The DM tools were where it really shined; I’d love a modern game with that kind of support.
Was it Good? - Neverwinter Nights
Submitted 3 months ago by simple@lemm.ee to games@lemmy.world
https://www.youtube.com/watch?v=jeO6SuOtjUQ
Comments
maquise@ttrpg.network 3 months ago
bjoern_tantau@swg-empire.de 3 months ago
Divinity Original Sin 2 apparently has them. Don’t know how much you can do with them hut there’s a stream out there with Matt Mercer using it to DM. But I haven’t watched it yet because I want to play the game myself first.
Coelacanth@feddit.nu 3 months ago
I remember the DM tools and custom campaign multiplayer being fantastic, but I don’t remember too much of the actual story. What I do remember is hating the restriction of a single follower, as the party banter is one of my favourite things in this type of games.
brsrklf@jlai.lu 3 months ago
Yeah, I got it mostly for the campaign, hoping for more Baldur’s Gate. It was so disappointing.
The story was uninspired, but most of all solo gameplay was so boring. One character, one NPC companion and you couldn’t control them in any way, starting at low level, all of that made your strategic choices practically inexistent.
And then the engine breaking everywhere causing it to rewind your action after 5 seconds because it suddenly remembered “hey, you were not supposed to be able to go there, we’ve put a bunch of knee-high crates to block that 5 meter wide empty hallway!”
Coelacanth@feddit.nu 3 months ago
Yeah I had pretty much the same experience. BG2 was my favourite game at the time (it’s still up there) so I was incredibly hyped, but it felt flat in comparison.
At least I got enough bang for my buck with the multiplayer stuff.
lemmyng@lemmy.ca 3 months ago
It was a very linear story, too.
ceiphas@lemmy.world 3 months ago
But the controls we’re horrendous
obinice@lemmy.world 3 months ago
Hell yeah, it’s was magnificent, and the expansions were better than the OC!
What news of the Waterdhavian creatures?!
Kolanaki@yiffit.net 3 months ago
They were both good.
But I never run into anyone who even played the OG MUG on CompuServe. Just the Bioware one.
snooggums@midwest.social 3 months ago
It was absolutely fantastic. A full campaign plus all of the DM tools and the ability to run shared servers for people to join and play together!
I really wish they included similar real time DM tools to BG3.
Mirodir@discuss.tchncs.de 3 months ago
With Larian’s previous game having great DM tools and them saying they would’ve loved to do DM tools for BG3, I think WotC telling them not to is a fair assumption to make.
snooggums@midwest.social 3 months ago
That woukd be consistent with worc anti virtual tabletop turade last year.
cyberpunk007@lemmy.ca 3 months ago
Always wanted to play it but never did, I fear as a new player it wouldn’t have the same appeal to me given the age of the game and no nostalgia level. Am I wrong?
VindictiveJudge@lemmy.world 3 months ago
The base campaign is kind of awful. It really just existed to demonstrate what you could do with the tool set. The expansions, Shadows of Undrentide and Hordes of the Underdark, are much better written with more interesting characters. None of the three campaigns hold up to modern game writing standards and all are pretty heavy on dungeon crawling. The deciding factor is probably going to be how much you like the D&D 3.0 rule set.
Obsidian’s sequel is based on D&D 3.5 and the core campaign has writing roughly on par with the first game’s expansions, with the quirk that it’s Obsidian doing high fantasy straight rather than their usual deconstructions. NWN2’s Mask of the Betrayer expansion is easily the best written thing out of either NWN game and is genuinely pretty great. NWN2 has some pretty terrible optimization, though, and runs rough on even high end modern systems.
snooggums@midwest.social 3 months ago
The movement is wonky compared to modern games, and unless you are wanting to do real time DMing it isn’t worth it in my opinion.