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Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think

⁨90⁩ ⁨likes⁩

Submitted ⁨⁨8⁩ ⁨hours⁩ ago⁩ by ⁨Frazala1@lemmy.world⁩ to ⁨games@lemmy.world⁩

https://www.theguardian.com/games/2025/sep/18/why-do-some-gamers-invert-their-controls-scientists-now-have-answers-but-theyre-not-what-you-think

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Comments

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  • Rhynoplaz@lemmy.world ⁨7⁩ ⁨hours⁩ ago

    I clicked it, so you don’t have to:

    After testing random people with various computer programs that asked them to rotate objects, they found that some people were able to complete the tasks with inverted or non inverted controls, despite the fact that they had claimed to prefer the opposite. The researchers claim that some people’s brains are just wired to perform better one way or the other despite how they originally learned.

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    • slazer2au@lemmy.world ⁨7⁩ ⁨hours⁩ ago

      Makes sense. Some controls work better when inverted.

      I always use inverted when flying but anything ground based is non inverted.

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      • Professorozone@lemmy.world ⁨4⁩ ⁨hours⁩ ago

        Well that’s nice for dynamic people like you, but for dolts like me it will just mess me up trying to switch back and forth.

        You people would have an aneurysm if you saw what I did with the rest of the controls to maintain consistency.

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  • Yawweee877h444@lemmy.world ⁨7⁩ ⁨hours⁩ ago

    Invert Y-axis gang unite!

    Make Y-axis INVERTED Default Again

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    • muhyb@programming.dev ⁨4⁩ ⁨hours⁩ ago

      Also hate “natural” scroll on PC.

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    • FigMcLargeHuge@sh.itjust.works ⁨1⁩ ⁨hour⁩ ago

      For me it’s from flying remote control airplanes and it has a name - Mode 2.

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    • pm_me_your_puppies@infosec.pub ⁨3⁩ ⁨hours⁩ ago

      Invert Y-axis gang!

      There’s fewer and fewer people who use inverted controls, I’ve found. Makes sense, I’m old and it just became muscle memory for me after playing Goldeneye til my thumbs bled back in the day. It’s more of a pain in the ass now, since non-inverted seems to be the norm and I always have to hunt to change it any time I fire up a game with camera controls.

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    • kittenspronkles@lemmy.ml ⁨6⁩ ⁨hours⁩ ago

      I used to play inverted then started gaming on pc. Now when I use a controller its like neither is good for me - my brain will sometimes think inverted and other times non-inverted mid play session

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      • wellbudyweek@lemmy.ml ⁨6⁩ ⁨hours⁩ ago

        I find that for me this happens especially often in 3rd person camera control. And I think it has to do with the distance between the camera and the controlled actor.

        Think driving a car, and the camera moving up close to the car when you’re under something like a bridge which would otherwise clip the camera. At that point my preference for camera controll switches from ‘orbit object’ mode to ‘aim’ mode so to say.

        Does that make sense?

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    • Jax@sh.itjust.works ⁨5⁩ ⁨hours⁩ ago

      Ah, so make things worse — just like MAGA

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  • Multiplexer@discuss.tchncs.de ⁨7⁩ ⁨hours⁩ ago

    Fascinating read.
    I liked learning about the “Simon effect”, only knew about similar, non-spatial ones (colours)…
    And I might give non-inverted controls a try, although being a die-hard inverter.
    At least it will be some brain stimulus to keep me from cognitive aging to fast. Like changing the mouse hand from right to left and back again once in a while.

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  • capuccino@lemmy.world ⁨7⁩ ⁨hours⁩ ago

    Why do they mean by "inverted controls? I remember that in some SNES games you could literally invert your controls and play with ABXY as if it were your D-Pad, and your D-Pad as yours ABXY buttons.

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    • Bronzebeard@lemmy.zip ⁨6⁩ ⁨hours⁩ ago

      In an fps:

      Inverted: push thumbstick forward to look down

      Non Inverted: push thumbstick forward to look up

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    • Truscape@lemmy.blahaj.zone ⁨7⁩ ⁨hours⁩ ago

      Usually it refers to joystick directions being reversed (common for flight simulators) or the “Southpaw” control methods on console controllers (designed for lefty users).

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      • Hawke@lemmy.world ⁨6⁩ ⁨hours⁩ ago

        I’ve never see a flight sim with reversed controls. They all work like a real plane joystick from what I’ve seen.

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