Goodeye8
@Goodeye8@piefed.social
- Comment on Discoverability is the industry’s "Achilles’ heel," marketing survey finds 1 week ago:
Maybe I'm not old enough but I don't remember a time where shareware and freeware were part of a physical distribution channels. Most of my shareware I found on the internet and my knowledge of the Amiga public domain comes from Aminet, which started as a FTP site. I still had to get physical discs for full games, but shareware and abandonware I could easily find on the web.
As for for many big companies starting as indies. I'm not arguing "indie" didn't exist back then, my point was that it was too expensive for most people to be indie. The fact that we had 10-20 "indie" studios (kinda hard to call them indie when most of the time they also ended up being publishers for other studios) back in the day and now we have thousands of indie studios supports my point that it is easier to be indie today than it was when physical media was dominant. Part of it is because of easier development tools, part of it is easier publishing.
- Comment on Discoverability is the industry’s "Achilles’ heel," marketing survey finds 1 week ago:
Take off your rose-tinted glasses. We would be having this issue with physical goods as well because every game would still be competing for the attention of the customer with every other game ever released. The only thing physical goods would do is chop off the legs of the indie scene because it would simply be too costly to put their random ideas on a disc. Vampire survivors wouldn't exist without digital releases, Balatro also probably wouldn't exist. A lot of even weirder indie games wouldn't exist because the cost of physically releasing them would be too much to take these random chances of releasing something weird.
- Comment on Setting up a server for a research team. What should be in my checklist? 2 weeks ago:
And why can't university IT set up the server? No offense but you're a nobody asking us, also nobodies, how to set up some sort of a funky server on the university network, meanwhile the university pays people to do this for a living.
Where will the server actually be? Will it be in a secure location where only authorized personnel can physically access the machine or will it be behind the trash can in the cafeteria where anyone can access it?
Since you will lose access to it once it's set up who will monitor the system? Who turns it on in case it somehow gets shut down? Who sets up backups and does rollbacks if something breaks?
What happens to the hardware when research project is over?
To me it all smells like something the IT department should set up. They already know the best practices. They also know whatever security guidelines they need to follow. They will have monitoring systems in place so they could admin the system instead of leaving it without an actual administrator. And they're probably the ones decommissioning the hardware when the research project is over.
My suggestion is to leave it to the people who are getting paid to do this. It's one thing to know how to set up a home server on your home network, it's a different thing to set up a server on an enterprise network.
- Comment on Immich server is not reachable 2 weeks ago:
It's hard to say what is best. It comes down to what you're trying to achieve. For example Tailscale and Wireguard are both VPN-s, but the purpose of those two is to set up your own personal VPN so that you could securely access devices and services that are available only in your personal VPN. The difference between Tailscale and Wireguard is basically the monetary cost of having an easy setup vs the complexity of setting it up yourself. Wireguard is an open source protocol and software that allows you to set up your own VPN if you have the technical know-how how to set it up. Tailscale is built ontop of Wireguard so at its core it does what Wireguard does, but it offers easier setup at the cost of asking for money if your network starts expanding beyond the free tier.
And then there's "VPN" which are actually VPN service providers. Some of them allow setting up your own personal VPN but more often than not they offer VPN tunneling where you securely connect your device to their VPN server to route your traffic through their servers. The purpose of that is to hide your online activity. For example if your country really cracks down on illegal torrents you pretty much have to torrent through a VPN. And another purpose is to circumvent regional laws or trademarks. For example VPN usage in the UK went up in response to the Online Safety Act because a VPN lets you circumvent those laws. And another example is if a streaming service doesn't offer a show in your country but offers it in another country and your VPN provider has a server there you can tunnel yourself into that server and you get to see your show because technically you're in that country.
Depending on what you're planning on doing with your home server you might need both kind of "VPN".
- Comment on Immich server is not reachable 2 weeks ago:
Exposing services to the web is a huge topic with a lot to consider. I could probably write an essay on this topic, but the short answer is that Wireguard is sufficient, however the setup can be pretty complex. If you have a low amount of users you can try Tailscale. It's built ontop of Wireguard but it is much easier to set up and is free up to 3 users, but you can probably attach more users if you add all their devices under one user, which is probably fine if you trust those people and you're going to use it only for Immich.
I would recommend starting with something simple you can understand and then look into alternatives when you get a better understanding of what your actual needs are and where your current solution starts lacking.
- Comment on Begun the kernel wars have 2 weeks ago:
You're viewing from the perspective of what would be best for the playerbase. These decisions are made based on what's the cheapest possible solution to have the playerbase shut up about cheaters so they wouldn't drive away potential customers.
- Comment on Begun the kernel wars have 2 weeks ago:
"Into the kernel" is largely fear mongering.
Until it actually gets exploited.
And it's such a weird argument to make that just because some other app uploads your entire documents directory (which to be clear is also not okay) you shouldn't care about being forced into an potential attack vector that can take over your entire computer. Do you also leave your home server unsecured because Google is tracking you through your phone?
- Comment on Player Spends $32,000 on NBA 2K25 in Just Five Months 2 weeks ago:
I think that's a bit farfetched. I don't think any AAA dinosaur feels threatened by Balatro, and if we talk specifically about sports games Balatro is not a threat because that genre has formed its own thick bubble that Balatro could never penetrate.
The more obvious reason is probably true, lawmakers are simply too stupid to tell the difference between using gambling motiffs and actual gambling.
- Comment on Immich server is not reachable 2 weeks ago:
Since you seem to be testing a lot of different things I'm going to throw out a lot of different ideas and maybe something helps. Worst case you have to start rummaging through logs to
The most basic idea is that if its your home server it should be available on your home network. That means, unless you have some custom configurations, the IP has to be something starting with 192.168. If it's not starting with that you're probably way off. Someone assumed your IP starts with a 5 so it's definitely worth checking out. And a small sidenote, in case you plan on exposing Immich to the web definitely follow their suggestions.
What else you mentioned was that you had installed Proxmox. If you're still using Proxmox VE there are helper scripts to make your life easier. There's a script for Immich that sets up an LXC with Immich services. It works without issues right out the box, but assigning a different upload location takes a bit tinkering. And just as a security advice, always open up the scripts and understand what they do because you should never run scripts you got from the web that you do not 100% understand.
You also mentioned docker (compose) which the recommended way to set it up according to Immich documentation. The official docker compose doesn't seem to have anything special in it, so it should start a container on port 2283 on whatever your servers IP is. Also check if the container is running without issues when you start it up. I don't know what you use to manage containers but a simple "docker ps" in terminal should be enough to check that the container is running and the port is properly mapped.
I don't know what you're running the docker container in as you mentioned different operating systems, but just in case its worth going through ufw (or whatever Firewall your system might be using) to check if there aren't any rules that are shutting traffic down by default. There shouldn't be any rules but if you're stumped it's one of those things to cross off the list.
And it's also worthwhile to check your router, that there aren't any firewall rules in the router that are blocking LAN traffic for whatever reason. Again shouldn't be any in the first place, but should be crossed off just in case. And if you're already checking the router you can also check what IP your the router has assigned to your home server to make sure you're trying the correct IP (and you might want to consider giving it a static IP if you plan on using IP address to connect).
And final note, I'm not sure if its relevant or not but maybe try accessing it through a web browser before trying to access through the app? I remember there being some sort of a first time admin setup, but I don't know if that was also available through the app.
Maybe something from this list of random suggestions helps you.
- Comment on Mass Effect 1 is still my favourite sci-fi game of all time 2 weeks ago:
The first game is worth playing even if you dislike the rest of the trilogy, it's just that good. Some people like the second or third game more but the first game absolutely nails the sci-fi setting and mystery of the reapers that the latter games IMO are lacking.
- Comment on How do AI data centers manage to *consume* water, but when I cool my house, my A/C *makes* water? 3 weeks ago:
And what happens to the heat? Heat can't just magically disappear which means water can't cool without heat being able to dissipate somewhere. So it would have to dissipate heat into the dome. What happens to the dome if you keep pumping hot vapor into the dome? It heats up. If it heats up the water vapor stops cooling and the entire cooling system stops working.
I'm not saying it couldn't work in theory, I'm saying it doesn't work in practice because the dome would have insanely big, maybe the size of small nation big.
- Comment on The Final Stretch Towards Release - Skyblivion Development Diary 3 weeks ago:
Then as long as you're fine with the poor performance Oblivion remaster is excellent. It's Oblivion (almost) as you remember it, the main difference being the ability to sprint (which doesn't actually change) and fixed attribute points leveling (which I welcome because the original levelling system was stupid where you needed to level minor skills to get +5 bonuses for attributes).
- Comment on [deleted] 3 weeks ago:
Shamelessly plugging https://linuxupskillchallenge.org/ because if you're going to set up an Ubuntu home server you might a well know how to use it.
- Comment on Mastercard release a statement about game stores, payment processors and adult content 3 weeks ago:
In online stores Visa and MC are the big ones. If we exclude China, Visa and MC make up 90% of all online purchases worldwide. For online stores they are the two players who matter. Losing one is a significant loss of revenue, losing both will kill the store.
- Comment on "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal 4 weeks ago:
You do realize that was not the end of the sentence?
But just for you I added the word games and then moved the structure around.
- Comment on Weekly Recommendations Thread: What are you playing this week? 4 weeks ago:
I've started Shadow of War. It's sad what WB did with the game when it released, but in its current state it's a blast to play. The pacing is just a smidge to the slow side but I'm taking it more as a marathon than a sprint, because I am enjoying the core gameplay loop. It's one of the few games where dying is fun. The story is essentially nonsense and you can see plot twists coming from a mile away, but you're not playing it for the actual story. You're playing it for the stories the nemesis system creates.
It's such a simple system that just creates such memorable stories and enemies. In my playthrough I have an ork who killed me, I then got revenge on them by poisoning them, they then came back from the dead as a legendary with epic poison trait and now I run away from him because he keeps getting stronger. I have another ork who followed me from one area to another, he's an epic ork with iron will (meaning I can't turn him to my side) and I keep humiliating him in hopes that eventually I can break his iron will trait. No luck so far but I'll keep trying.
If anyone is planning on playing it my recommendation is to either start on the hardest difficulty (and focus on collecting skill points because the game does get easier one you have more skills unlocked) or raise the difficulty as you progress until dying is relatively common. You're simply not going to get the full nemesis system experience if you're never dying.
- Comment on Sony calls Tencent game ‘slavish clone’ of Horizon in new lawsuit 4 weeks ago:
I was expecting something where the Chinese IP courts rule in favor of breaking IP laws or at the very least turn a blind eye. This current article doesn't count because there's no resolution here. As for AliExpress, they have an entire process in place to handle IP infringement and they actually ban sellers off the platform if they continue infringing.
- Comment on Sony calls Tencent game ‘slavish clone’ of Horizon in new lawsuit 4 weeks ago:
You mean decades of behavior of which you so far haven't presented even a single one. Guess what, one example is better than 0 examples.
- Comment on Sony calls Tencent game ‘slavish clone’ of Horizon in new lawsuit 4 weeks ago:
Explaining means you actually explain your point instead of throwing out random examples of others doing something similar and then mockingly asking "I wonder why they wouldn't care".
You also seem to be moving the goal post with every post. You said China doesn't care to engage in IP fad, I showed China absolutely does engage in it. Now you're saying of course they do because they flount the rules themselves. Actually they don't. A few years ago Beijing IP court decided a Chinese artist had to pay around half a million to a Belgian artist for plagiarizing his work. I guess you're about to find another excuse to shift the goal post once again.
- Comment on Sony calls Tencent game ‘slavish clone’ of Horizon in new lawsuit 4 weeks ago:
Then you should've made that argument instead of arguing that it's justified because centuries ago something was stolen from them.
But I'm not sure how you got the impression China has no interest in engaging with the IP rights when last year they filed more IPs than anyone else in the world.
- Comment on Sony calls Tencent game ‘slavish clone’ of Horizon in new lawsuit 4 weeks ago:
Genocide enablers are fair targets in all situations.
So what's your issue with people going after China? After all it's fair game because China is also a genocide enabler.
- Comment on "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal 4 weeks ago:
Do you know that you can edit your comment before you post? Because if you post and then edit the rest of comment in later others might miss that when replying? Anyway, not that you've actually addressed something in your previous comment I'm going to respond to that. I'm going to ignore what you've said right now because that shit is just too dumb to respond to.
idk, what are YOU gonna do?
I already complained to my government.
are cis people gonna finally fight for trans autonomy or are they gonna act like us having autonomy is too insane?
The fuck are you on about? I'm not against trans people. We should all have humane levels of rights.
are you gonna finally listen to us like when trans sex workers told you a decade ago that banks, the police and payment processors are policing our money or are you gonna let the issue fester because you don't want your family to know you stand with trannies and whores?
Again, the fuck? I'm also pro sex work because sex workers regularly get exploited and I think legalizing and regulation sex work would make their lives safer. Also do you see how insane you act? I disagree with you on one thing and then you automatically assume I also disagree with you on (probably) all the other things. You're turning me into a villain in your own mind, and for what purpose? So you could dehumanize me? You're acting exactly like the conservatives who hate your guts.
- Comment on "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal 4 weeks ago:
Okay, the smug "you're not one of us so don't speak" argument... Alright, then we're just not going to have a discussion. Just don't forget that if one of these groups ever use payment providers to suppress trans rights you supported this.
- Comment on "We approached payment processors because Steam did not respond" - Australian pressure group Collective Shout claims responsibility for Steam and Itch.io NSFW game removal 4 weeks ago:
In this context it's definitely a hot take considering the prudish neighbor was able to make freaky shit "illegal" anyway, and in far greater capacity than any single government could. Rape and incest ain't for me but I take serious offense when they get banned because a handful of people decide for the rest of us how the world is supposed to look like without anyone else getting a say in the matter. At least if they went the legal route the process would've a) been transparent and given an opportunity for others to make a case and b) not instantly affect the entire world.
This "scary government is going to take away your rights" just leads to private enterprises taking away your rights without any oversight. This entire thing is a case in point. The government can take away your rights but at least you have a way to fight for your rights, what are you going to do against oligopolistic payment processors taking away your rights?
- Comment on Stop Killing Games is facing a complaint in the EU that uses nonsense logic to accuse the movement's founder of failing to disclose financial contributions he never made: 'It's not paranoia if they re 4 weeks ago:
I didn't say that. I agree that the first one counts and that's an exception to the rule. The second you better bring out point by point examples of how DE does monetization as horribly as EA or Ubisoft because I've heard otherwise. And I think with the third the vast majority of people would agree it doesn't count.
- Comment on Stop Killing Games is facing a complaint in the EU that uses nonsense logic to accuse the movement's founder of failing to disclose financial contributions he never made: 'It's not paranoia if they re 4 weeks ago:
Destiny after the Activision split
And who was the CEO of Bungie during that period? Pete Parsons who had a senior marketing job at Microsoft before joining Bungie. Parsons also had no problem laying off hundreds of people at Bungie while continuing to expand his classic car collection. Dude has big publisher energy all over him. In fact he was the person I was thinking of when I said some people will do it for the money.
Warframe
First of all, Warframe is a F2P game which means they need SOME sort of a revenue stream. And from what I've heard Warframe monetization is one the best on the gaming market. It doesn't feel like you have to pay to have good time. And they actually removed an accidental slot machine from their game because they didn't want to incentivize whale behavior.
Basically the entire mobile market.
Which is a very different market. Mobile game developers couldn't even ask $20 for their game let along $60-$70. It's not comparable to the traditional computer gaming market.
- Comment on Itch.io is delisting NSFW games due to pressure from payment processors 4 weeks ago:
Neither can Steam. Visa and Mastercard make up 90% of all online purchases outside China. If they cut off Steam then Steam is effectively dead.
- Comment on Stop Killing Games is facing a complaint in the EU that uses nonsense logic to accuse the movement's founder of failing to disclose financial contributions he never made: 'It's not paranoia if they re 5 weeks ago:
Can you give me 3 examples where the developer is monetizing the game like EA or Ubisoft would?
- Comment on Stop Killing Games is facing a complaint in the EU that uses nonsense logic to accuse the movement's founder of failing to disclose financial contributions he never made: 'It's not paranoia if they re 5 weeks ago:
Except developers don't have the same incentives. Publishers are incentivized by profits. Developers are usually incentivized by wanting the world to see their artistic output.
Of course some of them will do it for money because some people are just like that, but overall the industry would probably be in better hands if the developers got the long end of the stick and the publishers got the short end. Right now in the AAA market it's the opposite and it shows.
- Comment on Stop Killing Games is facing a complaint in the EU that uses nonsense logic to accuse the movement's founder of failing to disclose financial contributions he never made: 'It's not paranoia if they re 5 weeks ago:
I took it as "Look at all this labour he's been doing. He must be getting paid". They can't fathom someone working on their dream for free.