800k!!! 🥁
StopKillingGames - Yet another reminder for European citizens to fight for software ownership before the timer runs out. A signature takes mere minutes and preserves many games and lots of fun.
Submitted 2 months ago by UltraBlack@lemmy.world to technology@lemmy.world
https://www.stopkillinggames.com/
Comments
Quik@infosec.pub 2 months ago
a_wild_mimic_appears@lemmy.dbzer0.com 2 months ago
876k now - at this speed it will be done tomorrow, or at latest in 2 days!
WhyJiffie@sh.itjust.works 2 months ago
898k. I’m very happy this is happening. but I’m worried about how sudden the signatures started coming in, there was a chart somewhere. Hopefully they are valid.
KindnessIsPunk@lemmy.ca 2 months ago
Can someone explain to me why Pirate Software has such a big problem with it, I tried to look it up and I’m still struggling to understand.
CaptainBasculin@lemmy.bascul.in 2 months ago
He thinks the initiative’s goal isn’t clear and passing a law based on an unclear direction would effectively kill all live service games.
The problem is, reason behind making a law about it is clarifying how to approach this problem in the first place.
emmy67@lemmy.world 2 months ago
I don’t think “killing all live servoce games” would even be bad at this point. When I ran dedicated servers back in the day that was much better.
KindnessIsPunk@lemmy.ca 2 months ago
Ahh it sort of makes sense if you don’t think about it too long, gotcha
Phegan@lemmy.world 2 months ago
He has multiple conflicts of interest and is taking the side of his wallet and not consumers.
Altrex@lemmy.world 2 months ago
Without diving tooo much into it, I’m pretty sure the main reason is he doesn’t want government regulation around the games industry.
The most generous summary of his better points would be that it is not always feasible to leave a game in a playable state since server architecture might not allow for that. Semi fair since the games industry has gotten to a point where some of these games may be using code contracted from a third party making releasing the binaries difficult from a licensing perspective.
However he seems to have taken playable as ‘designed for single player’. Using the hypothetical of MMOs needing to be rebalanced around a single player experience. He extended this to a game Meet Your Maker which is reliant on other real players for the experience and saying there is no way to leave that 'playable.
As a note, Stop Killing Games is NOT asking for any rebalancing to be done and this is an entirely fabricated complaint.
Someone64@lemmy.world 2 months ago
You have to remember that it’s not retroactive so it should only affect future games. The games at that point wouldn’t have that issue because they would know not to do anything to make it extremely difficult if not impossible to release a server or something. So even that point of his is pretty dumb.
electronVolt@sh.itjust.works 2 months ago
Here is a real-time signature counter for the EU: stopkillinggamestracker.pages.dev
patatahooligan@lemmy.world 2 months ago
Sign the petition even if it’s surpassed 1mil signatures by the time you read this! The signatures will be verified after the petition is complete. This could lead to removal of any number of them. We don’t want to barely make it. Let’s go as high as possible!
waspentalive@lemmy.world 2 months ago
Help a non-European understand… So, if you get enough signatures, it becomes law? Direct democracy?
patatahooligan@lemmy.world 2 months ago
No, there’s no way to automatically make something become law. A successful petition just forces the European Commission to discuss it and potentially propose legislation. Even though it’s not forcing anything to happen, there is an incentive for the commission to seriously consider it as there is probably a political cost to officially denying a motion that has proven that it concerns a large amount of people.
SomethingBurger@jlai.lu 2 months ago
If this gets enough signatures, the EU will create a review committee, which, if they approve of the initiative, will draft a law for the European Parliament to vote on.
M137@lemmy.world 2 months ago
Holy shit, it’s at 994,000 only 6000 votes left. It’s going to succeed!
UltraBlack@lemmy.world 2 months ago
We just passed 100%, thanks everybody for signing the petition!
But why should we stop here? Keep it coming!
DFX4509B_2@lemmy.org 2 months ago
I can’t sign it because I’m in the US… unfortunately… but it’s in Overdrive right now.
Spacehooks@reddthat.com 2 months ago
Could someone give an example what this fighting?
kiagam@lemmy.world 2 months ago
The initiative start with the game “the crew”, where ubisoft shut down the servers and you can’t even play singleplayer. The argument is that your product can be removed without your consent. The counter-argument is that it is not a product, it is a license.
The best possible outcome is that developers be required to keep games playable if they don’t want to maintain it anymore,by either updating the game to work offline or providing lan/private server capabilities.
It might just end up being a warning when buying the game like “this is a license, not a product: access may be revoked at any time”
Spacehooks@reddthat.com 2 months ago
Wow didnt know it won’t even let you play single player what a load of bollocks.
waspentalive@lemmy.world 2 months ago
You buy a game. Every time you start the game it phones home for permission. The company decides to shut down the server that gives permission. You can’t play the game anymore.
Spacehooks@reddthat.com 2 months ago
Hmmm i use third party servers for playing online for some really old games. Wonder if this just makes it easier for new games then.
Phegan@lemmy.world 2 months ago
Fuck Thor.
kimara@sopuli.xyz 2 months ago
It’s on a good roll now. People should go and sign!