Agent_Karyo
@Agent_Karyo@piefed.world
MJ12 Detachment Agent
- Retro Macintosh games Return to Dark Castle and Beyond Dark Castle arrive on Steam in Marchwww.gamingonlinux.com ↗Submitted 4 days ago to retrogaming@lemmy.world | 2 comments
- Submitted 5 days ago to retrogaming@lemmy.world | 0 comments
- Palia players are making millions of soups in this week’s Soup-erb Bowl community event | Massively Overpoweredmassivelyop.com ↗Submitted 1 week ago to games@lemmy.world | 1 comment
- Comment on New tabletop roleplaying community on Digg! 1 week ago:
Worth pointing out that the last project the digg guy worked on was a pump and dump NFT scam.
- Submitted 1 week ago to retrogaming@lemmy.world | 12 comments
- Comment on 'Colony Ship is a Dark Christian Sci-fi RPG' - Warlockracy 2 weeks ago:
I wouldn’t really call Colony Ship a dark Christian RPG.
It is an excellent game! Strongly recommend if you prefer roleplaying focused RPGs and don’t like excessive action combat (FPSs are great, don’t see what RPGs should be just like them in terms of combat).
- Comment on Why is Valve being sued for almost $900 million, but Epic Games wasn't sued when they bought Rocket League and Fall Guys to remove them from steam? 2 weeks ago:
I wouldn’t call them malware, but both Valve and Epic are not your friends and they have done a lot of bad shit (Valve was huge in enabling lootbox gameplay).
- Baldur's Gate 3 director agrees with No Rest for the Wicked lead that Early Access is "a positive thing" for games like their two RPGs – when it workswww.gamesradar.com ↗Submitted 2 weeks ago to games@lemmy.world | 15 comments
- Comment on 2 weeks ago:
I haven’t played the release version, but it definitely branches out into its own thing. It is not just a direct clone of ~2010 era TF2. I would check it out if it sounds interesting.
I am planning to play it this weekend and I hope it gets enough momentum in Europe to have somewhat full servers.
- Comment on 2 weeks ago:
Oh Yeah, time to get back into TF2.
One thing to note for others, this is a recreation (and evolution) of TF2 before it went crazy with random bullshit (so ~2010ish era).
- Comment on 'Go Back and Play Morrowind and Tell Me That's the Game You Want to Play Again' — Former Bethesda Veteran Delivers His Verdict on Potential The Elder Scrolls Remasters - IGN 2 weeks ago:
Yeah combat aged very poorly
I disagree, it’s a matter of what you are looking for and your taste in gaming.
I prefer combat like say in Morrowind or even the original Deus Ex. When I am playing an RPG, I want the combat to be challenging from a gameplay experience perspective (it’s difficult to shoot when you start out in the OG Deus EX) and reflect the fact that you’re a low level character and that you need to learn the game and understand how combat works.
Many modern RPGs almost play like an FPS with RPG elements tacked on. If I want to play an FPS, I will play a real FPS.
General UI/UX improvements are a must, but it’s not wrong for combat to be on some level unintuitive when you start out.
It’s sort of like saying Jazz has aged poorly just because it’s not mainstream in the way it may have been 70+ years ago.
- Submitted 2 weeks ago to retrogaming@lemmy.world | 23 comments
- Submitted 2 weeks ago to games@lemmy.world | 7 comments
- One of the strangest point 'n' click adventures of the '90s, [The Dark Eye], is getting a modern 'restoration' for Steam, making it easily playable for the first time this centurywww.pcgamer.com ↗Submitted 2 weeks ago to retrogaming@lemmy.world | 3 comments
- Isocity, an open source city-builder in the vein of Simcity 3000/Simcity 4, is available to play in your browser.iso-city.com ↗Submitted 3 weeks ago to [deleted] | 0 comments
- Comment on Why medieval city-builder video games are historically inaccurate - Leiden Medievalists Blog 3 weeks ago:
I’ve play Ostriv a lot.
The current build is very playable. There are many 1.0 release games that are in a far worse state (even with post release patches).
I would just try it out if I were you. The game is a lot of fun as it is.
- Comment on 3 weeks ago:
I am a big fan of Timberborn, but if we go all pedantic about it, Timberborn’s flood mechanics aren’t all that realistic.
A game that came somewhat close to realistic flood mechanics was Pharaoh/Cleopatra (1999/2000). Even though it used an abstract/statistical model (due to the technical limitations of the time), it felt a lot closer to reality than Timberborn even if there were some gamey elements like how well you respected Osiris.
- Comment on r/Silksong joins lemmy! 3 weeks ago:
I didn’t know that this was de facto a client side feature (Lemmy WebUI, Piefed WebUI and my mobile client, Voyager, all support it).
That said, I strongly prefer Piefed style link re-direction; albeit it’s a client side feature just like the relative markdown syntax.
- Comment on r/Silksong joins lemmy! 3 weeks ago:
I don’t think having functional, active, somewhat niche communities is the antithesis of the Fediverse’s purpose.
If we had 1M MAU, that would be different.
It’s a common complaint for many people looking to switch off reddit that niche communities are lacking and having multiple low engagement communities without any clear differentiation is confusing.
Multiple comms is a good thing, but you also need to make it easy for uses to quickly understand what the difference between two communities is.
- Comment on r/Silksong joins lemmy! 3 weeks ago:
For sure.
Just pointing out genres with existing, somewhat active communities. There are many genres with a prominent presence of indie games and AA games (platformers, action games, MMOs) that are not really covered outside of general comms like this one.
It might be best to focus on those areas.
The local parlance for subs is comm/comms, from the word community.
- Comment on r/Silksong joins lemmy! 3 weeks ago:
A good existing indie game community:
!bside@fedia.io
Some genre/theme specific communities that focus mostly on indie games:
- !tycoon@lemmy.world
- !citybuilders@sh.itjust.works
- !strategy_games@piefed.world
- !horror_games@piefed.world
- !space_games@piefed.world
Considering how small the Threadiverse is, it’s best to not duplicate comms.
Feel free to reach out in DMs if anything.
- Submitted 3 weeks ago to games@lemmy.world | 27 comments
- Ex-Bethesda loremaster and Skyrim lead says Starfield's main problem was not enough Todd Howard: "When he would get pulled away from the game that would really hurt the game"www.gamesradar.com ↗Submitted 3 weeks ago to [deleted] | 2 comments
- Solargene, a space colony-builder where you can expand on the planets and moons of the solar system (including space stations), with complex, modular building mechanics (with support for Z levels) released on Steamstore.steampowered.com ↗Submitted 3 weeks ago to games@lemmy.world | 5 comments
- "It is out of the question to let a boss run rampant" - Ubisoft workers strike against "disastrous" cutbackswww.rockpapershotgun.com ↗Submitted 3 weeks ago to games@lemmy.world | 12 comments
- Submitted 3 weeks ago to games@lemmy.world | 11 comments
- Comment on Ubisoft initiates colossal restructure to become a more 'gamer-centric' company 3 weeks ago:
Some much “corporate speak” in the quotes from the Ubisoft CEO. Almost reads like random gibberish.
- Alleged Fable concept art seems to point towards a return to Fable 2's rogueish hive of scum and pub islandswww.rockpapershotgun.com ↗Submitted 3 weeks ago to games@lemmy.world | 8 comments
- Submitted 4 weeks ago to games@lemmy.world | 15 comments
- Winter Madness [an open source 3D action] Postmortem (Go + Ebitengine + Tetra3D)rocketnine.itch.io ↗Submitted 4 weeks ago to [deleted] | 0 comments