Lmao holy fuck. First I’ve heard about it. If that’s true, not only is that a very sensible choice for universities to make in this context, but also a pretty clear indicator to the entire industry that Unity has become a platform that is no longer feasible or acceptable to work with… and the industry is already reaching that consensus of its own accord.
LunchEnjoyer@lemmy.world 1 year ago
There’s discussions about stopping the teaching of Unity in Universities too.
gravitas_deficiency@sh.itjust.works 1 year ago
Buddahriffic@lemmy.world 1 year ago
Meanwhile wall st seems to be out of touch and unaware the industry is currently turning on unity because this article was released yesterday, bullish on unity. invezz.com/…/unity-stock-price-forecast-bank-of-a…
gravitas_deficiency@sh.itjust.works 1 year ago
Honestly the only way they could possibly give this recommendation is if they understand literally nothing about either the industry in which Unity operates or the legal implications of what Unity kicked off last week
CouldntCareBear@sh.itjust.works 1 year ago
Link?
Taako_Tuesday@lemmy.ca 1 year ago
Damn, I hadnt even thought about that. A class on Unity right now would be only a month in, and those professors are probably agonizing over whether to continue teaching a course on an engine that might not even be a relevant skill by the time the semester is over, or desperately try to switch gears and teach something completely different. I don’t envy that decision, prepping a new course in the middle of a semester is a nightmare
SkyeStarfall@lemmy.blahaj.zone 1 year ago
It’s unlikely a lecturer will change the course material this quickly. There’s a lot of planning and work that goes into a class. They probably will change strategy for the next semester, though.
In addition, game dev is game dev. The skills are 90% transferrable. A university class (should, at least) will teach you about the foundational and general concepts, using a game engine like unity to put theory into practice. Classes generally don’t use and teach a tool to teach how to use that tool specifically, but to teach something more general/foundational, that will be useful in the future no matter how the tech landscape changes.