Skimming their data tables (don’t have access to the journal outside of work), it feels like a really broad hodge pdge of semi-related studies (which the authors essentially admitted).
But it also kind of misses the point. The problem isn’t titties or dicks in video games. The problem is the culture around it and what it reinforces and it very much goes far beyond video games. Big jiggly titties? You are a mature game. Dick size slider so you can rock a magnum dong that needs a monster condom? You are progressive. What? Both of those are just more male gaze?
And all of that is normalized. You won’t see a significant change from the baseline because that IS the baseline.
You know what you almost never see (outside of those “problematic gay games that turn the kids into litter boxes”)? A sexy twink. We all made the same joke about Lies of Timothee Chalamet being one of the better souslikes of the past decade but it is also very telling that we mostly see our twinks in full stillsuits or twelve layers of Victorian clothing. Look, but have enough chastity belts that nobody needs to be worried about being able to touch. And the moment you have a woman who doesn’t have an hourglass figure? See: The Last Of Us 2.
Which is the issue. We have a cult of toxic misogyny that insists everything MUST be male gaze and the only acceptable nudity is big titty girls and guys who look like Ahnold. And any divergence from that is “ruining games” or “being woke” to the point that we don’t even GET those games outside of the rare case of a game nobody cared about becoming popular (I’ll always cite that Yasuke was a recurring character in Nioh long before people turned him into a culture war).
Its like saying that gas stoves cause no meaningful decrease in air quality but having every study take place in the home of a pack a day smoker.
Regrettable_incident@lemmy.world 1 day ago
Maybe we need more women working in game design. I don’t know the figures, but I’m guessing they are underrepresented. We probably need more diversity in games generally. It feels like this should be obvious to studios too - the more diverse your team, the more likely your game is to appeal to a diverse audience = a larger pool of customers.
NuXCOM_90Percent@lemmy.zip 1 day ago
That was always my experience. You can force people to do hundreds of hours of sensitivity training and explain to them why making the acronym for their solver “K*KE” is inappropriate. But if you just focus on increasing the diversity of your hiring pool and ACTUALLY hiring the best and the brightest, so much of that solves itself because now there is someone to explain that China and Japan may have a lot of shared culture and history but are very much not the same country or why that word is totally a slur and so forth.
I don’t know the actual metrics per studio (and most that DO report it are heavily skewed because they put the administrative staff in with the creative to juice their numbers). But, mostly, every time I think about “popular gamedev” it just reeks of startup culture. The idea that if you were part of a successful team then you should lead your own and that this game was made by one auteur rather than a giant team and so forth.
And that has the exact same problems we see at so many startups as a whole. The person who was real good at coding is HORRIBLE at management and has no understanding of what HR is even for and so forth. Which leads to the kind of shit that was deeply frowned upon in a conference room at 3 am becoming corporate culture and leading to “cube crawls” and the institutional abuse at companies like Blizzard or Ubisoft.
abbotsbury@lemmy.world 1 day ago
I’m gonna need some context please
UnderpantsWeevil@lemmy.world 1 day ago
eardrums immediately shattered by Gamergate reactionary media
DreamlandLividity@lemmy.world 1 day ago
If you have a way to make women study software engineering and other game dev related fields, please do share. I would love that.
But you can’t fix lack of women and generally diverse people skilled in game dev during hiring. We have seen the results of trying multiple times.
NuXCOM_90Percent@lemmy.zip 1 day ago
Wow. Every dog in the tri-state area suddenly started barking. I wonder why…
But yeah. That is some bullshit that comes up every time anyone tries to address the diversity issues. “Well, if there were more intelligent black people, maybe we would hire a black or two” level comments.
In my experience, most first year undergraduate courses for STEM related degrees more or less match the demographics of the university itself. Depending on how rigorous the program that can change drastically as the weeding out courses happen, but it generally is “close enough” by the time they are in the 400s and going to special guest lectures by us industry a-holes.
The problem is what comes after. There is a reason there are Black Engineering and Women in Engineering mailing lists. Because so many companies (and graduate programs) basically want a “diversity hire” and nothing else. So you might have a class that graduates with 40% women entering a workforce that will hire 5%, at best. And… the good groups talk about this and encourage people to have a plan B. Whereas men (at least up until recently) know that if they just keep trying they’ll get hired eventually because 95% of those jobs are for them.
And grad school (less an issue for game dev) has the added problem where so many advisers are complete creeps with tenure. But that is a different mess.
No. Whatever the field, if you actually work towards having a diverse hiring pool and actually hire on merit, you tend to have an employee demographic within a stones throw of the regional breakdown. Because, yes, socioeconomic and institutionalized racism do give certain ethnic groups a serious disadvantage. But when you are hiring for roles with undergrad or graduate degrees? The best of the best are the ones who actually DO tend to find a way to bootstrap themselves up (or have parents who did). And… long term that goes a long way towards fixing things. It isn’t the complete solution but it REALLY helps.
MotoAsh@lemmy.world 6 hours ago
rofl that is NOT a dogwhistle, you actual dipshit… Software engineering, to this day, is infact, in actual living reality, underrepresentative of women and minorities. As a matter of fact.
You can bitch about reality not matching your expectations, but many of us work in the fucking industry and you’re working off a mountain of shitty assumptions.
DreamlandLividity@lemmy.world 1 day ago
I don’t know anything about other STEM fields or other countries, but where I live, most sw engineering courses don’t have above 5%.
But yeah, dismiss reality with the “dog whistles”! “All the dog whistles!” And then act surprised when no one outside your echo chamber takes you seriously.
NoodlePoint@lemmy.world 23 hours ago
Makes me think why those big tech corporations are suddenly supportive of that regime in DC.