Game Gear “services” are quite common now - you can get them recapped to solve the infamously troublesome sound dropouts, and most will change the screen to a far more power efficient LCD display as well to let you play at night.
It still eats batteries, but at a much slower rate.
I’m just gutted I left mine in the garage in storage where the damp air fucked it for good
zod000@lemmy.dbzer0.com 10 hours ago
The battery life was hilariously bad, it was almost the defining trait. It was made especially prominent since it was being compared to the OG Game Boy which could go 20 hours on four AA batteries. The GG could only go about five, if you were lucky, on six AA. Mine basically lived plugged into the wall with a long extension code so I could use it from anywhere in my bedroom.
kautau@lemmy.world 9 hours ago
Which, while of course requiring exponentially more power, the Switch 2 only goes for about 6 hours on less demanding games, funny how battery life hasn’t really changed much for advanced handhelds.
Link@rentadrunk.org 8 hours ago
Sure but the switch 2 has a rechargeable battery unlike the game gear which had to be supplied with new batteries every time.
I’m not sure if rechargeable AA were common in those days.
snooggums@piefed.world 8 hours ago
Rechargeable batteries were common, but in my experience they tended to not hold up as long as normal batteries and took 6-8 hours to recharge. At that time they also degraded quickly, were expensive, and overall just a massive hassle to try and manage.
fancy-straw-simple@piefed.ca 8 hours ago
The biggest problem with rechargeable dry cells is that each one supports 1.2 volts, while alkaline are 1.5. Some devices wouldn’t even run, most run more poorly and run out of battery even faster.
zod000@lemmy.dbzer0.com 8 hours ago
This is also why I have never considered the Switch a portable system. It was a hybrid that was never quite a “real” console or a handheld, and thus made compromises on both ends. I personally never used the Switch undocked, I’d have rather they sold a fixed model with no screen or joycons that just plugged in.
The real reason that Game Gear was so power hungry is that it was just a Sega Master System crammed into a handheld. This is why it felt wildly better and more advanced then the Game Boy. Sega did the same thing years later with the Sega Nomad aka a Genesis crammed into a handheld.
InFerNo@lemmy.ml 3 hours ago
The biggest culprit is probably the CCFL tube backlight.
Oha@lemmy.ohaa.xyz 8 hours ago
You dont have to replace your switches batteries every time they run out tho
yucandu@lemmy.world 7 hours ago
It was more like 30 minutes with the Super Heavy Duty AA’s my dad could afford.
But that’s okay, he hand soldered me a DC adapter that only threw sparks sometimes.