Zos_Kia
@Zos_Kia@lemmynsfw.com
- Comment on Hytale, once touted as the Minecraft killer, is ceasing development 3 days ago:
Yeah i see your point honestly, and at some point there’s no debating either it does it for you or it doesn’t. I’m thinking maybe it’s not a game for you cause that’s a gameplay loop that’s generally enjoyed by players.
- Comment on Hytale, once touted as the Minecraft killer, is ceasing development 4 days ago:
the zombification exploit is an exploit (unless they fixed it? idk I haven’t played since before the update with the warden), setting up a farm with the desired villagers is an absolute chore
Not sure what you mean ? Villager curing is a legit mechanic, and it’s not absolutely required. Personally i never bother, as emeralds are so easy to farm they’re basically infinite. I see what you mean about building villager “trading halls”, though, i used to hate it too. But it’s not really required either i guess. You can just pop into a village, convert 3 or 4 villagers to librarians with the trades you want : mending, unbreaking, efficiency & protection will get you most of the way even if it’s not maxed-out gear you’ll already see the difference. For more marginal enchants you can explore the End and combine equipment you looted from there.
It’s what i like in that mechanic, there’s various paths to acquire good equipment, a minimal setup will take minimal effort but if you geek out you can make yourself a god-tier kit that will stay with you forever.
Anecdotally I used to roll with a crew that had a bunch of PvPers who’d lose equipment all the time, so we had this huge kit-farming district in our base that was really fun to design and build. The system is pretty in-depth and i wouldn’t call it badly designed (even though it might not be to everybody’s taste).
- Comment on Hytale, once touted as the Minecraft killer, is ceasing development 4 days ago:
I think what makes the game great is that it contains a number of game mechanics, which are all interlocked and play nice together. That gives it enormous versatility. You can be a nomad explorer, or a builder who stays at base and never sees a hostile mob. You can be a redstone engineer, or a farmer accumulating insane amounts of resources. You can create map art and barter with other map artists on the server. You can hunt bases and either grief them or contact their owners and get to know their history. You can play mini games on commercial servers or code your own mods and play PvA (player vs admin) on anarchy servers.
You can find the exact combo and dosage that fits your playstyle, then switch gears a couple months later and turn the game on its head. I don’t know of many games with that kind of variety.
- Comment on Hytale, once touted as the Minecraft killer, is ceasing development 4 days ago:
Remove the XP cost increment upon repairing items, so that Mending is not an end-game necessity anymore
Yeah i see your point, it can get frustrating at first. Personally i don’t hate it, getting to keep your tools forever is an endgame perk and as such, it needs a bit of organization and knowledge. You’ll have to have at least some basic villager breeding (for a Mending librarian), and some basic farms (auto-furnace for XP generation & storage, or just some mob farm).
That’s kind of why i think the game is well designed. To get endgame perks you need to interact with different game mechanics at least on a surface level, it’s great for discoverability and inspiration.
- Comment on Hytale, once touted as the Minecraft killer, is ceasing development 4 days ago:
What would you want to see different?
- Comment on Hytale, once touted as the Minecraft killer, is ceasing development 5 days ago:
it’s about the pixel-art and the cubes, am i right ?
- Comment on Hytale, once touted as the Minecraft killer, is ceasing development 5 days ago:
The irony of these projects is that they only seem to appeal to people who don’t really like Minecraft, or used to like older versions but not recent ones. They have zero traction among active Minecraft players.
I’ve tried most of them and honestly they don’t hold a candle to the original - not that they are bad games, but rather they entirely miss the point of modern Minecraft and why it is so appealling to so many people. Although (some vocal fraction of) the community likes to nitpick every single detail of every single update, it is an incredibly well designed game.
- Comment on Vibe coding is to coding what microwaving is to cooking. 1 week ago:
I mean, people also said that of the first generations of rockers who didn’t know shit about solfeggio. Then they said the same about computer assisted music production.
I think we don’t give the new generations enough credit. They might come at skills from a direction we find stupid, but they’re not stupid and they can develop critical skills just like we did.
- Comment on Resurrecting a dead torrent tracker and finding 3 million peers 1 week ago:
I usually do, but in general they’re dead for lack of demand
- Comment on Resurrecting a dead torrent tracker and finding 3 million peers 1 week ago:
If you have access to real debrid, sometimes they have insanely old torrents in cache. I’ve resurrected quite a few decades old bangers from the pirate bay that way.
- Comment on What game has the best tutorial, in your opinion? 2 weeks ago:
Kind of tangential but I’ve always found the start of fallout 3 (the iconic scene where you exit the vault) to be a lesson in game design. Here’s a completely open world but I can guarantee in ten minutes you’ll be at the entrance of megaton. No direct prompting, just subtle framing and environmental clues.
- Comment on Hell 3 weeks ago:
No irony, this is a core skill when you’re in tech leadership. If you’re the people pleasing type, always replying immediately is a classic trap.
- Comment on Are humans really so predictable that algorithms can easily see thru us, or does continuous use of algorithm feeds make us predictable to their results? 3 weeks ago:
I think what’s important is to understand that these things work because they are at a certain scale. Algorithms are notoriously bad at predicting individual behaviour, hence why recommendation engines are a specialization that is far from solved. But when you have large amounts of traffic, the law of large numbers allows you to predict group behaviour with some accuracy.
So you can’t follow a user around and predict their next move and show them the right ad at the right time. But you can take 50 000 middle-aged males, and bet that at least 10 of them will buy a motorbike if you randomly show them a picture of a guy riding in the sunset. Once you have a good volume of this kind of data you can do some casino math to tilt all your bets slightly in your favour, and start betting 24/7.
It’s really cold reading, like they do in those mentalist shows. It’s a lot dumber than it looks, but it’s way more effective than you think.
- Comment on Too bad we can't all act like this 3 weeks ago:
Social media bros virtue signaling the most basic social skills, episode 3257
- Comment on MEN. 3 weeks ago:
He’s a hero to us all! Without him, how would you have ever heard of the clerical necromantic underground ? (Which will be the band of my next black metal band, yes, thanks for asking)
- Comment on AI model collapse is not what we paid for 4 weeks ago:
That has never been true for Google. That’s what other search engines did in the late 90s, and Google’s success comes precisely from implementing smart ranking rather than just being a directory.
They were also early adopters of semantic search using NLP and embeddings, way before LLMs became popular.
- Comment on Valve CEO Gabe Newell’s Neuralink competitor is expecting its first brain chip this year 4 weeks ago:
He’s also one body shift away from being a giant dragon with adamantium scales…
- Comment on New dwarf planet spotted at the edge of the solar system 5 weeks ago:
Talk about putting all our eggs in the same basket smh
- Comment on Is it weird to sometimes wonder wether everything you know is wrong? 1 month ago:
Don’t stop it. It’s healthy.
- Comment on [deleted] 1 month ago:
That’s just misanthropy though. People have their own idea of good which may not align with yours but nonetheless exists.
I bet I could dunk on your tastes for hours, it wouldn’t mean you “don’t care about good”, just that I enjoy being mean.
- Comment on ChatGPT's hallucination problem is getting worse according to OpenAI's own tests and nobody understands why 1 month ago:
That is, almost certainly, not the reason. What you’re describing is “model collapse”, a situation which can be triggered in certain extreme laboratory conditions, and only in small models. It may be possible on larger models such as OpenAI’s flagships, but has never been observed or even proved to be feasible. In fact there probably isn’t enough synthetic (ai-generated) data in the world to do that.
If i were to guess why hallucinations are on the rise, i’d say it’s more probably because the new models are fine-tuned for “vibes”, “empathy”, “emotional quotient” and other unquantifiables. This naturally exacerbates their tendency for bullshit.
This is very apparent when you compare ChatGPT (fine-tuned to be a nice and agreeable chat bot) with Claude (fine-tuned to be a performant task executor). You almost never see hallucinations from Claude, it is perfectly able to just respond with “i don’t know”, where ChatGPT would spout 5 paragraphs of imaginary knowledge.
- Comment on Microsoft getting nervous about Europe's tech independence 1 month ago:
Vendors do exist but they are not required to do so. My last job was at a software vendor, GDPR compliant, ISO & SOC 2 certified, controlling personal data (including salary information) of EU citizens who were not opted in (their employer is the one on the contract). Not healthcare levels of sensitive but still pretty icky in terms of EU law and we had tons of German friends who are real sticklers for the rules. We stored everything on AWS infrastructure and it has never caused any issue during certification or security assessment by clients.
- Comment on Microsoft getting nervous about Europe's tech independence 1 month ago:
Appropriate means running a risk assessment and deciding accordingly
The risk assessment doesn’t require the company to assess the reliability of international diplomatic relationships. Having your data on EU soil (even under the care of a US company) is enough for compliance.
- Comment on Microsoft getting nervous about Europe's tech independence 1 month ago:
There is no requirement for the company to think about that. The majority of GDPR-compliant companies still store on AWS/GCP, just on EU servers.
- Comment on Microsoft getting nervous about Europe's tech independence 1 month ago:
Nah, as long as the actual servers are hosted in Europe, you’re compliant with GDPR and European law. The European company is not liable if the US government violates the EU-US framework.
- Comment on Microsoft getting nervous about Europe's tech independence 1 month ago:
I think a company in Europe doesn’t give a shit that the US government can peek at their data. Their users might care but they certainly don’t.
What’s new is that they no longer trust the stability of the services long term. What if trump slaps a tariff, or asks Amazon to shut down access, or whatever bullshit passes through his head daily? You wouldn’t store your business on Russian servers, and they’re starting to realize the same applies to the US.
- Comment on I can't pay rent because devs just don't care 1 month ago:
Technical testing still leaves a lot of potential issues with business rules, UX etc…
- Comment on C4illin/ConvertX: Self-hosted online file converter that supports 1000+ formats 1 month ago:
Same, I’ve been looking for something like that for quite some time
- Comment on Are we all suffering from "future shock" in 2025? 1 month ago:
If I had to guess, I’d say it’s not necessarily baked into the models, but rather part of a style guide in the system prompt
- Comment on If I snapped you back in time 650 years right this very second, how would you use your current knowledge to succeed? 2 months ago:
Good luck finding enough wood for that ! Energy was reaaaally expensive back then.