Pro-Linux game dev who releases a Linux-native version, then proceeds to break down the stats to explain to a non-Linux crowd why he chooses to do so? Fuck it, take my money.
Gamedev and linux
Submitted 1 year ago by uis@lemmy.world to games@lemmy.world
Comments
black-twisted-boughs@kbin.social 1 year ago
Attachment: media.kbin.social ↗5BC2E7@lemmy.world 1 year ago
that makes sense. I hope its really cost effective so others can try it.
ChaoticNeutralCzech@feddit.de 1 year ago
Unfortunately, AAA devs usually already have such a backlog of bug reports that they won’t consider this an advantage
aksdb@feddit.de 1 year ago
They also have different processes. Each report would start as a support request that goes through some customer care department or even call center first, that will triage the issue with some knowledge base or decision tree. So before a meaningful report makes it way to a department that can actually deal with it, a dozen other people are involved first.
infinitepcg@lemmy.world 1 year ago
Yes. Not just AAA. Online commenters seem to believe that bugs don’t get fixed because developers aren’t aware of them. That’s almost never the reason. Finding bugs is easy. Fixing them is the difficult part. And time spent fixing bugs is time not spent developing new features.
spudwart@spudwart.com 1 year ago
I mean Valve once said that QA is the most vital part of game development.
Their classic anecdote is about Portal’s Development. They brought in some players to play the game near its completion and the user response was “Nice Demo, can’t wait to play the full game.” And they decided they had shown the player how to implement basic gameplay mechanics well, but that they hadn’t given the player a satisfying enough situation to use all of the mechanics at once. This is why Portal ends with the most amazing bossfight Valve has ever made imo.
SoonaPaana@lemmy.world 1 year ago
This makes me very happy for some reason. It is like a huge pat in the back for a community that often is under appreciated. The open source community is the last bastion that stands against the rapid capitalism that is spreading through the world. We need more such devs who appreciate this sort of feedback and more new members of the community to take up the torch and continue the good fight.
rustyriffs@lemmy.world 1 year ago
“The open source community is the last bastion that stands against the rapid capitalism that is spreading through the world.”
I need to share this. This should be on people’s t-shirts and stuff.
spudwart@spudwart.com 1 year ago
Ah, so that obnoxious complaint about how “Linux users report too many bugs” and thats why devs won’t port their game to linux, is actually a strength because Linux users:
- Know what a Bug Report is
- Accurately describe the bug
- Provide useful data
- Make Helpful Suggestions
- Typically hit bugs that are also on Windows
The inverse to know is that the average Windows user:
- Doesn’t know their ass from a hole in the ground
- Probably thinks a bug report is only for github, if they know what github is.
- says some vague shit like "The game slows down after a while"
- Will refund the game before even attempting to fix the issue.
spudwart@spudwart.com 1 year ago
Also, similarly, for any future bug reports I may make.
IF there is a preferred format for your bug reports, please state that in a location relevant to whichever bug report system you use.
dbilitated@aussie.zone 1 year ago
wow could you be any more up your own ass. I mean I use both but I don’t think I’m Jesus for knowing what systemd is.
AnonTwo@kbin.social 1 year ago
...How did you get THAT from what he said?
RoyaltyInTraining@lemmy.world 1 year ago
Hairyblue@kbin.social 1 year ago
This is great that Linux gamers take the time to submit quality bug reports.
I also put in reviews of games that work with Linux and give my PC specs and Linux Distribution.
TheEntity@kbin.social 1 year ago
Both the dev and his game are amazing. Highly recommended.
v7x@lemmy.world 1 year ago
I might have to give it a try after reading this.
xenoclast@lemmy.world 1 year ago
I love this for people looking for high quality games with fewer bugs.
The counter argument is that the industry is dominated by the opposite. Low quality trash with flashy graphics and deep monetization. Publishing execs would read this kind of thing and demand to never publish a Linux game.
Then they’d hiss at the sunlight and scurry back into their dank cave …
wkk@lemmy.world 1 year ago
As long as people spend money on it the cycle will continue. Publishers seem to have found the quality threshold people are still willing to pay for. It makes me mad but I can’t control what other people do with their money…
monkeyman512@lemmy.world 1 year ago
Just made me think of the quote: "There are three kinds of lies: lies, damned lies, and statistics.”
badbytes@lemmy.world 1 year ago
Used to work in a lab. We had a Dr. that was so computer dumb. We downloaded an “error msg” screensaver. Messages were unclickable. We watched this fool click for like a min, on nonsense errors.
AnonTwo@kbin.social 1 year ago
I feel like this exact post is several years old....
uis@lemmy.world 1 year ago
More than 2
HeyThisIsntTheYMCA@lemmy.world 1 year ago
We are not your QA. If you want us to be, pay us.
ProxyZeus@lemmy.world 1 year ago
All users are basically QA after QA in any type of product
filister@lemmy.world 1 year ago
I think the fact is that mostly Linux users have a more technical background and work in the tech/IT sector. They know that filling a bug report requires a clear explanation of the problem, and steps to reproduce it, hence the greater quality of their reports.
But still makes me happy that even though Linux has a small marketplace, game devs actually start caring more for them. And a lot of this is also thanks to Steam, I don’t think we would be here without their relentless work to make this happen and the Deck.