In purely game terms, I think it’s just visual shorthand for walking gingerly. Because actually stepping carefully and quietly depends on a lot of factors (surface texture, surrounding environment, footwear, wind conditions, etc) and would be a bitch to fully animate for every permutation.
Comment on Video games often have crouch and crawl for stealth but not the much more commonly used tiptoeing
Rhynoplaz@lemmy.world 2 days ago
The older I get the harder it is for me to understand why crouching is supposed to be quieter than walking.
If I was crouching you’d hear my groans and my joints crack and pop from another room.
Deconceptualist@leminal.space 2 days ago
Rhynoplaz@lemmy.world 1 day ago
Oh absolutely. It only makes sense to map both of those “sometimes” actions to a single button, but it’s still fun to laugh at.
RampantParanoia2365@lemmy.world 2 days ago
My sister once commented that the crouch walking was the unrealistic part of Last of Us
saltesc@lemmy.world 2 days ago
And somehow crawling is silent mode.
adarza@lemmy.ca 2 days ago
and the ‘game’ forces you to drop half your carried inventory as well as whatever was equipped in either hand when you do try to get back up.
iamericandre@lemmy.world 2 days ago
I like how gta v did the like hunched over sleuth walk instead of crouching because agreed, I would make it ten feet with out groaning or falling over