AAA and AA haven’t meant shit in this industry for a long long time. It’s not even almost something I look for when looking for something new to play?
Oh that looks fun, but the budget just isn’t high enough for me, next.
Plebcouncilman@sh.itjust.works 8 months ago
The premise itself is flawed, of course Gamepass impact sales, that’s the whole point. The question is does it negatively affect profit? Well for AAA games it might, for AA and indies it might affect positively and those make up the bulk of the gamepass library. Matter of fact there’s barely any AAA games released day one on GP that isn’t Microsoft’s own games.
AAA and AA haven’t meant shit in this industry for a long long time. It’s not even almost something I look for when looking for something new to play?
Oh that looks fun, but the budget just isn’t high enough for me, next.
They need to bring back demos. It would help a ton if they did, but it seems so many companies and devs just completely skip the idea. I think some of it has to do with companies who kinda know their games aren’t going to be worth a fuck so they want people to buy at full price, so they’re not going to release a demo. Same with not releasing the game to reviewers early.
They could easily do so on a console or game streaming service, just give you like 2 hours and then switch it off.
I think Sony actually do that as part of one of the PSN tiers.
But I think the main driver behind no longer doing demos is that when they started analysing it, they found it mostly reduced sales. A lot of people were no longer interested enough to buy it after playing, at least not at full price. I gotta admit, back when demos were common on the front of magazines, there were very few that I actually purchased on the basis of the demo. The ones I did buy, I’d have probably got anyway, like Metal Gear Solid 2.
I like indie games for walking sim and story heavy games only. Outside of that, 99% of indie games feel like some pixel art bs retro rip off roguelike nostalgia cash grab. I hate garbage ware like meatboy, etc.
If AAA studios weren’t so shitty, I feel like half of the indie studios wouldn’t have a chance.
Your opinion is valid, but “AAA” studios have lit themselves on fire, and a shit ton of objectively great games have come out and absolutely dunked on them.
A great example of this is balatro. It’s none of what you described, it’s nowhere near your typical cash grab AAA and it’s just a good game that did extremely well.
Another example would be Hades, just a monster of a good game.
Blasphemous 1 & 2, unknown studio, fucking killed it.
Also if you prefer not AAA games for story, what actually is a AAA game?
I mean from a consumer perspective no, but this isn’t something the consumer would even need to be concerned with. The conversation is from a business point of view.
AAA vs AA vs whatever else never had anything to do with business aside from marketing, and marketing doesn’t mean shit for the consumer if the game sucks. Just make a good game.
Make the game, and the people will come.
It describes the budget of the game. It’s always relative to the average budget in the industry but it is a business term.
I still don’t know why you keep bringing the consumer into this. The consumer doesn’t and should not care whether Gamepass hurts sales, only that it is a good deal for them. And it is. Whether sales are affected (obviously they are) is an industry conversation, but the real question is whether it boosts profitability or not.
This is such a terrible take.
Of course AAA and AA mean something in the gaming industry! I’m hardly going to power my controller with a fucking 9V am I?
Not with attitude
I don’t have a game right now. I spent the weekend searching Gamepass and testing out some games I wouldn’t have bought blindly, trying to find my next obsession.
None have grabbed me yet. DOOM Middle Ages was starting to get fun but it kept crashing on me. Sorry developer’s, if your game doesn’t get my attention in the first ten minutes, you never deserved my money, but if I find the game on Gamepass and enjoy it, I tend to let others know.
Spend like 6 bucks on 3 games in the steam most purchased and you’ll be fine for awhile
But then I’d have to buy a gaming PC.
Steam deck is a great option too
That’s the solution homie, not the problem.
You don’t have to have an expensive PC, and even if you do, the amount you would save on software would far outweigh that cost in a year or less. And then every year after that, 6 bucks for 3 games dude
With GP, I tend to dwell on older AA, indies games that I had my eyes on, but not committed enough to buy or good but too janky to spend money on. I found that I have more tolerance this way.
NuXCOM_90Percent@lemmy.zip 8 months ago
For a healthy mega publisher/platform with a lot of fingers in the pot? It will increase overall profits and, theoretically, those profits can be redistributed. This is effectively what EA did in the late 00s/early 10s where Madden and The Sims meant games like Mirror’s Edge (or… The Sims) could be created.
The problem being that once a few of the tentpoles collapse? it ALL collapses
Also, this ignores the companies that aren’t part of that megapublisher who now are fighting “just play Halo or Call of Duty, it is free with gamepass”. At best it creates an environment where it doesn’t really matter how well a game sells so long as you sold N licenses to Humble and MS and Sony and so forth. Which effectively incentivizes “streamer bait” games.
Also: We have seen exactly this play out in music and film/TV.
Plebcouncilman@sh.itjust.works 8 months ago
But Gamepass is not even close to being a tentpole. Halo and Call of Duty being in Gamepass has not limited the ability of games like BG3 being huge successes. If anything it frees up people to buy these type of games because their yearly COD is included in their monthly fee and now they can budget to buy other types of games.
NuXCOM_90Percent@lemmy.zip 8 months ago
Baldurs Gate 3? The game part of one of the bigger franchises in all of gaming (D&D) that is the sequel to one of the most celebrated franchises in all of gaming (Baldurs Gate) that had been in Early Access for years AND which was developed by one of the three best CRPG developers in all of gaming (Larian).
Well, you heard them: just make more Baldurs Gates!
Plebcouncilman@sh.itjust.works 8 months ago
Are you implying that the indie game industry is in any risk at all! Because that’s frankly hilarious. If anything like in music and movies (which is now also tv in a way), what’s more at risk are the big franchises. They’ve become unsustainable.