Introducing the new DLSS 9, were we upscale 720p to 8k. Looks better than native, pretty pinky promise.
Comment on The TV industry finally concedes that the future may not be in 8K
MonkderVierte@lemmy.zip 2 weeks ago
Gaming was supposed to be one of the best drivers for 8K adoption.
Whu? Where 4k still struggles with GPU power? And for next to no benefit?
LiveLM@lemmy.zip 2 weeks ago
addie@feddit.uk 2 weeks ago
I dunno. Oxygen Not Included looks crisp on a 4K monitor. And it makes my job easier, being able to have an absolute tonne of code on-screen and readable. I reckon I could probably use an 8K monitor for those things.
Yeah, I generally have FSR running on any 3D game made in about the last decade - even if I can run it at 4K at a reasonable framerate, my computer fans start to sound like a hoover and the whole room starts warming up. But upscaling seems a better solution than having separate monitors for work and play.
Korhaka@sopuli.xyz 2 weeks ago
Pretty sure my GPU could run 4k Rimworld, just play good games instead of AAA games.
MonkderVierte@lemmy.zip 2 weeks ago
But we are talking TV. RPG with a controller is more suitable here. And there are some great RPG games. Though basically none good after 2020, that’s true.
sbbq@lemmy.zip 2 weeks ago
Yeah, can’t run it, Internet too slow to steam it
Kolanaki@pawb.social 2 weeks ago
FR. What distance and size do I need to be able yo actually see the difference between 1080p and 4K? Cuz my current setup does not allow me to notice anything but the massive reduction in performance.
calcopiritus@lemmy.world 2 weeks ago
4k is noticeable in a standard pc.
I recently bought a 1440p screen (for productivity, not gaming) and I can fit so much more UI with the same visual fidelity compared to 1080p. Of course, the screen needs to be physically bigger in order for the text to be the same size.
So if 1080p->1440p is noticeable, 1080p->4k must be too.
Kolanaki@pawb.social 2 weeks ago
Like I said, 2D things it is noticable only because it makes everything smaller (there is more space because the elements inside that space are smaller). However movies and 3D games? No difference.
kogasa@programming.dev 2 weeks ago
It’s very noticeable at the DPI of a 27" screen from arms’ length. Or maybe not if you can’t see very well. But on a TV from 10 feet away, I dunno if I could differentiate 1440p from 4K personally.
toofpic@lemmy.world 2 weeks ago
I have 27 inch 2k monitors at work, and it’s already enough
kogasa@programming.dev 2 weeks ago
27" 2K is a good DPI. I personally only went up to 4K 27" because I also wanted OLED, and the 2K OLED panel I was using had some noticeable text fringing because of the subpixel layout. At 4K it’s not noticeable anymore.
olympicyes@lemmy.world 2 weeks ago
It’s about 60”. That’s the point where we noticed pixels at 1080P. HDR is more important.
toofpic@lemmy.world 2 weeks ago
I’m using a 60 inch tv as a monitor to my desktop - I sit in front of it at a distance of about 2m. It feels really nice to have stuff in 4k, so it’s always 4k except the games that are too tough for my 2060 super to give me 60p.
kameecoding@lemmy.world 2 weeks ago
For PC you can actually see the benefit between 4K and lower resolutions.
It’s for TV where it’s likely useless to have 8K
Kolanaki@pawb.social 2 weeks ago
I am on a PC… You mean a smaller monitor closer to my face?
kameecoding@lemmy.world 2 weeks ago
Yes, that’s what I am saying, for a monitor you can easily see the difference between 4K and lower. While for a tv if I remember correctly for a 55’ over 2 meters and something from the TV you can’t tell the difference between 4k and 1080p
AnUnusualRelic@lemmy.world 2 weeks ago
8k would be cool to display lots of windows at the same time but fairly useless for gaming.
nuko147@lemmy.world 2 weeks ago
Everything above 1440p isn’t offering any display space. I have a 4K monitor but 150% DPI is needed to make things big enough to work with.
MonkderVierte@lemmy.zip 2 weeks ago
Depends on usecase (how far away your eyes are) and how big the display is (again, how far away). TV is far away, has ideally 50 to 60" but low dpi. Computer display is good around 30 to 40", maxes out at around 4k. Notebook 10 to 15", high dpi, 2k is good enough. While a phone has very high dpi, but 5 to 7" and around 1k res.
AnUnusualRelic@lemmy.world 2 weeks ago
I’m using a 5k by 1200 monitor and it’s awesome with Kde. I suppose it would be equally great with other interfaces.
olympicyes@lemmy.world 2 weeks ago
What’s dumb is that 3D failed because of lack of resolution and brightness, and now we have more pixels than we can handle and screens so bright they can hurt to look at. PS3 had a couple games that showed different screens to two players wearing 3D glasses. I’d love to see full screen couch coop games with modern tech. 8K isn’t solving any problems.
Rooster326@programming.dev 2 weeks ago
3D failed for the exact same reason VR is failing now. Nobody wants to wear headsets at home.
AnUnusualRelic@lemmy.world 2 weeks ago
But VR can do a lot of cool things, 3d… not so much.
raldone01@lemmy.world 2 weeks ago
Screen dimming is technically possible over HDMI no idea why its not properly supported and integrated into graphics drivers, windows and Linux. KDE shows dimming for monitors sometimes? Don’t know of that is software or real hardware dimming though.
shadowtofu@discuss.tchncs.de 2 weeks ago
It’s real hardware dimming.
raldone01@lemmy.world 2 weeks ago
Nice thought so but wasn’t sure.
olympicyes@lemmy.world 2 weeks ago
I’m talking about brightness in context of 3d. KDE uses DDE with USB connected monitors which is the same thing as using a button to lower brightness.