Shameful, but this is the state of modern game developers. Scrap every possible avenue of paying your workers a living wage while surrendering to all latest failure tech fads.
'Spitting in the face of your international audience': The Alters cops to using generative AI for background text and translations, despite not disclosing such on Steam
Submitted 3 weeks ago by Agent_Karyo@lemmy.world to games@lemmy.world
Comments
Samdell@lemmy.eco.br 3 weeks ago
frenchfryenjoyer@lemmings.world 2 weeks ago
I remember watching a film online that had AI generated subtitles. it was shit because the subtitles said vaguely the same thing but were still very different to what was actually said. and both the film and the subtitles were in English. can’t imagine how bad AI translations will be. also what’s wrong with getting a translator, who can understand context?
filcuk@lemmy.zip 2 weeks ago
Why would they use LLMs for translation over dedicated translator (apps like Google translate)? Is this common now?
daniskarma@lemmy.dbzer0.com 2 weeks ago
In my experience LLM get vastly better results that traditional translation software.
Also google translate is not traditionally suited for long coherent text.
And, anyway google translate if it’s not already using llm for translation will soon. Results are just better. It’s one of the tasks that language models are actually good for.
filcuk@lemmy.zip 2 weeks ago
I don’t have an issue, it was just a question.
I don’t ever translate anything but a few words myself.
My assumption was that a dedicated tool would have done a better job, but you have good points about tone and coherence of long text (and possibly even across many promps of the translation).
Agent_Karyo@lemmy.world 2 weeks ago
I work with multiple languages and I haven’t heard of LLMs being used instead of Deeply/Google translate.
Don’t really see the reason to switch to LLMs.
SculptusPoe@lemmy.world 3 weeks ago
What an insanely non-issue to clutch one’s pearls at…
Daggity@lemmy.zip 3 weeks ago
[Really appropriate example, actually. ](smithsonianmag.com/…/what-the-luddites-really-fou…]
ILoveUnions@lemmy.world 3 weeks ago
Me and the boys being worried for our jobs as automation stretches onwards and just wanting some level of guarantee that good paying jobs will still be available 😭
TingoTenga@lemmy.world 3 weeks ago
Ah, the always welcome “and so what?” comment.
_cryptagion@lemmy.dbzer0.com 2 weeks ago
Don’t forget the obligatory smug response from somebody who feels they have moral superiority.
BananaIsABerry@lemmy.zip 3 weeks ago
It wouldn’t be lemmy if we weren’t always in a moral size measuring contest.
criss_cross@lemmy.world 3 weeks ago
Like I’m not the biggest fan of gen ai but a generic computer screen feels like a good use case for filler text.
borth@sh.itjust.works 3 weeks ago
Showing that even a small non-issue use of AI will be detected is a pretty strong incentive for other games to disclose that willingly. Otherwise, why would they admit to it if no one can tell? Morals??? 😂😂😂
SculptusPoe@lemmy.world 3 weeks ago
Why should they “admit” to it when NeoLuddites with pitchforks and no internal logic lurk around every corner?
awesomesauce309@midwest.social 3 weeks ago
Gamers who get mad having to wait for company logos to show while games boot: They have to disclose every piece of software they use to make every game! I want my games 100% hand crafted and bespoke. I want to sense the life people spent meticulously crafting mudsplat_texture_1 - mudsplat_texture_500. Also no crunch (and no bugs, obviously)
abbotsbury@lemmy.world 3 weeks ago
Nice strawman Dorothy
XM34@feddit.org 3 weeks ago
Thank you. At least some people on this abomination of an antisocial media still seem to use their brain.