I’d love to play it, but it’s been pain enough getting fo4 running on Linux and no one had a serious guide on doing London when I tried.
Fallout: London hasn't developed into a Fallout 4-esque hub of new quest and expansion mods so far, and its lead has theories why
Submitted 4 days ago by ZippyBot@lemmy.zip [bot] to gaming@lemmy.zip
Comments
Postmortal_Pop@lemmy.world 4 days ago
st3ph3n@midwest.social 4 days ago
FYI I had a pretty easy time getting it going with FO4 from GOG via Heroic Launcher. The main sticking point is that Fallout London and Fallout 4 need to be configured to use the same Wine presets since they need to share a bunch of files for Fallout London to work.
pimento64@sopuli.xyz 4 days ago
The article never addresses the elephant in the room, which is that Fallout 4 doesn’t have the cultural staying power that 3 and New Vegas did, because it just isn’t a very good game, so there is never going to be as robust of a modding scene.
Sanctus@anarchist.nexus 4 days ago
The only thing 4 got right was power armor. Thats it.
BlackVenom@lemmy.world 4 days ago
Is being the last game Bethesda made not staying power?
Zahille7@lemmy.world 4 days ago
There have also been surges of players because of the show
jjjalljs@ttrpg.network 4 days ago
Yeah Fallout4 was kind of bad. I played it a lot anyway (sim settlements 2 is pretty good) but the core of it is rotten.
shani66@ani.social 3 days ago
I can’t let this misinformation slide; fallout 3 is the worst game in the franchise bar none.
pimento64@sopuli.xyz 3 days ago
That would be Brotherhood of Steel and it’s not even close
Jakeroxs@sh.itjust.works 3 days ago
A quick look at steamcharts alone with dismiss your claim.
steamcharts.com/app/377160 21k active users now, 33k 24hr peak
steamcharts.com/app/489830 22k active users now, 32k 24hr peak
AHemlocksLie@lemmy.zip 3 days ago
I don’t think that’s really the best metric. Call of Duty from 2022 has 30k current players and 39k peak 24 hours. steamcharts.com/app/1938090
I think a whole lot of people would agree that CoD games are not great and are generally mass produced, mass appeal crap. But they sure do rack up the sales and players. Just having a large player base does not necessarily mean a game is genuinely good with cultural staying power.