Comment on PS5 update introduces Power Saver option with a trade-off | Polygon
Katana314@lemmy.world 1 week ago
That seems like a great idea. Now that so many games are much less demanding on your gaming machine than others (playing a Phoenix Wright game, or Stardew Valley, or Minecraft), holding back a bit of power makes a lot of sense. If implemented right, I imagine you wouldn’t see any effect from this on most games.
NuXCOM_90Percent@lemmy.zip 1 week ago
It is arguable how much it is needed if games/libraries are coded “correctly”.
If a game is not resource intensive it won’t consume a lot of resources. This is why people who don’t understand power supplies might pop a breaker if they boot up the least AAA game but won’t have issues playing Stardew and the like.
If this is meaningfully effective then it speaks to something with the underlying Sony libraries (I forget the technical term) space filling resources. It sees memory is free so it uses memory and so forth. Which is pretty common with a lot of database/queuing software and why good practices tend to be restricting those with VMs.
Nah. Fuck the remnants of polygon (buncha scabs) but I think they are right that this has to do with setting a threshold/target for a potential handheld SKU. Basically the same thing MS had with the Series X vs S.