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Today's featured article on Wikipedia: Myst V: End of Ages

⁨151⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨day⁩ ago⁩ by ⁨silverchase@sh.itjust.works⁩ to ⁨games@lemmy.world⁩

https://en.wikipedia.org/wiki/Myst_V%3A_End_of_Ages

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  • towerful@programming.dev ⁨22⁩ ⁨hours⁩ ago

    The remaster of myst 1 is good, the remaster of riven is good.
    Must 3-6 felt… Thin. Like, the game was about it being 3d and the tech… Not the puzzles.

    I feel a true successor to the myst 1 & 2 games is Quern: Undying Thoughts.
    Felt like the original premise, but in a modern game engine.

    Another game that gave me the same hook as Myst is Blue Prince. A rogue lite puzzle game that is amazing.

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    • caseyweederman@lemmy.ca ⁨9⁩ ⁨hours⁩ ago

      3-5 weren’t made by Cyan, just published by them. They only got the rights back relatively recently.

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    • Rai@lemmy.dbzer0.com ⁨20⁩ ⁨hours⁩ ago

      Must 3 was okay. Balls world was easily the best. The other two were kinda jank. The ending was INCREDIBLE.

      Tap for spoiler

      Saavedro’s “NOOO NO NO NO NO NOOO” wails of despair are amazingly acted yet they make me crack up every time I watch them. I will never tire of watching him scream.

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      • KyuubiNoKitsune@lemmy.blahaj.zone ⁨15⁩ ⁨hours⁩ ago

        I loved that age too

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      • ripcord@lemmy.world ⁨17⁩ ⁨hours⁩ ago

        It actually is the game that gave me the biggest jump scare of any game I’ve ever played, too. Which is really really weird.

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      • agamemnonymous@sh.itjust.works ⁨18⁩ ⁨hours⁩ ago

        Yeah Exile was fine except for the pixel-hunting bullshit in the forest world. Riven is still the best though.

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      • dalekcaan@feddit.nl ⁨14⁩ ⁨hours⁩ ago

        Yes! I loved the ending, it was so satisfying when it finally clicked how to get the good ending.

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    • frongt@lemmy.zip ⁨21⁩ ⁨hours⁩ ago

      Obduction was okay, great world but really a slog to play. I got up to the end and couldn’t be bothered to actually finish it.

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      • waterSticksToMyBalls@lemmy.world ⁨7⁩ ⁨hours⁩ ago

        They made the puzzles so fucking tedious. The one that made you cross a loading zone to see if you had flipped the switches correctly nearly made me uninstall the game.

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      • RememberTheApollo_@lemmy.world ⁨8⁩ ⁨hours⁩ ago

        Got excited when it came out, started playing, and same story. Just couldn’t force myself to finish.

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      • KyuubiNoKitsune@lemmy.blahaj.zone ⁨15⁩ ⁨hours⁩ ago

        I’ve tried 2 times and couldn’t push myself to finish it

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    • ripcord@lemmy.world ⁨17⁩ ⁨hours⁩ ago

      Myst 3 and 4 are my favorites in the series, personally. Especially 3.

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      • towerful@programming.dev ⁨13⁩ ⁨hours⁩ ago

        Myst 6…?

        A brainfart/typo

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    • KyuubiNoKitsune@lemmy.blahaj.zone ⁨15⁩ ⁨hours⁩ ago

      I hate the changes to Riven. They modified it to cater to VR and it really made me dislike it. I looked forward to the remake since the Starry Expanse project was started, that was like, 2009, and when I played it I felt so disappointed.

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    • tjsauce@lemmy.world ⁨19⁩ ⁨hours⁩ ago

      What’s Myst 6? Uru??

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      • towerful@programming.dev ⁨13⁩ ⁨hours⁩ ago

        A typo/brainfart

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  • Hadriscus@jlai.lu ⁨20⁩ ⁨hours⁩ ago

    If yall like these games there’s a spiritual successor to Riven that just came out, Neyyah -> store.steampowered.com/app/1289720/Neyyah/ It was made by a solo developer, looks really beautiful. I haven’t played it yet.

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    • lime@feddit.nu ⁨11⁩ ⁨hours⁩ ago

      i played and loved all the myst games, including uru live. i was really excited for neyyah, followed development for years. think i’m a third of the way through now, going by achievements.

      so far, it feels like what people who don’t like myst think people enjoy about myst. it’s beautiful, densely detalied, and impenetrable . it starts with a five minute lore dump (cut down from fifteen in the demo, the dev was really proud of having “streamlined” the experience), there’s a new made-up word introduced every sentence (don’t worry, you get a glossary), and all the puzzles so far have been “align these in order” or “put the square thing in the square hole”.
      puzzles are sort of integrated into the world like in riven, but in a weird haphazard way where there are random screens placed in the world. there are encoded notes everywhere, and they’re unreadable unless you “know the trick”, which you learn fairly quickly and after that they all become plaintext instantly. which is just as well because most of them are just fluff.
      there are hints at interesting mechanics but i’ve not gotten there yet, the biggest change so far is getting a briefcase full of balls that activate machines. the balls are one-time use and uniquely coded so once you put the right ball in a machine it stays on and you no longer have that ball. it’s basically a series of fetch quests but you get all the items at once and have to just go around and put them in the right place.

      all in all, a strange experience. i’m holding off on final judgement but so far i’m only impressed by the graphics. i’m hoping the story finds its footing soon because my patience with the glossary is starting to wear thin.

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      • Hadriscus@jlai.lu ⁨11⁩ ⁨hours⁩ ago

        Thanks a lot for the feedback, I was wondering how he’d managed the puzzles

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    • einlander@lemmy.world ⁨19⁩ ⁨hours⁩ ago

      Wow Micropose is still around. I’ll ad them Apogee and 3d Realms are still kicking around.

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      • KyuubiNoKitsune@lemmy.blahaj.zone ⁨15⁩ ⁨hours⁩ ago

        Holy shit

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  • MyNameIsAtticus@lemmy.world ⁨13⁩ ⁨hours⁩ ago

    Man, i played the first one when i was little. I always forget it had sequels beyond Riven though.

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