I hate to advocate for live service but…
An open world MMO racing game with a map that has roadworks that change the layout, on a weekly basis. Cops that do crackdowns on certain makes of cars, Carjackers trying to steal your ride, an ever evolving racing scene, weather events… give me a career mode where pushing my luck and teasing the cops too much costs me real progress. New songs in the radio every month, new events, new storylines and new arcs.
E.A could absolutely put it together and it could be great. But they would microtransaction the hell out of it, P2W, monetise the arse out of it and make it terrible. Because EA
TurboLag@lemmings.world 4 days ago
I thought the same until I played Heat a couple of years ago. Heat is solid and definitely reminds you of the golden age of NFS with Underground and Most Wanted.
Macaroni_ninja@lemmy.world 4 days ago
Love the game, but hate the soundtrack with passion. Its full of mumble rap, auto-tune and weird electronic shit. (apologies if someone likes it). I just couldt listen to it for more than 10 min.
TurboLag@lemmings.world 4 days ago
The soundtrack is horrible. An yet, it feels like a masterpiece compared to Unbound’s soundtrack…
Macaroni_ninja@lemmy.world 3 days ago
Wow, Im glad Unbound had such poor reviews I never bothered to buy it.
Kjell@lemmy.world 4 days ago
Agree, Heat was really fun to play together with some friends.
Burghler@sh.itjust.works 4 days ago
Heat is fun for like one session then all its problems and poor design are constantly in your face. It’s permanently on sale because it’s a shit game
wreckedcarzz@lemmy.world 4 days ago
Hard disagree. I’m still in my starter car in Heat because the physics are 110% garbage. A stock 240 should not be able to pull off drifts like it has 800+ more hp than it has, or the fact that it forces a drift when you merely want to take a standard corner. In street tires. In a standard circuit/sprint race. Or how it’s tied to online servers, thus when the servers freak out, your single player event kicks you off. Or how there are objects that retain their lowest LOD no matter how close you are, or how long you wait. That’s just off the top of my head, it’s been a while.
I got the ‘premium’ or whatever version for $1.25 on steam a couple years ago. I played the 10 hour demo before that, reviewing it blind for a friend and then revisiting it 6 months later, each for a few hours. ‘surely, it’s been a couple years, they must have fixed it some’. Nope, not even a bit. I want my $1.25 back.
Shit, I think Unbound is a decent upgrade from Heat. And I don’t particularly like Unbound, so that’s kind of both a complement and an insult at once. The bar was so low it was touching the floor, it could have only gotten worse with DRM that opens a backdrop to my machine or something. I spent $10 for it, and I don’t want my $10 back for that installment (I mean I’ll take it if they are offering but), so… Heat is baaaaad. Unbound is meh, but meh beats the hell out of baaaaad.
CheeseNoodle@lemmy.world 4 days ago
I honestly found heats handling atrocious compared to underground, even the grippiest heat care only just barely approaches the feel.
TurboLag@lemmings.world 4 days ago
I agree. This style of handling is common in newer NFS games and probably what I miss the most from the older games. I particularly dislike the grip-vs-drift upgrades, especially since drift is mostly “press X to drift”.
That being said, I did find some cars fun to drive in once they’re tuned a little, and I liked that different cars could have significantly different feel, which unfortunately can’t be said about all NFS games, especially the newer ones.