It’s just wild to me that a game straight out of a TTRPG is “light on RPG elements”.
Character stats is just something DnD came up with and everyone goes “character stats = RPG”. DnD had character stats because Gary Gygax and Dave Arneson all played table top war games before creating DnD.
Some of my favorite TTRPGs, don’t have character stats; looking at you Under the Autumn Strangely, Dread, 10 Candles, For the Queen, and that one game were I play tested characters playing Truth or Dare.
At the end of the day, playing a TTRPG is about telling a story. If the Chinese Room can tell a great story with light character customization. I will take that.
HeyThisIsntTheYMCA@lemmy.world 18 minutes ago
ten candles is still my favorite ttrpg, followed closely by fiasco.