Nearly all games use assets, would be pointless.
mindbleach@sh.itjust.works 20 hours ago
Is there an asset flip disclosure?
communist@lemmy.frozeninferno.xyz 18 hours ago
nasi_goreng@lemmy.zip 14 hours ago
Asset flips refers to low quality project that use all store-bought assets without providing any uniqueness whatsoever on gameplay.
communist@lemmy.frozeninferno.xyz 3 hours ago
yes, but how do we define an asset flip? whatever definition is used will be something avoided by scummy developers or will apply to all games on steam.
vaultdweller013@sh.itjust.works 9 hours ago
Problem is there are legitimately good games that do this, usually ones that focus exclusively on writing but still. At that point it’s better to let the reviews handle it.
nasi_goreng@lemmy.zip 7 hours ago
I said “low quality project”, that means games with “focus exclusively on writing” are not belongs to this category.
Huge chunk of RPG Maker games are using generic reusable assets provided by RPG Maker yet still cool af, as they focus on writings.
mindbleach@sh.itjust.works 16 hours ago
Okay, so, complex projects having a small part you didn’t make doesn’t matter?
communist@lemmy.frozeninferno.xyz 16 hours ago
it’s not that it doesn’t matter at all but what problem does it solve if nearly every game on steam has it? It wouldn’t even help identify actual asset flips.
mindbleach@sh.itjust.works 15 hours ago
Okay, so, every game on Steam having some generated asset wouldn’t matter?
Rcklsabndn@sh.itjust.works 9 hours ago
So pretty much every shop/job simulator?