it has been a long time since i played either but i know i loved 2 and 3 was a let down but still worth playing.
Comment on Fable - Gameplay Teaser
cerebralhawks@lemmy.dbzer0.com 15 hours ago
Here’s the unbranded trailer that shows all the platforms it’s on.
www.youtube.com/watch?v=C5qWGaqzk98
Posting the Sony one implies it’s exclusive to PlayStation and derails the conversation to a place it really doesn’t need to go.
Personally I’m cautious. After the way the second one ended, I never touched the third one. They kinda pull this bait-and-switch where if you try to pick the good ending, the game shames you for it. It’s almost as bad as Mass Effect 3 telling you that you have three choices, giving you three paths, and not telling you which one is which. Maybe a bit worse. I mean to go through this whole game and just get shit on for trying to do the right thing. It’s a bit shit.
Then again, Peter Molyneux isn’t involved in this. He’s making a sequel to Black and White set in the Fable universe without using the Fable name (but he is using the Albion name) so it’s kinda confusing. Obvious if you know what you’re looking at, though.
acosmichippo@lemmy.world 15 hours ago
cerebralhawks@lemmy.dbzer0.com 2 hours ago
Oh yeah, 2 was fun as hell, I just thought the ending was a betrayal.
omega_x3@lemmy.world 14 hours ago
Look saving the dog is the only choice, you can go get another wife and kids and a million gold is so easy to get by that point in the game. My biggest problem with 2 was that I was so evil by the time I realized that I needed to get to a level of good to get an expression to open the last door and I just didn’t want to do it anymore.
3 is easy bad ending or huge money grind for good ending, that is the whole game.
cerebralhawks@lemmy.dbzer0.com 2 hours ago
Yes, I know about 3’s good ending and how all that works, I don’t want to spoil it for anyone who wants to play it but hasn’t before, but I appreciate how they handled it, as I understand it. And that twist is revealed somewhere in the middle, so you can grind out the good ending or you can take the easy way out. Fable 2 had you go all the way to the end, gave you one wish and 3 options to choose from, then pulls the rug out from under you. Unless you’re evil and you just take the money. Regarding the dog:
spoiler
There’s no option to save the dog. Not sure where you’re getting that. I don’t remember a dog. I know you could get a pet and they could die and you could get another one. But there’s no wish to bring a pet back. The evil wish is money, and lots of it, but it’s the end of the game so it’s purely symbolic. The other two endings are “bring back everyone who was killed by the bad guys” or “bring back your family.” The game pushes the value of family from the very beginning, but apparently choosing your family is a second bad ending and your family basically hate you for putting them before some strangers. Which doesn’t track with the rest of the game.
VindictiveJudge@lemmy.world 13 hours ago
The money grind in 3 is easy, too. You just need to buy a house, rent it out, use that to buy another house, etc.
Quetzalcutlass@lemmy.world 13 hours ago
To get the good ending you need to become a landlord. Plot twist: this is actually the evil ending.
VindictiveJudge@lemmy.world 12 hours ago
You can also get really good at Lute Hero, but it takes longer.
Omegamanthethird@lemmy.world 11 hours ago
I liked 3 a lot. But it’s way too easy. IIRC you also can’t die. You just revive with a scar. But I never “lost” until I got to that assassin for the DLC.
Also, yeah, the ending was price gouge all of your rental properties or let everyone die. Like, great, what a choice.
Gameplay was fun though. Missions were fun. Everything was good except those two things.
chiliedogg@lemmy.world 3 hours ago
The third game also had that horrid “menuless” interface.
And in a series where magic was so OP it made other combat options useless in comparison, it had by far the most OP magic.
A maxed-out melee or ranged character would take twice as long to kill a single enemy as a low-level mage would take to kill a group of 10 enemies.
Quetzalcutlass@lemmy.world 4 hours ago
All of the Fable games were easy. The first one had a shield spell early in the magic tree that made hits drain mana instead of health, mana potions were cheaper than health potions, you could carry a ton of them, and using them was instantaneous even in battle. It was straight-up impossible to die unless you did so deliberately.
The shield spell also made it so getting hit didn’t reset your combo (which acted as an experience multiplier), so you could grind against infinitely respawning enemies like town guards or undead in the graveyard for a while until your combo was in the hundreds, then chug a few experience potions and max out all of your stats instantly.
The only downside was that the spell made an annoying loud humming noise the entire time it was active.
I can’t remember ever having trouble in the second, but I don’t remember it being so broken either. It was just tuned a little too low since they wanted casual players to be able to enjoy it. The games could really have used difficulty options.