I remember hating Metroid Prime’s controller scheme on the Gamecube. The controls felt so stiff. But I was so in love with the universe and gameplay that I just accepted it, kind of like every Rockstar game.
Now I wish I played it on the Wii.
lolola@lemmy.blahaj.zone 4 days ago
My best experience with a shooter was Metroid Prime Trilogy on Wii. Joystick to run / strafe and motion controls to aim, freeing up your right thumb and fingers for buttons.
I hate having to switch between aiming with my right thumb and pressing buttons with my right thumb. Like in Metroid Prime Remastered on Switch. Grr.
I remember hating Metroid Prime’s controller scheme on the Gamecube. The controls felt so stiff. But I was so in love with the universe and gameplay that I just accepted it, kind of like every Rockstar game.
Now I wish I played it on the Wii.
Back paddles like the steamdeck or steam controller has are a godsend for any game where you have to run, jump, and shoot at the same time. Or any other combination of actions. I don’t think I could go back to not having access to those. I don’t remap them for every game but the times I have its made those games so much better.
A lot of games now still have motion control aiming, you just tilt the controller. Sometimes it’s off by default though. I typically use the stick for big movements and tilt aiming for zeroing in.
oozynozh@sh.itjust.works 3 days ago
try the claw grip
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v4ld1z@lemmy.zip 3 days ago
nostalgic Monster Hunter on PSP noises