If indie devs can make a game and sell it for less than Nintendo games sold for in the 90s then maybe it isn’t actually more expensive to develop and distribute games that are somewhat comparable to games from the 80s. A lot of games sell for $40 or less and are making profits.
Nintendo games are more expensive partially because they are limited to Nintendo hardware. Like Apple, this requires more costs for software because their target audience is smaller than something through a digital platform like steam, and distribution is a pretty significant cost and physical distribution has a lot of risk and waste compared to digital if something doesn’t sell as many as expected.
wisely@feddit.org 1 year ago
Yes but back then most people only bought maybe 2-3 games the entire generation and traded with their friends. There was also a lot of local coop games.
Now people would like to play dozens of games and it’s difficult to share, often you even need to buy two copies of a game to even play with your family in the same house.
fishos@lemmy.world 1 year ago
Exactly, games back then were EXPENSIVE. Currently we live in luxury where you have hundreds of options. How does that not justify it costing more?