v4ld1z
@v4ld1z@lemmy.zip
- Comment on The Mouse meets The Beast 1 week ago:
HAAANK! DON’T PUT ON THE MOUSE EARS!
- Comment on Finished Inscryption two days ago and I am absolutely amazed (minor spoilers) 1 week ago:
Mantis God all the way. And OP death cards are fun too. I had a 1 mana 7/7 with flying and double strike the other run, I think, which was pretty nuts
- Comment on Finished Inscryption two days ago and I am absolutely amazed (minor spoilers) 1 week ago:
I literally just started watching that video :D
- Comment on Finished Inscryption two days ago and I am absolutely amazed (minor spoilers) 1 week ago:
You should be fine. It’s a card game first and foremost, so no enemies sneaking up on you per se. There are some creepy things happening and, without going too much into detail, a lot of fourth-wall breaks - you’ll know when you see. That can take you by surprise a little, but if you’re fine dealing with that, you should be ok.
There can be some minor body horror involved that can be a little gross. There is one action you need to take to progress the game eventually.
Overall, it’s not full of jumpscares - it’s just scary atmosphere and creepy vibes. I myself am usually rather easily scared by video games, but I’ve been fine throughout. Give the first hour or so a try to get a good feel for it. The rest of the creepiness will unfold itself later on
- Submitted 1 week ago to patientgamers@sh.itjust.works | 42 comments
- Comment on Who is the enemy? 2 weeks ago:
As the other commenter said. Alternatives are also SLP - speech and language practitioner/pathologist, but I don’t think there’s a standardised name that’s always used in English. “Logopedics” is probably not used that often in English compared to “Logopädie” in German
- Comment on Who is the enemy? 2 weeks ago:
SLTs hate pacifiers. They’re horrible for a child’s teeth, leads to costantly open mouths, are bad for posture etc… Most patients’ parents who come into therapy are good about weaning their kids but some don’t and don’t know about the harm either
- Comment on Why aren't you creating more workers?? 3 weeks ago:
Kinky
- Comment on Well that didn't work out as planned 4 weeks ago:
Good advice, thanks
- Comment on I hate Wireless devices. 4 weeks ago:
Not all of their headphones though, right? I’ve checked the settings for my Elite 85t (?) and while there were options for adjusting the notification one way or another, I couldn’t outright mute or remove it
- Comment on Shit's getting real 4 weeks ago:
Unlikely, yes. Both would likely be required
- Comment on Shit's getting real 4 weeks ago:
No, it was not meant as a moral argument but the ecological impact of eating honey and supporting honey farming and beekeeping, as stated in my comment. The ethical argument is the same with any other animal that could be, but shouldn’t be from my point of view, exploited for our gain.
Plus there’s a difference between harvesting the literal nourishment of a species that requires it for their own suatainment and using them for crops and their pollination: one of them is easily avoidable and unnecessary, the other is a necessary evil but ultimately still required if I want to keep on living.
The most ecological and ethically sound conclusion then would be to just stop existing, but I don’t have a deathwish, so that’s the least harmful option out of the ones I have.
Capitalism is founded on exploitation of other people, our environment, animals, whatnot, so I don’t have any other option until capitalism is overturned and another form of governing rule is established, desirable but currently not possible, so all I can do is minimise the impact I have on the environment, on animals, on other people as much as possible.
- Comment on Tried naming the states from memory as a European 4 weeks ago:
Jesse
- Comment on Shit's getting real 4 weeks ago:
I’m not an expert on artificial sweeteners, but as far as I know, they’re to be consumed in moderate amounts just like sugars are. And from what I’ve heard, stevia is among the better sweeteners compared to something like aspartame or maybe even sucralose. The mixing of sugar and a sweetener is not ideal, I think that’s true.
I’ll gladly be proven otherwise - don’t know enough about them tbh
- Comment on Shit's getting real 4 weeks ago:
Honeybees destroy ecosystems because they’re more efficient at pollination than wild bees are, so there’s an ecological nuance to abstaining from honey. Apart from that, there’s the ethical component of taking away food that the bees produce for themselves that’s not ours for the taking.
- Comment on Shit's getting real 5 weeks ago:
Used to hate Arizona quite a bit because it felt super bougie and expensive for what’s essentially just a regular ice tea. Developed a taste for it over the years and like it quite a bit nowadays because it’s partly sweetened with stevia which makes it taste very pleasantly. Quite unfortunate that most of the flavours sold here aren’t vegan because they insist on 0,1% of honey in the ingredients
- Comment on What game sequel ruined a beloved franchise or character for you? 1 month ago:
Gonna be controversial but Monster Hunter World for me. Don’t get me wrong, I liked the game a lot at first and put 100+ hours into it. But it marked the departure from the silly, cozy, slightly under-the-radar franchise to something that’s just too big for my tastes. I feel like each entry is trying to top its predecessor in new mechanics, bigger maps and stuff and end up getting lost in the sauce.
I started playing on PSP with Freedom 2 and Freedom Unite and moved over to 3DS when the games came out for that. The games were never unpopular per se, especially in Japan where they’ve been a staple since the PSP days, but they always felt a little more niche and unknown. They felt more focused, more streamlined, tighter. All the new combat mechanics added in newer installments definitely help the fluidity of the gameplay and add a lot of fun and variety. But that’s it for new additions that I’d miss when going back to older titles. These huge open-world-esque maps just don’t cut it for me.
Rise would likely have been last MH that I could enjoy since it’s a good mix of classic MH with good QoL features added in to make the game more modern, but even that one didn’t quite catch my attention for too long.
I don’t know, I feel like Monster Hunter kinda lots its charme in chasing industry trends of open world games and more realistic graphics and physics in favour of character, silliness, and focus.
- Comment on What game sequel ruined a beloved franchise or character for you? 1 month ago:
Oh gee, I couldn’t think of something to put there. But Fable 3 was definitely a flop
- Comment on What are some games with absolutely fantastic soundtracks? 1 month ago:
For entire OSTs: any of the FromSoft soulslikes, Lies of P, Diablo 2 + Lord of Destruction, any Monster Hunter game really (especially the ones in Pokke village, so Freedom 2 and Freedom Unite/Portable 2nd G), Hollow Knight, currently enjoying Ridge Racer’s (PSP) soundtrack for working out, Deltarune and Undertale, Tony Hawk’s Pro Skater 3 and Bboy the Game for some perfect-vibe licensed music…
Disco Elysium’s is my current favourite OST, but the game itself might also just be current favourite game.
As for individual tracks, I like the Spanish guitar portion of “The Drive/First Contact” off the RE4 soundtrack. Back when I started out with breaking (“breakdance”), think 2008/9ish, we had a remix of that specific part of the song that would play often - I’ve got very fond memories of that. The song itself, its remixes and the remake versions actually are some of my favourite running music for the gym.
Here’s the remix in question if anyone’s interested: youtu.be/SMWV-3pbcLE
As for one favourite individual song from each of the aforementioned OSTs:
- Hunter’s Dream (Bloodborne)
- Shadow Flower (Lies of P)
- Rogue (Diablo 2) + Lord of Destruction intro
- Pokke Village theme (MH Freedom 2/Unite/Generations (Ultimate)) and Mizutsune theme (first fought in Generations)
- Mantis Lords (Hollow Knight)
- Rotterdam Nation - Remix (Ridge Racer)
- Ruins (Undertale) and My Castle Town (Deltarune)
- I’m a Swing It by House of Pain or Ace of Spades by Motörhead (THPS3)
- Don’t Sweat the Technique by Rakim or Apache by Incredible Bongo Band (Bboy the Game)
This was lots of fun to think about. I hope anyone reading can find something of value here. :)
- Comment on Lemmy is a tech literate echo chamber 1 month ago:
It’s always so saddening to see the kneejerk reactions of people on here to downvote whenever veganism is even mentioned. At least that’s been my experience
- Comment on Got emotional thinking about this 1 month ago:
My older brother found our grandmother on Google Earth quite a few years ago, right in front of her house where she’d sit in the afternoons. It’s crazy - it’s like she’s never left. I’m glad she died before she had to witness the war in the Ukraine. Слава Україні 💙
- Comment on 1 month ago:
Definitely do report them. I’ve already banned a bunch of these and will continue to do so. We are reliant on reports, however, since we don’t have eyes everywhere. :)
- Comment on They even got their own island 1 month ago:
Brother, your comment having been removed has nothing to do with someone asking for you to be banned. Back off
- Comment on They even got their own island 1 month ago:
Hey, we’re name siblings!
- Comment on its painful each time (┬┬﹏┬┬) 1 month ago:
If that works for you guys, why not
- Comment on Ubisoft: Microtransactions make games more fun 1 month ago:
Sure, buddy. How’s that copium? Delusional c-suites
- Comment on Please can we make Soulslikes easier????? I can't handle the levels but want to feel leik a gamer. 1 month ago:
I get all of your points and agree with most. However, your experience is entirely unchanged if people who want to have difficulty settings play with them and you don’t. It’s a single-player game - their decisions to do not affect you in the slightest.
Imagine if DS3 was the exact same game it is right now, but you have the option of choosing a difficulty options that reduces the damage you take and increases the damage you deal, for people who want that kind of experience. Would that change anything about the experience you had with the game?
At the of the day, as long developers have the freedom to do as they please and communicate what they feel like is the “preferred” experience, there is no harm in catering to more people outside the inner circle of most dedicated players who have the luxury of putting as much time into the game as they are able to. Like, why would that bother you?
The more people get to experience the game, the better in my opinion. I don’t gain anything from gating people from playing the game other than an already negative rap the genre and its player base gets from elitist opinions on their game. Not saying you’re an elitist for having the opinions you outlined - it’s just something to consider.
And yea, I firmly believe that the entire genre - including FS games - would profit from that.
- Comment on Please can we make Soulslikes easier????? I can't handle the levels but want to feel leik a gamer. 1 month ago:
Why though? You do end up not playing the game at all if you’re barred from it because of imposed arbitrary difficulty settings
- Comment on Is the cure to male loneliness shitposting? 1 month ago:
!soulslike@lemmy.zip
!discoelysium@lemmy.zip
My two favourites right now :')
- Comment on Please can we make Soulslikes easier????? I can't handle the levels but want to feel leik a gamer. 1 month ago:
Nothing wrong with adding difficulty options to a genre that’s been notoriously inaccessible to wide swathe of players. It doesn’t take anything away from the accomplishments of players who want to play on higher difficulties and only gives options to those who need or want to have difficulty options.
I’m hugely in favour of new soulslikes adding difficulty options and welcome them with open arms. Having options is always good. :)
!soulslike@lemmy.zip