- Developers of Cities: Skylines 2 have noticed a growing toxicity in their community, which is affecting engagement and creativity.
- The CEO of Colossal Order expressed concern about the negative impact of toxicity on the team and the community.
- The developers still encourage helpful criticism from the community but ask for it to be constructive and kind.
Archive link: archive.ph/mVaIY
CorrodedCranium@leminal.space 9 months ago
I’m surprised they didn’t see this coming. A lot of people had high expectations because of the impact the first game had and if it wasn’t better in every way there was bound to be some negative feedback.
Candelestine@lemmy.world 9 months ago
They’re not complaining about negative feedback, are they? They’re complaining about the internet hate machine, which we should be mature enough here to admit is a bunch of juvenile, masturbatory bullshit from people that want to feel good about themselves without doing anything to actually earn that, and so just shit mercilessly in every way on anything they don’t like, because bullying others is a quick and easy way to feel strong for a brief time.
That’s more than mere negative criticism.
GilgameshCatBeard@lemmy.ca 9 months ago
Very well said.
cryptiod137@lemmy.world 9 months ago
There was no way the game was going to be better in every way, the previous game was being worked on for the better part of a decade.
scrubbles@poptalk.scrubbles.tech 9 months ago
Yeah I think expectations are too high, where people expected a perfect game like cities skylines forgetting that when it launched it was also a very rocky start.
Gamers in general are just very entitled, and very unforgiving
GilgameshCatBeard@lemmy.ca 9 months ago
They may have expected typical gamers to be more respectful than they are.
Huge mistake.