Bad take.
Code is about working with a limited set of tools and making them work for whatever task is in front of you.
Inspiration is from interacting with something and receiving insight.
The best coders meld the two and push the industry forward. If you impose self limitations like this on yourself, then you’ll never advance yourself.
This is like saying you read lord of the rings and now can’t play DND because the fantasy source material was ‘stolen’.
Console_Modder@sh.itjust.works 10 months ago
Just a quick question, why? Is it because Take2 or Rockstar will come after anyone that they think copied their code, or are there a lot of bad practices used in GTA5’s code?
SzethFriendOfNimi@lemmy.world 10 months ago
Because even the possibility that you implemented somebody else’s proprietary code from memory or inspiration opens up a lot of legal issues.
And while you may win there’s no winners when you or your employer has to pay your side of legal fees. It’s best to just avoid it to make that process easier.
LanternEverywhere@kbin.social 10 months ago
Depends on which country you're in. I would bet if you do it in Russia there will be zero consequences.
doingthestuff@lemmy.world 10 months ago
The consequence of living in Russia is you will die in occupied Ukraine.
Korne127@lemmy.world 10 months ago
Where I live, the losing side must pay for all legal fees
sukhmel@programming.dev 10 months ago
That is if you will have enough to keep going until you win. Having to pay a hundred grands for years may be a price to just prove you’re innocent, after that you’ll be refunded (sometime)
joemo@lemmy.sdf.org 10 months ago
There’s no way this is true. I can literally think of similar code as what’s in GTA V, I have never opened the link. Does that open me up to a law suit? That’s crazy.
SzethFriendOfNimi@lemmy.world 10 months ago
Directly, probably not. But if you work on an engine team or on a game and there’s some future lawsuit implying that the methods and techniques match their stuff then it will be costly. Companies would rather just avoid the potential liability.
Here’s an article discussing some aspects of Nintendo leaks being risky for those who work on emulators
vice.com/…/using-leaked-nintendo-source-code-pose…
Console_Modder@sh.itjust.works 10 months ago
Ok, that’s what I thought you meant by the original comment but I wanted to make sure.
Thanks
Nilz@sopuli.xyz 10 months ago
Also to add to this, you are disqualified from contributing code to the WINE project if you’ve seen parts of the Windows source code for this exact same reason.
reddithalation@sopuli.xyz 10 months ago
oh interesting. kinda impossible to ensure all the contributors have never seen it though.