Goodeye8
@Goodeye8@piefed.social
- Comment on More Online CO-OP Games should have option to pause 2 days ago:
There are levels to coop. Of course in something like Chained together you have to wait because your character is literally chained to the other character. But I think most people would agree that Valheim is designed with coop in mind. If someone goes to the toilet others can still collect wood, expand the base etc. The more open-ended the game is the less it becomes a requirement to stop the game for everyone else.
That is of course if you’re not some kind of a coop purist. If you are then there’s no room for nuance here and this discussion is irrelevant.
- Comment on Why do companies always need to grow? 2 days ago:
All I see here is whining about “uh, guys, no one did it perfectly right 100% the first time, so it doesnt count.” Like what a child says when playing a game.
You’re playing a disingenuous game from the start. You talked shit about Marx without knowing anything about Marx. Now you’re talking shit about Socialism in the context of it not working once when you have examples of capitalism not working either. The US is currently bailing out Argentina after their capitalist endeavors failed. I don’t see you calling capitalism a failure.
Like how all y’all didn’t vote for the nice Black lady because of not being perfect enough to your peivledged liking on Gaza, then seem to not able to connect your actions to the repercussions which are what that one douche is enabling in Gaza.
First of all this is going to come to you as a shocker but not everyone is American. And as a non-American I told Americans they should still vote for Kamala and then focus on fixing their political landscape (including telling Israel to fuck off) because if Trump gets re-elected there won’t be anything left to fix.
Sorry, but it’s just a bunch of tankie apologist BS, and a perfect example of why no one takes full communism or socialism seriously in any country that isn’t already a single party state, corrupt to the maximal extent possible and unable to waiver from the party line.
I’m not a tankie you moron. I’m well aware of the issues socialism has ran into in the past and I’m not going to defend that. Yet I’m still a socialist because you’d need to have your head pretty far up your ass to not see how capitalism has ran its course.
Which also does a huge disservice to anyone pushing for a blended system that is known to work well in limited circumstances.
You’re doing a disservice by defending capitalism.
- Comment on Why do companies always need to grow? 2 days ago:
You said Marx’s ideas have been tested and I asked for those ideas, not about which countries tried to adopt a certain style of socialism.
Yugoslavia paved its own way with Titoism which Leninists would probably go as far as to not even call socialism. If you’re going to call it an example of Marxism failing you need to be more specific on which Marxist idea failed because Tito also rejected quite a lot of Marxists ideas.
As for Albania and Bulgaria both of them followed Leninism, Albania in particular went so deep with Leninism they started calling Krushchev a revisionist. Leninism does takes ideas from Marxism but the vanguard party idea makes it also very different from what Marx had talked about. I personally view Leninism as something not representative of Marx’s vision of the future and instead a derivation of Marxists ideas. So once again, you need to more specific on what Marx’s ideas failed.
If I’m going to make the arguments for you then you could say central planning is a failed idea because the USSR showed how easy it is to misallocate resources and the top-down bureaucracy leads to an inflexible economy. And in case it’s not clear I would 100% agree that a planned economy is not a good idea.
- Comment on Why do companies always need to grow? 2 days ago:
Of course we not going to agree. The only way we could ever come to an agreement is if you acknowledge that you’re talking out of your ass and considering you haven’t gotten that memo yet I doubt you’ll ever get it.
I will say that Marx’s ideas have been tried and tested and have never held up to real world application.
Oh really, what ideas exactly?
Bemoan capitalism all you like, then explain how the Holodomor happened.
I’ll bemoan capitalism all I like and I don’t need to explain how Holodomor happened because I’ll happily bemoan Holodomor as well. Just because the soviets were pieces of shit doesn’t mean I have to be team capitalism.
- Comment on Why do companies always need to grow? 2 days ago:
Right. There’s so much wrong here that I won’t even bother correcting you on everything. You start off not by addressing his points but by trying to character assassinate so you wouldn’t have to address his points. Absolutely disingenuous.
Then between your ramblings you make statements that Marx would disagree with (like land alone being enough to be the means of production) or you try to disprove Marx by stating something Marx himself used as a foundation for the criticism of capitalism (like everything and everyone being a part of the means of production of something else). And finally you make apparently clear you have not read even a summary of his biggest works, Das Kapital, because you say stupid shit like this:
There are no gaps and no bourgeoisie locking up every critical aspect of the social whole, and small businesses as the largest employer in the US mean that Marx’s theory doesn’t stand up to reality anymore.
Das Kapital goes into great lengths specifically to prove those “non-existent” gaps exist. They existed 2 centuries ago and they still exist. And the fact that you think his criticism does not apply to small businesses is just another example of how little you actually understand what Marx wrote.
- Comment on Why do companies always need to grow? 3 days ago:
Bro what?
1) Because you’re leaning on Marx for definitions, who was famously out of touch with reality as well,
Are we just supposed to believe what you’re saying? Because I have easy counter-argument. You’re out of touch with what Marx wrote and if say-so if enough proof then this statement is proven and you’re wrong. Now, unless you can actually prove this statement we can argue this point.
2) because ALL small business owners need inputs, and labor is only one of them, so inventing the vendor as now a farmer to attempt a workaround is disingenuous,
This literally does not change the original argument. Do you think farmers do not need an input? What disqualifies a farmer from being a small business owner?
3) you also had made the tomato vendor into a farmer in hopes of having a point that fits into a poorly crafted 19th century framework, and don’t know enough about how farms anywhere on earth to realize how blatantly wrong you are,
Do you think they didn’t have food vendors in the 19th century? Do you think a tomato vendor is a 20th or 21st century concept that invalidates this supposed 19th century argument?
4) your definition of capitalist is factually incorrect,
I guess this is another “we just have to believe you” points. Just because you don’t understand Marx’s definition of capitalism doesn’t mean it’s wrong.
5) read my edited comment above, which I edited while you wrote this,
Why is this even a point?
6) a farmer is no different, functionally in a minimalist sense, from a person making jam as a cottage industry, who buys fruit and processes it at home, making a farmer’s field not magic but simply a location where work is done,
I’m not 100% sure what you’re even trying to say here but if you’re saying what I think you’re saying, Marx would agree with you here.
7) I said tomato seller, which is someone that spends their labor time buying tomatoes from farms as a risk and selling them in the market. They own means of logistics, which for anyone not stuck in 1862, would consider essentially a means of production as well, as it takes an input and renders is viable to trade for a medium of exchange. Does a fisherman owning a boat mean she owns the means of production when it’s fish spawning grounds that make fish? It’s a stupid argument to cling to one you’ve already written your first PoliSci paper about it and get it.
I guess you also don’t believe logistics existed before 1863. Also your logistics argument doesn’t contradict Marx. And a fisherman owning a fishing boat would mean they own the means of production because the boat is A TOOL to catch fish. The fish don’t magically jump into the fishermans hands. They need to be caught, which requires labor and to ease that labor tools are used. Fish existing doesn’t make a fisherman a fisherman, otherwise I’d be a lumberjack simply because there’s a forest near my home.
I suggest you actually try to understand Marx before you start mindlessly criticizing something.
- Comment on Former BioWare lead writer reads the runes on EA-Saudi deal and speculates that 'guns and football' are in, 'gay stuff' is out, and the venerable RPG studio may be for the chop 1 week ago:
To be fair, Bioware has been on the chopping block for some time. I imagine even without going private EA would’ve gutted Bioware if Mass Effect 4 wasn’t a massive success. In my mind the possibility of Bioware getting shuttered has risen only marginally because that possibility was already high to begin with.
- Comment on Brazil's president has signed a ban on selling loot boxes to minors as part of a larger online child safety law 1 week ago:
I had to translate the law but it does seem to define lootboxes as something you purchase. But legal texts are very specifically worded so I can’t be sure some nuance didn’t get lost in translation.
- Comment on The Video-Game Industry Has a Problem: There Are Too Many Games 1 week ago:
Absolutely. I agree that royalties aren’t the solution here and I agree with what the problem is. Your previous comment just kinda came across (at least to me) like giving some praise to Gearbox for giving out royalties when IMO it doesn’t really deserve praise when those royalties don’t meet the expectations of the people actually doing the work. Especially when the owners get to set their own special deals with guaranteed payouts.
- Comment on The Video-Game Industry Has a Problem: There Are Too Many Games 1 week ago:
Let’s not toot Gearbox’s horn. While Borderlands 3 was their biggest success when it launched the people working on it got less royalties (per person) than they got for Borderlands 2. Meanwhile Pitchford bargained himself a 12 million bonus before the game was even released. Oh and when people complained about getting less royalties Pitchford said, like the asshole he is, they’re free to quit. Gearbox does royalty situation union-less (as I know 40% of the royalties are split between the employees), but that comes at the cost of having to put to with one the biggest assholes in the industry who will tell you to eat shit if you don’t like something.
- Comment on Xbox invests big into indies, signs Game Pass deals with over 50 studios 2 weeks ago:
I thought there was some way but I guess I was mistaken.
- Comment on Xbox invests big into indies, signs Game Pass deals with over 50 studios 2 weeks ago:
I hate Game Pass. It’s a poisoned well. If it’s a continued success it won’t just turn games into subscription service content (meaning we’ll own our games even less. Anyone thinking MS will continue selling games separately I guarantee if Game Pass sticks around for the next decade there will be “only on Game Pass” games) but it will become a locking mechanism for whatever MS new gaming OS will be. MS will make sure Game Pass won’t work on Linux so MS could continue having OS dominance in the gaming space. And of course the service will eventually enshittify because $$$.
The future of Game Pass is a future nobody wants. Paying for an overpriced service to play a curated list of games you can’t own on a machine that will track everything you do and feed you ads every chance it gets.
- Comment on Early access periods should ideally be around six months, research suggests - AUTOMATON WEST 2 weeks ago:
Yeah. IMO the research has taken a wrong metric and come to kind of a useless conclusion. If your goal is to have a lot of new players at launch then of course a short early access is better. Theoretically even better would be to skip early access and go straight to 1.0 because then you might have less people who picked up the game during early access.
- Comment on Microsoft starts rolling out Gaming Copilot on Windows 11 PCs 2 weeks ago:
With the meta point I didn’t think AI would be the one figuring out the meta, I seriously doubt AI could be that intelligent.
I imagined a scenario where the veteran/hard-core crowd of any game community figures out the meta but AI consumes the steps of how we end up in such a meta and then spits out that information to the average gamer so they could follow the steps into the meta. It would affect communities because there would be less of a reason for the average gamer to partake in a community but I doubt it would be some sort of a death knell for communities or game development.
- Comment on Microsoft starts rolling out Gaming Copilot on Windows 11 PCs 2 weeks ago:
I’m currently playing No Mans Sky and the game throws so many random items your way without any indication as to what it’s used for. I have containers upon containers full of things I’ve never used because I have no idea where or when to use them. I could google and end up in a fandom wiki where I’ll get wrong information because the page is missing information about the last X updates that have changed what the thing does. In that scenario I could absolutely see a use case for gaming AI where I don’t have to waste my time getting the wrong information as the AI can instantly tell me that wrong information.
But more realistically I could also see AI being used to help people get from nothing to a meta build, because most games that have meta builds have guides only for what the meta build is and no explanation how to get to the meta build or what parts of the meta build are important. That’s why you see people blindly imitating meta builds and then getting absolutely obliterated because they have no idea why the meta is meta. AI could fill in those blanks while playing the game. I guess it could even be abstracted to just helping follow the meta meta. Like for instance in CS2 if you’re an average player and you have no idea how the rounds flow the AI could tell you “the opposing team has X economy, buy Y and be aware of Z”, which technically isn’t cheating as it’s just game knowledge, but IMO it’s borderline cheating.
I could come up with ideas how AI could be used by the average gamer, but all those ideas kinda expect AI to be actually useful and I’m not sold on AI being that useful.
- Comment on Looking for a PC FPS with deep gunplay, where NPC enemies are humans 2 weeks ago:
I think you played the “offline” mode which doesn’t keep any progress. That is not the PvE mode. I haven’t played official PvE because I’ve jumped to Linux and the anticheat kinda kills the possibility of playing EFT. In PvE most maps are run locally so I could play most of the game in PVE but Streets of Tarkov still boots up a BSG server and I imagine anticheat kicks you out of the server which means I can’t play all of Tarkov. Also PvE cost extra money and I see no reason to pay when SPT is arguably the better PVE experience.
That said I’ve heard good stuff about the official PvE. For many people it’s the de facto way to play Tarkov because no cheaters. But I swear on SPT because SPT mods let you customize Tarkov to your liking. Don’t like the AI? There’s SAIN to replace the AI logic. Want more realistic night vision? There’s a mod for that. Don’t like how some of the weapon sights are fucked up by BSG? There’s a mod to fix sights. Want to turn Tarkov into a rogue-lite? There’s a mod for that. Don’t like getting lucky with keys? There’s mod that puts more keys in traders or a mod that let’s you shoot locks on locked door. Don’t like having to nudge your character into weird positions just to get the crosshair in the right position to loot something? There’s a mod for that. If there’s anything you want Tarkov to be it’s very likely there’s a SPT mod for it.
- Comment on Looking for a PC FPS with deep gunplay, where NPC enemies are humans 2 weeks ago:
Tarkov now comes with PvE mode. But if you don’t feel like paying extra there’s SPT (single player Tarkov) with a wide range of mods. Fika is now used only to turn SPT into coop Tarkov (and Fika isn’t officially supported by SPT devs).
- Comment on 9 months after its 1.0 launch flopped, an indie dev just learned that Steam never emailed the 130,000 people who wishlisted its game 2 weeks ago:
I think the other guy was being sarcastic.
- Comment on 'My Advice to Users Is to Accept Reality and Tune, or to Not Play' — Randy Pitchford Is at the 'Get a Refund From Steam' Stage of the Borderlands 4 PC Performance Backlash 2 weeks ago:
And Silksong will also run like shit if I run an AI model in the background that's hogging all resources, but if I said Silksong ran like shit on a 4090 PC you'd say I'm full of shit. But with Borderlands 4 it would be okay to say that because it fits your biases?
My point is you can't take such statements at face value. They need to be looked at critically because who knows what the person is doing with their machine or what kind of information they're omitting. Maybe the other person has a CPU bottleneck because they threw a 4090 together with a Ryzen 7 2700X? If you take them at face value you're just reflecting your own biases which means you call it bullshit if it doesn't fit your bias or you agree with it when it does fit your bias.
- Comment on 'My Advice to Users Is to Accept Reality and Tune, or to Not Play' — Randy Pitchford Is at the 'Get a Refund From Steam' Stage of the Borderlands 4 PC Performance Backlash 2 weeks ago:
According to hardware unboxed 4090 at 1440 natively on the badass preset gets an average of 67 FPS. I'm not defending the poor performance of Borderlands 4, it's definitely ass, I just don't think we should take insane statements from randos at face value. Always verify performance with reputable sources instead of someone saying something on the web without giving the full picture. Who knows what they've done with their computer to get such poor performance.
- Comment on 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed' 3 weeks ago:
Sure, in theory. In practice we're talking about 3k machines struggling to hit 60FPS (dropping as low as 30fps on occasions) on max settings with DLSS on. A 3k machine gets you high setting low 70 FPS with DLSS on. If a 3k machine is not a high end system what the fuck is a high end system? And the bigger issue is what exactly are we paying for here? Borderlands 4 doesn't even look significantly better than Borderlands 3. There's no reason for the game to be this performance heavy when it looks like a game from 2019.
You have a point in some hypothetical scenario but in actuality this is a case of Randy being full of shit.
- Comment on In a week dominated by Silksong and Borderlands, co-op roguelike Shape of Dreams still managed to launch on Steam as an instant top-seller 3 weeks ago:
I get what kind of a game it is. I don't get how that is so popular. We're talking about player counts that not even Destiny 2 could reach. The only rational conclusion I came come to is that those numbers have to be botted.
- Comment on In a week dominated by Silksong and Borderlands, co-op roguelike Shape of Dreams still managed to launch on Steam as an instant top-seller 3 weeks ago:
I get where you're coming from, I found out Borderlands 4 launched when I saw the news about it having performance issues. That said, if you look at Steam charts Borderlands 4 is just smidge below Silksong numbers and at the time of writing this comment Silksong is the 4th most popular game and Borderlands is 6th most popular game, barely beaten out by a game called Banana (which I've never even heard of and I have no clue why it's that popular).
- Comment on Borderlands 4 Launches To Mostly Negative Steam Reviews Over Performance Issues And Crashing 3 weeks ago:
I thought the entire point of nanite was to allow developers to throw in high quality assets without having to worry about the performance hit.
- Comment on [Silksong] Patch Version 1.0.28497 Now Live 3 weeks ago:
Moorwing filtered a lot of bosses because if you don't move the flea caravan, it blocks the entrance to Bellhart. That change makes sense imo.
You can enter Bellhart from the east by going up the worm ways which means Moorwing is optional even if you don't move the caravan.
I'm also not sure why they nerfed Sister Splinter. I'm more confused about the fact that they nerfed her but not the Last Judge. I've seen more people complain about the judge (due to the runback path) than sister splinter.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 4 weeks ago:
Okay. I was thinking of another point. I just got to the point you were describing and after exploring every nook and cranny on the map there really isn't any other route. But I don't think the route to the boss is that dreadful.
spoiler how to quickly traverse it.
You can sprint jump the first 2 platform ignoring the first enemy. You then climb past the first shield enemy but instead of going right you scale the wall on the left. When you get to the top you can sprint jump to the bell that you can pogo off of and get on the platform with the cart in the background. From there if you want an easy passage to the far right wall wait for the black strong gust of wind. You then jump off and use glide. You will glide faster in the black gust of wind and it will skip the enemy there and get you straight in dashing length of the far right wall. Then you climb up and if you're confident with the 2 bell jump just go for that or wait until the enemy below comes up so you could kill it and then you've got all the time in the world to get the two bell jump done.
If you wait for the gust of wind it should take you about 45 seconds to get from the save point to the boss room
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 4 weeks ago:
I'm not entirely sure which part of the game you're talking about but if you're talking about the section I think you're talking about then you're probably trying to go the wrong way as that section get significantly easier once you have more powers.
If something feels unbelievably difficult chances are you're supposed to go elsewhere. There are quite a few points at the start of the game where you get a difficulty spike and that just means there's a different route to take.
- Comment on AI adoption rate is declining among large companies — US Census Bureau claims fewer businesses are using AI tools 4 weeks ago:
Bubble is build upon potential of the investment. It's unlikely that AI is near its invested potential which means declining usage might actually be an indicator that the bubble is about to pop. A few big investors think the potential has been reached and pull out and then it cascades into a crash.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 4 weeks ago:
I know what you mean with the downward thrust. It just fucks with my platforming.
a bit of a spoiler not but not really as I only mention the name of the ability and what it does.
There's a Wanderer Crest that makes your downward attack like it is in Hollow Knight. That was a game changer for me.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 4 weeks ago:
Ya, Hollow Knight's first areas like forgotten crossroads and greenpath were a lot easier. There werent any mechanics you have to worry about other than jumping and attacking, and most enemies you faced just walk slowly towards you. Bosses were also fairly straightforward.
Compared to what areas in Silksong? Because Moss grotto and Marrow seem to have roughly the same range (and difficulty) of enemies as forgotten crossroads and greenpath. I think you also have somewhat rose tinted glasses regarding the starting areas of Hollow Knight because most enemies weren't walking slowly towards you. I'd say it was more of a 50/50 split between walking enemies and flying enemies with some flying enemies shooting projectiles and flying projectile shooters are much harder than the one projectile spitting regular enemy in the first 2 areas of Silksong.
By comparison Silksong has you fighting tougher enemies that could deal 2x damage, and quick bosses right off the bat like Bell Beast which kills you in 3 hits. Healing taking your entire bar also makes platforming more difficult because newbies will often be low HP and not have enough silk to heal.
I think the comparison here isn't as one to one with Hollow Knight. Silksong is much faster paced. Hornet is more mobile and heals faster (and heals more at once), so bosses killing in 3 hits might not be that much harder because it's easier evade attacks and healing is faster. Bosses killing in 5 hits in Hollow Knight might end up being harder than Silksong because healing is a much slower and deliberate action and you might not get a time to heal with an unfamiliar boss. You also get more combat options with tools because unlike Hollow Knight the tools/abilities don't use the same resource pool as healing.
From my experience grotto and marrow have been comparable to crossroad and greepath. It gets harder after marrow but Hollow Knight also got harder when you got into fungal wastes. Maybe the pace change makes you feel like it's harder than Hollow knight but so far I haven't felt like it was noticeably harder than my first Hollow knight playthrough.