Never had this issue with monkey island games…
Comment on What are some good examples of "Where the fuck do you go" kind of games?
simple@lemm.ee 1 year ago
That’s my experience with 99% of old school point and click games. At some point in every one it devolved into me running in circles and trying every item on every object.
Landless2029@lemmy.world 1 year ago
impudentmortal@lemmy.world 1 year ago
The worse is when a solution seems obvious but doesn’t work. Then you lose your mind clicking everything until you get the actual solution.
ragebutt@lemmy.dbzer0.com 1 year ago
Yeah, basically every game that runs on scummvm is a good candidate here: leisure suit Larry, kings quest, police quest, the dig, sam and max, Indiana jones and the fate of Atlantis, all the sierra and lucasarts ones
Myst series is another good one. Journeyman project trilogy. These all ruled when I was like 12 years old
I miss when games were confusing and aimless by default. I know there are still games like this but I feel like the default now is a game that’s like “oh hey, go down this hallway full of locked doors! Except one door is unlocked, that’s a secret area, good for you! But otherwise go down the hallway to the next hallway!”
moakley@lemmy.world 1 year ago
Disco Elysium gave me this experience in a new context. But better, because it blurs the line between success and failure.
simple@lemm.ee 1 year ago
Oh man, king’s quest. Those games were literally impossible without a guide and you needed to go to areas in very specific steps to not softlock the game.
ragebutt@lemmy.dbzer0.com 1 year ago
All those old games were so punishingly hard
You’d play leisure suit Larry or whatever and get 3/4 of the way through and get stuck. Then you’d check a walkthrough and realize you didn’t check the trash can on the first screen of the game for a key item and now you’re fucked and literally have to start over from the beginning
Or you’d get to a death condition and get a screen that just mocks you: remember to save early and save often!
zerofk@lemm.ee 1 year ago
Also the end of the hallway is glowing, and there’s a big arrow on your minimap. And if you take 5 seconds longer than needed, your character says to himself: “maybe I should go to the end of this hallway”.
bjoern_tantau@swg-empire.de 1 year ago
When I played Day of the Tentacle I got stuck. Eventually I caved in and ordered the official hint book. Mind you, back then this entailed mailing a physical letter and the money somewhere. I guess my parents helped with that. And then you had to wait for your order to arrive. And the post was a lot slower than today.
I waited weeks for the book to arrive. And then, the day before it came, I finished the game. Use physics book with horse was the last puzzle I needed.
But the money wasn’t wasted entirely. The game’s story was written down from the pov of one of the characters. Pretty funny.
ragebutt@lemmy.dbzer0.com 1 year ago
Hint books were an experience back then. I remember the hint book for myst had this whole narrative about some other person who got trapped in the book, which was supposed to be like the player. It was this whole story of how they solved all the various puzzles. I remember it being quite long but I was also like 9 so maybe it was just like 10 pages
madame_gaymes@programming.dev 1 year ago
What a solid game and experience. I’ve played through it so many times, and I can’t ever get over Bernard’s voice actor being Les Nessman from WKRP in Cincinnatti
DoucheBagMcSwag@lemmy.dbzer0.com 1 year ago
I gave up on point and click games when the solution to a problem in Monkey Island 2 was to put a fucking dog in your pocket. Even the look Guybrush gives when he stuffs the dog in is like "bet you didn’t think to do that initially huh…?’
ICastFist@programming.dev 1 year ago
The funny thing is that LucasArts games were done as the “antithesis” to Sierra games, as the latter were chock full of cheap deaths and “Did you remember to do some little side thing 2 hours ago? No? Progress locked, fuck you” situations
DoucheBagMcSwag@lemmy.dbzer0.com 1 year ago
Oh right … Year at least with all the Lucas arts games you would just be stuck and not perma fucked.
Like letting a rat live when you only have literal seconds