrarian position on this. While I agree that in principle less laws are generally better, the way the world works makes it almost systematically impossible to lower the number of laws.
Let’s make a thought experiment; how many products and services were available to a given “middle class” individual in following years:
- 1500
- 1800
- 1900
- 1950
- 2000
- 2025
Now if we take this same breakdown, and modify it to show how many products and services de facto require the time, inclination and resources to evaluate associated “Terms of Service” and “Privacy Policy” documents (and some products have other supplemental legal docs). Not to mention tracking the changes in these legal documents and associated laws (which in some countries might not only be national, but also regional and even local).
Keep in mind that with TOS/PP was limited to software in say the 90s, now it also covered even something as “simple” as a washing machine.
Now also add the UI/UX complexity of managing these services to make them reflect your true preferences (try and look at LinkedIn’s privacy management dashboard or their notifications dashboard).
So perhaps rather talking about regulation, we need to talk about not requiring a legal degree to use a product and using common sense approach to TOS/PP validity (and legal/criminal penalties for those are knowingly contributing to this issue).
Not to mention the fact that “less regulation” polemics are often used in some countries to enable corruption, criminality and worse governance.
- Comment on We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city" 1 week ago:
Funnily enough that’s actually why it is my favourite GTA game (I haven’t played 5 and I won’t play 6), although nostalgia probably plays a big role too.
I also liked that it had a cold, clinical feel compared to the later GTAs. You are in “Anywhere City” and it feels like society has entered a permanent state of decline.
I also think the relatively lite cyberpunk and retro-futuristic elements added a bit of flair to the concept.
That being said, I can understand why they will never make a game like GTA2 again; bad market fit and the futurism of GTA2 is many ways a product of the 90s/early 2000s.
- We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city"www.gamesradar.com ↗Submitted 1 week ago to games@lemmy.world | 97 comments
- Eric Barone makes $125,000 donation to the C# framework Stardew Valley uses, as well as 'an ongoing monthly commitment' in what the team behind it calls an 'extraordinary show of support'www.pcgamer.com ↗Submitted 1 week ago to games@lemmy.world | 6 comments
- Comment on GOG is Getting Acquired By Its Original Co- Founder: What It Means For You 1 week ago:
I would also prefer a self-hosted/P2P type setup as it would work better for older game where it’s a just a small group of players.
That being said, from my understanding, these days P2P is very rarely used.
- Comment on "When did video games become so violent and scary?" -Wreck-It Ralph 1 week ago:
Sure, I meant that computers offered an open platform, be it for violent games or games with sexual themes.
- Comment on "When did video games become so violent and scary?" -Wreck-It Ralph 1 week ago:
A very console focused perspective.
80s/90s console games (and in some way even today) were much more vanilla and restricted in their perspective.
This was never an issue with computer games. 80s/90s PC games had a broad spectrum of presentation.
The original Leisure Suit Larry was released in 1987.
- Submitted 1 week ago to [deleted] | 11 comments
- Comment on Day 526 of posting a Daily Screenshot from the games I've been playing 1 week ago:
Happy Chrisrmas and Happy Holidays folks!
- Comment on PieFed 1.4 is released - emoji, federated stackoverflow and AI content filters 2 weeks ago:
I use Piefed on Voyager, they don’t really support any of the major features of Piefed.
I still use the mobile WebUI mostly.
- Hideo Kojima says MGS2 was never about AI 'but rather a future I didn't desire' of data gaining a will of its own and 'unfortunately we're heading there'www.pcgamer.com ↗Submitted 2 weeks ago to games@lemmy.world | 6 comments
- Submitted 2 weeks ago to [deleted] | 3 comments
- Free and open source Settlers-like, Widelands v1.3 is out with market trading and new mapswww.gamingonlinux.com ↗Submitted 2 weeks ago to [deleted] | 0 comments
- Submitted 2 weeks ago to retrogaming@lemmy.world | 7 comments
- Submitted 2 weeks ago to retrogaming@lemmy.world | 2 comments
- Comment on Video Game Physical Software and Hardware Sales Just Had the Worst November in the U.S. Since 1995 - IGN 3 weeks ago:
If it refers to the total games software market (digital sales, physical sales, micro-transactions, subscriptions and mobile), then I think I my point stands.
I wasn’t sure if “content spending” excludes say micro-transactions for software that is not available physically.
- Comment on Video Game Physical Software and Hardware Sales Just Had the Worst November in the U.S. Since 1995 - IGN 3 weeks ago:
Yes, I could see launch day availability being an issue.
- Comment on Video Game Physical Software and Hardware Sales Just Had the Worst November in the U.S. Since 1995 - IGN 3 weeks ago:
It’s pretty difficult to keep a .exe file accessible for 30+ years even if your intentions are good.
That’s not really true. GOG installers are the obvious option, but even many of the games on Steam don’t actually have DRM and can be backed up.
And if you really want to you can get cracked versions. For older games, there are compatibility projects like DDrawCompat and dxwrapper. The more popular games have extensive usability mods (support for higher resolutions, bugfixes, UI scaling) and really popular ones have modern engines such as Augustus for Caesar III (originally released in 1998).
For example you can the Windows 95 version of Simcity 2000 Special Edition on Windows 10 (and I believe W11 too) on a 1440p monitor:
This is a 30 year old game!
Don’t get me wrong, I get the point of having physical copies (I have an extensive physical book library), but for video games, digital ownership (be it legal like with GOG or certain Steam games or using alternative approaches) is the way forward.