So pretty much every shop/job simulator?
mindbleach@sh.itjust.works 3 weeks ago
Is there an asset flip disclosure?
Rcklsabndn@sh.itjust.works 2 weeks ago
mindbleach@sh.itjust.works 3 weeks ago
Is there an asset flip disclosure?
So pretty much every shop/job simulator?
communist@lemmy.frozeninferno.xyz 2 weeks ago
Nearly all games use assets, would be pointless.
nasi_goreng@lemmy.zip 2 weeks ago
Asset flips refers to low quality project that use all store-bought assets without providing any uniqueness whatsoever on gameplay.
vaultdweller013@sh.itjust.works 2 weeks ago
Problem is there are legitimately good games that do this, usually ones that focus exclusively on writing but still. At that point it’s better to let the reviews handle it.
nasi_goreng@lemmy.zip 2 weeks ago
I said “low quality project”, that means games with “focus exclusively on writing” are not belongs to this category.
Huge chunk of RPG Maker games are using generic reusable assets provided by RPG Maker yet still cool af, as they focus on writings.
joshchandra@midwest.social 2 weeks ago
Like what?
communist@lemmy.frozeninferno.xyz 2 weeks ago
yes, but how do we define an asset flip? whatever definition is used will be something avoided by scummy developers or will apply to all games on steam.
mindbleach@sh.itjust.works 2 weeks ago
Okay, so, complex projects having a small part you didn’t make doesn’t matter?
communist@lemmy.frozeninferno.xyz 2 weeks ago
it’s not that it doesn’t matter at all but what problem does it solve if nearly every game on steam has it? It wouldn’t even help identify actual asset flips.
mindbleach@sh.itjust.works 2 weeks ago
Okay, so, every game on Steam having some generated asset wouldn’t matter?