Comment on "Benefit of the doubt" is a very important aspect of a game's success

TalkingFlower@lemmy.world ⁨2⁩ ⁨weeks⁩ ago

“Without some benefit of the doubt, many good games would be dropped and deemed bad. Wanting to like a game is a really important factor.”

That depends on what game and what crowd you are talking about. 4x/Grand Strategies/management crowds are much more patient; 70+ hrs/playthrough is common with a steep learning curve, and this is where a reputation for being complex overrides the need for intuitive tutorials.

Highguard is not one of those games; it was doomed to be Concord 2.0 at the beginning, but then again, I don’t really understand those crowds either, since I hardly play PVP shooters.

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