Jakeroxs
@Jakeroxs@sh.itjust.works
- Comment on Developers Were Left in the Dark About DLSS 5 12 minutes ago:
I wasn’t being serious, it’s sarcasm because the “artists origin vision” argument is dumb.
- Comment on Sam Altman Thanks Programmers for Their Effort, Says Their Time Is Over 4 hours ago:
I apologize for responding partially dismissively to your obviously dismissive op.
I was also being serious though, most people who only mildy use AI don’t know how to optimize it with things like skills, normies just chatgpt/claude/copilot directly in the literal “chat” not using additional tooling like skills/sub-agents/mcp servers.
- Comment on Developers Were Left in the Dark About DLSS 5 4 hours ago:
Hmm it appears launching in dx11 mode works to disable it. I can’t really find anyone trying to disable it intentionally, it’s all just questions about why it’s missing or how to turn if on.
I did see a screenshot of the supersampling options though and it does look like you can only toggle between xes/far/dlss. That is dumb though, it should not be a forced option at all. However I’d still say that isn’t dlss existence fault, it would be on the devs for not making it disableable in dx12. 🤷
I appreciate you finding an example though, I admit I rarely play AAA games and mainly gravitate toward indie games, however I have actively saught out dlss mods for games like fallout 4 because I heavily mod it and it hits the frames bad, dlss helps a ton in those situations
- Comment on Developers Were Left in the Dark About DLSS 5 5 hours ago:
Name one, I’ve never seen a game that did not have a toggle.
- Comment on Developers Were Left in the Dark About DLSS 5 5 hours ago:
Please show me the last game you were forced to use DLSS to play
- Comment on Developers Were Left in the Dark About DLSS 5 5 hours ago:
Okay, let’s try something more specific, what about tint filter removers for games like fallout 3 and fallout new Vegas.
Do you have the same vehement opposition to those mods since its taking away from the initial vision? Or do you understand that some people want to be able to enjoy it in the way they prefer, or in the case of DLSS, to be able to run games in general at a higher quality then their hardware would otherwise be able to push?
What about Minecraft shaders/texture packs? Are those horrible because they take away from the “original vision”? I just think it’s a really stupid argument.
- Comment on Developers Were Left in the Dark About DLSS 5 5 hours ago:
Exactly, thank you for understanding what I’m trying to say, and DLSS isn’t a required feature, it can easily be toggled.
- Comment on Developers Were Left in the Dark About DLSS 5 5 hours ago:
I don’t see how you could argue adjusting graphical settings in a game doesn’t change how the art looks.
- Comment on Developers Were Left in the Dark About DLSS 5 5 hours ago:
Adding insrruments would be more like if entire NPCs apear that weren’t there, it’s more like frequency expanding compressed/lossy audio.
- Comment on Developers Were Left in the Dark About DLSS 5 6 hours ago:
But it’s details not entire extra characters, so it’s literally not “adding instruments” it’s attempting to sharpen details based on prior frames values for various parts of the image.
- Comment on Developers Were Left in the Dark About DLSS 5 6 hours ago:
I mean I own a pair of sennheiser HD800, let’s compare audio quality.
But I’m obviously not saying it’s a good argument, I figured the sarcasm was evident, I think the “its not the original intention of the artist” argument is a bad one.
There are plenty of legitimate arguments against DLSS, such as companies not properly optimizing their games because they can just make it “good enough” and tell people to use DLSS. That is obviously bad.
Adjusting literally any of the many possible settings in a game “takes away from the original artistic vision” yet generally we see people complain if certain options to their taste/needs isn’t present.
- Comment on Developers Were Left in the Dark About DLSS 5 6 hours ago:
That actually sounds really fucking cool, if you could automatically translate songs in real time? That would be bad because it’s not the original artistic version of the song? Are we really stooping to that level of groupthink where having options to change how you enjoy something is actually a bad thing now?
- Comment on Developers Were Left in the Dark About DLSS 5 6 hours ago:
Does that matter when all the arguments I’m seeing against it are “its not the original vision of the artist” as if most of the corporate garbage games had any soul to begin with?
The original vision is not the same, what can be changed are now all bad? I remember when people complained about games not having a way to disable bloom or chromatic abberation or whatever, that somehow wasn’t taking away from the “original artistic vision” but now we have to get out our pitchforks?
- Comment on Developers Were Left in the Dark About DLSS 5 6 hours ago:
I’m not sure I understand the difference when DLSS is a toggle.
You made exactly my point in your last sentence.
- Comment on Sam Altman Thanks Programmers for Their Effort, Says Their Time Is Over 8 hours ago:
We are so far beyond “computer is just input output device” realistically. There’s thousands of layers of things built on top that produce what we know as a computer and anywhere along that chain things can be broken/not perform as expected because any other layer on the chain failed to do what it was supposed to.
Realistically, what’s the difference between a thing and the facsimile of a thing when the result is the same?
- Comment on Developers Were Left in the Dark About DLSS 5 8 hours ago:
No, because the original information is still there, it’s just filtered on top. Exactly like how listening to the same audio on different headphones can sound completely different.
- Comment on Developers Were Left in the Dark About DLSS 5 8 hours ago:
It sure does take away and distort sounds, to the extent where it can sound very very different.
- Comment on Developers Were Left in the Dark About DLSS 5 9 hours ago:
That’s why only studio quality headphones are even worth listening to music on, if you’re not hearing exactly what was intended then it’s shit garbage. Too bad if you’re poor
- Comment on Sam Altman Thanks Programmers for Their Effort, Says Their Time Is Over 10 hours ago:
Lmfao and computers are just for nerds
- Comment on Sam Altman Thanks Programmers for Their Effort, Says Their Time Is Over 12 hours ago:
Ever heard of skills? You can essentially “teach” it new things that are not directly available in its model, right now it’s still pretty early but it (to me) feels like quite a leap compared to model-only usage.
Its by no means perfect, but I do not think we’re even close to scratching the surface of what all can be done with the tech.
I would bet people back at the advent of computers would scoff at many of the things computers can do now as fantasy.
- Comment on Microsoft Confirms Windows 11 Bug That Locks Users Out of the C: Drive 12 hours ago:
Can you imagine if heartbleed happened today? Everyone would just assume it was AI immediately lol.
But yeah, it would pretty difficult to know for sure, it was funny at first but at this point it’s just annoying because a bunch of people who know literally nothing about programming just assume it was an AI fuckup when I’ve been using buggy software my entire life already lmfao
- Comment on Sam Altman Thanks Programmers for Their Effort, Says Their Time Is Over 12 hours ago:
I wish more people brought this up instead of just flinging shit at users/companies using AI.
They’re fighting an unwinable battle, AI is here to stay and it will keep improving, we have to adapt and ensure people are able to have their basic needs met.
But that’s scary socialism or w/e.
- Comment on Sam Altman Thanks Programmers for Their Effort, Says Their Time Is Over 12 hours ago:
What makes you think AI won’t be writing libraries or languages in the future?
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 14 hours ago:
I would absolutely love if they did add it though, doubt it since 1.0 came out though.
- Comment on Why are people so rude on Reddit compared to the Fediverse? 14 hours ago:
Actually everyone on Lemmy hates Firefox now because AI
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 14 hours ago:
Abiotic factor does not have automation lol
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 15 hours ago:
Its not even the same idea, completely different goals
- Comment on "Palworld is going to be the survival crafting game everyone always wanted" and "people will be shocked" at how big 1.0 is, says Pocketpair publishing lead 15 hours ago:
Using a monster as a glider too
- Comment on Microsoft Confirms Windows 11 Bug That Locks Users Out of the C: Drive 1 day ago:
Is there any data to back that up? I remember many Microsoft issues throughout the years, pretty bad or dumb bugs frequently.
- Comment on Password manager woes. How have you solved syncing on Android? 2 days ago:
Vaultwarden